Zdexby TheHolyOneZ
42,628 classes
Class

Container_Dictionary_String_String[]

: Array : Object
PlayFab.ClientModels.Container_Dictionary_String_String[], PlayFab 0x0020 (32 B) inherited 0x0020 PlayFab.dll
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 49

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , Container_Dictionary_String_String )Public—0x08
ref Container_Dictionary_String_String Address(int )Public—0x08
Container_Dictionary_String_String Get(int )Public—0x08
void System.Collections.Generic.IList`1.Insert(int index, Container_Dictionary_String_String item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(Container_Dictionary_String_String item)1 flags0x08
Container_Dictionary_String_String System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, Container_Dictionary_String_String item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(Container_Dictionary_String_String item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(Container_Dictionary_String_String item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(Container_Dictionary_String_String item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const Container_Dictionary_String_String[]& array, int arrayIndex)1 flags0x08
IEnumerator<PlayFab.ClientModels.Container_Dictionary_String_String> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
Container_Dictionary_String_String System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, PlayFabBaseModel item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(PlayFabBaseModel item)1 flags0x08
PlayFabBaseModel System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, PlayFabBaseModel item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(PlayFabBaseModel item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(PlayFabBaseModel item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(PlayFabBaseModel item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const PlayFabBaseModel[]& array, int arrayIndex)1 flags0x08
IEnumerator<PlayFab.SharedModels.PlayFabBaseModel> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
PlayFabBaseModel System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, object item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(object item)1 flags0x08
object System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, object item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(object item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex)1 flags0x08
IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
object System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04