| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , const Matrix4x4[]& ) | Public | — | 0x08 |
| ref Matrix4x4[] Address(int ) | Public | — | 0x08 |
| Matrix4x4[] Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, const Matrix4x4[]& item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(const Matrix4x4[]& item) | 1 flags | | 0x08 |
| Matrix4x4[] System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, const Matrix4x4[]& item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(const Matrix4x4[]& item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(const Matrix4x4[]& item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(const Matrix4x4[]& item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Matrix4x4[][]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Matrix4x4[]> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Matrix4x4[] System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| IList<UnityEngine.Matrix4x4> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IList<UnityEngine.Matrix4x4>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.Generic.IList<UnityEngine.Matrix4x4>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IList<UnityEngine.Matrix4x4> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ICollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ICollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| ICollection<UnityEngine.Matrix4x4> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ICollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ICollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ICollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ICollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ICollection<UnityEngine.Matrix4x4>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.Generic.ICollection<UnityEngine.Matrix4x4>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ICollection<UnityEngine.Matrix4x4> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IEnumerable<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IEnumerable<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| IEnumerable<UnityEngine.Matrix4x4> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IEnumerable<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IEnumerable<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IEnumerable<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IEnumerable<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IEnumerable<UnityEngine.Matrix4x4>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.Generic.IEnumerable<UnityEngine.Matrix4x4>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IEnumerable<UnityEngine.Matrix4x4> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IReadOnlyList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IReadOnlyList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| IReadOnlyList<UnityEngine.Matrix4x4> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IReadOnlyList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IReadOnlyList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IReadOnlyList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IReadOnlyList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IReadOnlyList<UnityEngine.Matrix4x4>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.Generic.IReadOnlyList<UnityEngine.Matrix4x4>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IReadOnlyList<UnityEngine.Matrix4x4> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IReadOnlyCollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IReadOnlyCollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| IReadOnlyCollection<UnityEngine.Matrix4x4> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IReadOnlyCollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IReadOnlyCollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IReadOnlyCollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IReadOnlyCollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IReadOnlyCollection<UnityEngine.Matrix4x4>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.Generic.IReadOnlyCollection<UnityEngine.Matrix4x4>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IReadOnlyCollection<UnityEngine.Matrix4x4> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| IList<UnityEngine.Matrix4x4> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IList<UnityEngine.Matrix4x4>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.Generic.IList<UnityEngine.Matrix4x4>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IList<UnityEngine.Matrix4x4> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ICollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ICollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| ICollection<UnityEngine.Matrix4x4> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ICollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ICollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ICollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ICollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ICollection<UnityEngine.Matrix4x4>[]& array, int arrayIndex) | 1 flags | — | 0x08 |
| IEnumerator<System.Collections.Generic.ICollection<UnityEngine.Matrix4x4>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | — | 0x08 |
| ICollection<UnityEngine.Matrix4x4> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IEnumerable<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IEnumerable<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| IEnumerable<UnityEngine.Matrix4x4> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IEnumerable<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IEnumerable<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IEnumerable<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IEnumerable<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IEnumerable<UnityEngine.Matrix4x4>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.Generic.IEnumerable<UnityEngine.Matrix4x4>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IEnumerable<UnityEngine.Matrix4x4> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IReadOnlyList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IReadOnlyList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| IReadOnlyList<UnityEngine.Matrix4x4> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IReadOnlyList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IReadOnlyList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IReadOnlyList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IReadOnlyList<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IReadOnlyList<UnityEngine.Matrix4x4>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.Generic.IReadOnlyList<UnityEngine.Matrix4x4>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IReadOnlyList<UnityEngine.Matrix4x4> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IReadOnlyCollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IReadOnlyCollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| IReadOnlyCollection<UnityEngine.Matrix4x4> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IReadOnlyCollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IReadOnlyCollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IReadOnlyCollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IReadOnlyCollection<UnityEngine.Matrix4x4> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IReadOnlyCollection<UnityEngine.Matrix4x4>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.Generic.IReadOnlyCollection<UnityEngine.Matrix4x4>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IReadOnlyCollection<UnityEngine.Matrix4x4> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, Array item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Array item) | 1 flags | | 0x08 |
| Array System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Array item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(Array item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(Array item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(Array item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Array[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Array> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Array System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ICollection item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ICollection item) | 1 flags | | 0x08 |
| ICollection System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ICollection item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ICollection item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ICollection item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ICollection item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ICollection[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.ICollection> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ICollection System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IEnumerable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IEnumerable item) | 1 flags | | 0x08 |
| IEnumerable System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IEnumerable item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IEnumerable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IEnumerable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IEnumerable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IEnumerable[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.IEnumerable> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IEnumerable System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IList item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IList item) | 1 flags | | 0x08 |
| IList System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IList item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IList item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IList item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IList item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IList[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.IList> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IList System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IStructuralComparable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IStructuralComparable item) | 1 flags | | 0x08 |
| IStructuralComparable System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IStructuralComparable item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IStructuralComparable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IStructuralComparable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IStructuralComparable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IStructuralComparable[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.IStructuralComparable> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IStructuralComparable System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IStructuralEquatable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IStructuralEquatable item) | 1 flags | | 0x08 |
| IStructuralEquatable System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IStructuralEquatable item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IStructuralEquatable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IStructuralEquatable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IStructuralEquatable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IStructuralEquatable[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.IStructuralEquatable> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IStructuralEquatable System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ICloneable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ICloneable item) | 1 flags | | 0x08 |
| ICloneable System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ICloneable item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ICloneable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ICloneable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ICloneable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ICloneable[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.ICloneable> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ICloneable System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | | 0x08 |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |