Zdexby TheHolyOneZ
42,628 classes
Class

<>c__DisplayClass16_0

: Object
RollRandomObject.<>c__DisplayClass16_0, Assembly-CSharp 0x0028 (40 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0028

Members 3

OffsetSizeNameTypeFlagsDefault
0x08itemConditionFunc<UnityEngine.GameObjectPublic—
0x08<>9__3Predicate<UnityEngine.GameObject>Public—
0x08<>9__2Action<WeightedItemList<UnityEngine.GameObject>>Public—

Functions 5

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00
bool <RollObject>b__0(WeightedItem x)1 flags0x08
void <RollObject>b__1(WeightedRarityList rarityList)1 flags0x08
void <RollObject>b__2(WeightedItemList<UnityEngine.GameObject> itemList)1 flags0x08
bool <RollObject>b__3(GameObject x)1 flags0x08