Class FallbackLocale : Object Path C++ Link UnityEngine.Localization.Metadata.FallbackLocale, Unity.Localization 0x0018 (24 B) inherited 0x0010 Unity.Localization.dll implements IMetadata 0x00x0018 Members 1 Show inherited members OffsetSizeNameTypeFlagsDefault0x00100x08m_LocaleLocalePrivate— Functions 5 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags—0x00void .ctor(Locale fallback)Public+1 flags—0x08Locale get_Locale()Public+1 flags—0x08void set_Locale(Locale value)Public+1 flags—0x08bool IsCyclic(Locale locale)Private—0x08 // UnityEngine.Localization.Metadata.FallbackLocale, Unity.Localization // size 0x0018 (24), inherited 0x0010 class FallbackLocale : public Object { public: Locale m_Locale; // 0x0010(0x08) Private void .ctor(); [Public SpecialName] void .ctor(Locale fallback); [Public SpecialName] Locale get_Locale(); [Public SpecialName] void set_Locale(Locale value); [Public SpecialName] bool IsCyclic(Locale locale); [Private] };