| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor(List<UnityEngine.Object> referencedUnityObjects) | Public+1 flags | — | 0x08 |
| List<UnityEngine.Object> GetReferencedUnityObjects() | Public | — | 0x08 |
| void SetReferencedUnityObjects(List<UnityEngine.Object> referencedUnityObjects) | Public | — | 0x08 |
| bool CanReference(object value, ref int& index) | PublicFinal+2 flags | — | 0x08 |
| bool TryResolveReference(int index, ref object& value) | PublicFinal+2 flags | — | 0x08 |
| void Reset() | Public | — | 0x00 |
| void Sirenix.Serialization.Utilities.ICacheNotificationReceiver.OnFreed() | PrivateFinal+2 flags | — | 0x00 |
| void Sirenix.Serialization.Utilities.ICacheNotificationReceiver.OnClaimed() | PrivateFinal+2 flags | — | 0x00 |