| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , GUIScrollGroup ) | Public | — | 0x08 |
| ref GUIScrollGroup Address(int ) | Public | — | 0x08 |
| GUIScrollGroup Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, GUIScrollGroup item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(GUIScrollGroup item) | 1 flags | | 0x08 |
| GUIScrollGroup System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, GUIScrollGroup item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(GUIScrollGroup item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(GUIScrollGroup item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(GUIScrollGroup item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const GUIScrollGroup[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.GUIScrollGroup> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| GUIScrollGroup System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, GUILayoutGroup item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(GUILayoutGroup item) | 1 flags | | 0x08 |
| GUILayoutGroup System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, GUILayoutGroup item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(GUILayoutGroup item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(GUILayoutGroup item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(GUILayoutGroup item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const GUILayoutGroup[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.GUILayoutGroup> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| GUILayoutGroup System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, GUILayoutEntry item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(GUILayoutEntry item) | 1 flags | | 0x08 |
| GUILayoutEntry System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, GUILayoutEntry item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(GUILayoutEntry item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(GUILayoutEntry item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(GUILayoutEntry item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const GUILayoutEntry[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.GUILayoutEntry> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| GUILayoutEntry System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | | 0x08 |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |