| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , InputActionMap ) | Public | — | 0x08 |
| ref InputActionMap Address(int ) | Public | — | 0x08 |
| InputActionMap Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, InputActionMap item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(InputActionMap item) | 1 flags | | 0x08 |
| InputActionMap System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, InputActionMap item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(InputActionMap item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(InputActionMap item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(InputActionMap item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const InputActionMap[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.InputSystem.InputActionMap> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| InputActionMap System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ICloneable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ICloneable item) | 1 flags | | 0x08 |
| ICloneable System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ICloneable item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ICloneable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ICloneable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ICloneable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ICloneable[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.ICloneable> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ICloneable System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ISerializationCallbackReceiver item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ISerializationCallbackReceiver item) | 1 flags | | 0x08 |
| ISerializationCallbackReceiver System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ISerializationCallbackReceiver item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ISerializationCallbackReceiver item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ISerializationCallbackReceiver item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ISerializationCallbackReceiver item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ISerializationCallbackReceiver[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.ISerializationCallbackReceiver> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ISerializationCallbackReceiver System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IInputActionCollection2 item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IInputActionCollection2 item) | 1 flags | | 0x08 |
| IInputActionCollection2 System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IInputActionCollection2 item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IInputActionCollection2 item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IInputActionCollection2 item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IInputActionCollection2 item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IInputActionCollection2[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.InputSystem.IInputActionCollection2> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IInputActionCollection2 System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IInputActionCollection item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IInputActionCollection item) | 1 flags | | 0x08 |
| IInputActionCollection System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IInputActionCollection item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IInputActionCollection item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IInputActionCollection item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IInputActionCollection item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IInputActionCollection[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.InputSystem.IInputActionCollection> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IInputActionCollection System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IEnumerable<UnityEngine.InputSystem.InputAction> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IEnumerable<UnityEngine.InputSystem.InputAction> item) | 1 flags | | 0x08 |
| IEnumerable<UnityEngine.InputSystem.InputAction> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IEnumerable<UnityEngine.InputSystem.InputAction> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IEnumerable<UnityEngine.InputSystem.InputAction> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IEnumerable<UnityEngine.InputSystem.InputAction> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IEnumerable<UnityEngine.InputSystem.InputAction> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IEnumerable<UnityEngine.InputSystem.InputAction>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.Generic.IEnumerable<UnityEngine.InputSystem.InputAction>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IEnumerable<UnityEngine.InputSystem.InputAction> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IEnumerable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IEnumerable item) | 1 flags | | 0x08 |
| IEnumerable System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IEnumerable item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IEnumerable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IEnumerable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IEnumerable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IEnumerable[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Collections.IEnumerable> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IEnumerable System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IDisposable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IDisposable item) | 1 flags | | 0x08 |
| IDisposable System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IDisposable item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IDisposable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IDisposable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IDisposable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IDisposable[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.IDisposable> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IDisposable System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | | 0x08 |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |