| void .ctor(bool IsGameServer) | 2 flags | | 0x01 |
| long SteamAPI_SteamFriends_v017() | Static+2 flags | | 0x08 |
| long GetUserInterfacePointer() | Public+1 flags | | 0x08 |
| Utf8StringPointer _GetFriendPersonaName(long self, const SteamId& steamIDFriend) | PrivateStatic+1 flags | | 0x08 |
| string GetFriendPersonaName(const SteamId& steamIDFriend) | 1 flags | | 0x08 |
| void _ActivateGameOverlay(long self, const string& pchDialog) | PrivateStatic+1 flags | | 0x08 |
| void ActivateGameOverlay(const string& pchDialog) | 1 flags | | 0x08 |
| void _ActivateGameOverlayToUser(long self, const string& pchDialog, const SteamId& steamID) | PrivateStatic+1 flags | | 0x08 |
| void ActivateGameOverlayToUser(const string& pchDialog, const SteamId& steamID) | 1 flags | | 0x08 |
| void _ActivateGameOverlayToStore(long self, const AppId& nAppID, const OverlayToStoreFlag& eFlag) | PrivateStatic+1 flags | | 0x08 |
| void ActivateGameOverlayToStore(const AppId& nAppID, const OverlayToStoreFlag& eFlag) | 1 flags | | 0x04 |
| void _ActivateGameOverlayInviteDialog(long self, const SteamId& steamIDLobby) | PrivateStatic+1 flags | | 0x08 |
| void ActivateGameOverlayInviteDialog(const SteamId& steamIDLobby) | 1 flags | | 0x08 |
| bool _SetRichPresence(long self, const string& pchKey, const string& pchValue) | PrivateStatic+1 flags | | 0x08 |
| bool SetRichPresence(const string& pchKey, const string& pchValue) | 1 flags | | 0x08 |
| void _ClearRichPresence(long self) | PrivateStatic+1 flags | | 0x08 |
| void ClearRichPresence() | 1 flags | | 0x00 |
| int _GetFriendMessage(long self, const SteamId& steamIDFriend, int iMessageID, long pvData, int cubData, ref ChatEntryType& peChatEntryType) | PrivateStatic+1 flags | | 0x08 |
| int GetFriendMessage(const SteamId& steamIDFriend, int iMessageID, long pvData, int cubData, ref ChatEntryType& peChatEntryType) | 1 flags | | 0x08 |