Zdexby TheHolyOneZ
42,628 classes
Class

AnimationStreamHandleUtility

: Object
UnityEngine.Animations.AnimationStreamHandleUtility, UnityEngine.AnimationModule 0x0010 (16 B) inherited 0x0010 UnityEngine.AnimationModule.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 4

SignatureFlagsNativeParams
void WriteFloats(const AnimationStream& stream, const NativeArray<UnityEngine.Animations.PropertyStreamHandle>& handles, const NativeArray<System.Single>& buffer, bool useMask)PublicStatic0x38
void ReadFloats(const AnimationStream& stream, const NativeArray<UnityEngine.Animations.PropertyStreamHandle>& handles, const NativeArray<System.Single>& buffer)PublicStatic0x38
void ReadStreamFloatsInternal(ref AnimationStream& stream, const Void*& propertyStreamHandles, const Void*& floatBuffer, int count)PrivateStatic0x38
void WriteStreamFloatsInternal(ref AnimationStream& stream, const Void*& propertyStreamHandles, const Void*& floatBuffer, int count, bool useMask)PrivateStatic0x38