| IObservable<TValue> Where(IObservable<TValue> source, Func<TValue predicate) | PublicStatic | — | 0x08 |
| IObservable<TResult> Select(IObservable<TSource> source, Func<TSource filter) | PublicStatic | — | 0x08 |
| IObservable<TResult> SelectMany(IObservable<TSource> source, Func<TSource filter) | PublicStatic | — | 0x08 |
| IObservable<TValue> Take(IObservable<TValue> source, int count) | PublicStatic | — | 0x08 |
| IObservable<UnityEngine.InputSystem.LowLevel.InputEventPtr> ForDevice(IObservable<UnityEngine.InputSystem.LowLevel.InputEventPtr> source, InputDevice device) | PublicStatic | | 0x08 |
| IObservable<UnityEngine.InputSystem.LowLevel.InputEventPtr> ForDevice(IObservable<UnityEngine.InputSystem.LowLevel.InputEventPtr> source) | PublicStatic | — | 0x08 |
| IDisposable CallOnce(IObservable<TValue> source, Action<TValue> action) | PublicStatic | — | 0x08 |
| IDisposable Call(IObservable<TValue> source, Action<TValue> action) | PublicStatic | — | 0x08 |