Zdexby TheHolyOneZ
42,628 classes
Class

ColorUtilities

: Object
UnityEngine.Rendering.PostProcessing.ColorUtilities, Unity.Postprocessing.Runtime 0x0010 (16 B) inherited 0x0010 Unity.Postprocessing.Runtime.dll
0x00x0010

Members 7

OffsetSizeNameTypeFlagsDefault
—0x04logC_cutfloatPrivateStatic+1 flags1010443133
—0x04logC_afloatPrivateStatic+1 flags1085392669
—0x04logC_bfloatPrivateStatic+1 flags1027905396
—0x04logC_cfloatPrivateStatic+1 flags1048184151
—0x04logC_dfloatPrivateStatic+1 flags1053140611
—0x04logC_efloatPrivateStatic+1 flags1084860679
—0x04logC_ffloatPrivateStatic+1 flags1035868131

Functions 10

SignatureFlagsNativeParams
float StandardIlluminantY(float x)PublicStatic—0x04
Vector3 CIExyToLMS(float x, float y)PublicStatic—0x0C
Vector3 ComputeColorBalance(float temperature, float tint)PublicStatic—0x0C
Vector3 ColorToLift(const Vector4& color)PublicStatic—0x10
Vector3 ColorToInverseGamma(const Vector4& color)PublicStatic—0x10
Vector3 ColorToGain(const Vector4& color)PublicStatic—0x10
float LogCToLinear(float x)PublicStatic—0x04
float LinearToLogC(float x)PublicStatic—0x04
uint ToHex(const Color& c)PublicStatic—0x10
Color ToRGBA(uint hex)PublicStatic—0x10