| string get_customBindings() | Public+1 flags | | 0x08 |
| void set_customBindings(const string& value) | Public+1 flags | | 0x08 |
| bool get_invertMouseX() | Public+1 flags | | 0x01 |
| void set_invertMouseX(bool value) | Public+1 flags | | 0x01 |
| bool get_invertMouseY() | Public+1 flags | | 0x01 |
| void set_invertMouseY(bool value) | Public+1 flags | | 0x01 |
| Nullable<System.Single> get_mouseSmoothing() | Public+1 flags | | 0x08 |
| void set_mouseSmoothing(const Nullable<System.Single>& value) | Public+1 flags | | 0x08 |
| Nullable<System.Single> get_mouseSensitivity() | Public+1 flags | | 0x08 |
| void set_mouseSensitivity(const Nullable<System.Single>& value) | Public+1 flags | | 0x08 |
| bool get_invertStickX() | Public+1 flags | | 0x01 |
| void set_invertStickX(bool value) | Public+1 flags | | 0x01 |
| bool get_invertStickY() | Public+1 flags | | 0x01 |
| void set_invertStickY(bool value) | Public+1 flags | | 0x01 |
| bool get_swapSticks() | Public+1 flags | | 0x01 |
| void set_swapSticks(bool value) | Public+1 flags | | 0x01 |
| bool get_swapBumpers() | Public+1 flags | | 0x01 |
| void set_swapBumpers(bool value) | Public+1 flags | | 0x01 |
| bool get_swapTriggers() | Public+1 flags | | 0x01 |
| void set_swapTriggers(bool value) | Public+1 flags | | 0x01 |
| bool get_swapDpadAndLeftStick() | Public+1 flags | | 0x01 |
| void set_swapDpadAndLeftStick(bool value) | Public+1 flags | | 0x01 |
| float get_vibrationStrength() | Public+1 flags | | 0x04 |
| void set_vibrationStrength(float value) | Public+1 flags | | 0x04 |
| void Apply(IInputActionCollection actions) | Public+2 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |