| IDataWriter CreateWriter(Stream stream, SerializationContext context, const DataFormat& format) | PublicStatic | | 0x08 |
| IDataReader CreateReader(Stream stream, DeserializationContext context, const DataFormat& format) | PublicStatic | | 0x08 |
| IDataWriter GetCachedWriter(ref IDisposable& cache, const DataFormat& format, Stream stream, SerializationContext context) | PrivateStatic | | 0x08 |
| IDataReader GetCachedReader(ref IDisposable& cache, const DataFormat& format, Stream stream, DeserializationContext context) | PrivateStatic | | 0x08 |
| void SerializeValueWeak(object value, IDataWriter writer) | PublicStatic | | 0x08 |
| void SerializeValueWeak(object value, IDataWriter writer, ref List<UnityEngine.Object>& unityObjects) | PublicStatic | | 0x08 |
| void SerializeValue(const uint8& value, IDataWriter writer) | PublicStatic | — | 0x08 |
| void SerializeValue(const uint8& value, IDataWriter writer, ref List<UnityEngine.Object>& unityObjects) | PublicStatic | — | 0x08 |
| void SerializeValueWeak(object value, Stream stream, const DataFormat& format, SerializationContext context) | PublicStatic | | 0x08 |
| void SerializeValueWeak(object value, Stream stream, const DataFormat& format, ref List<UnityEngine.Object>& unityObjects, SerializationContext context) | PublicStatic | | 0x08 |
| void SerializeValue(const uint8& value, Stream stream, const DataFormat& format, SerializationContext context) | PublicStatic | — | 0x08 |
| void SerializeValue(const uint8& value, Stream stream, const DataFormat& format, ref List<UnityEngine.Object>& unityObjects, SerializationContext context) | PublicStatic | — | 0x08 |
| byte[] SerializeValueWeak(object value, const DataFormat& format, SerializationContext context) | PublicStatic | | 0x08 |
| byte[] SerializeValueWeak(object value, const DataFormat& format, ref List<UnityEngine.Object>& unityObjects) | PublicStatic | | 0x08 |
| byte[] SerializeValue(const uint8& value, const DataFormat& format, SerializationContext context) | PublicStatic | — | 0x08 |
| byte[] SerializeValue(const uint8& value, const DataFormat& format, ref List<UnityEngine.Object>& unityObjects, SerializationContext context) | PublicStatic | — | 0x08 |
| object DeserializeValueWeak(IDataReader reader) | PublicStatic | | 0x08 |
| object DeserializeValueWeak(IDataReader reader, List<UnityEngine.Object> referencedUnityObjects) | PublicStatic | | 0x08 |
| uint8 DeserializeValue(IDataReader reader) | PublicStatic | — | 0x08 |
| uint8 DeserializeValue(IDataReader reader, List<UnityEngine.Object> referencedUnityObjects) | PublicStatic | — | 0x08 |
| object DeserializeValueWeak(Stream stream, const DataFormat& format, DeserializationContext context) | PublicStatic | | 0x08 |
| object DeserializeValueWeak(Stream stream, const DataFormat& format, List<UnityEngine.Object> referencedUnityObjects, DeserializationContext context) | PublicStatic | | 0x08 |
| uint8 DeserializeValue(Stream stream, const DataFormat& format, DeserializationContext context) | PublicStatic | — | 0x08 |
| uint8 DeserializeValue(Stream stream, const DataFormat& format, List<UnityEngine.Object> referencedUnityObjects, DeserializationContext context) | PublicStatic | — | 0x08 |
| object DeserializeValueWeak(const byte[]& bytes, const DataFormat& format, DeserializationContext context) | PublicStatic | | 0x08 |
| object DeserializeValueWeak(const byte[]& bytes, const DataFormat& format, List<UnityEngine.Object> referencedUnityObjects) | PublicStatic | | 0x08 |
| uint8 DeserializeValue(const byte[]& bytes, const DataFormat& format, DeserializationContext context) | PublicStatic | — | 0x08 |
| uint8 DeserializeValue(const byte[]& bytes, const DataFormat& format, List<UnityEngine.Object> referencedUnityObjects, DeserializationContext context) | PublicStatic | — | 0x08 |
| object CreateCopy(object obj) | PublicStatic | | 0x08 |