| PhotonTeam GetPhotonTeam(Player player) | PublicStatic | | 0x08 |
| bool JoinTeam(Player player, PhotonTeam team) | PublicStatic | | 0x08 |
| bool JoinTeam(Player player, byte teamCode) | PublicStatic | | 0x08 |
| bool JoinTeam(Player player, const string& teamName) | PublicStatic | | 0x08 |
| bool SwitchTeam(Player player, PhotonTeam team) | PublicStatic | | 0x08 |
| bool SwitchTeam(Player player, byte teamCode) | PublicStatic | | 0x08 |
| bool SwitchTeam(Player player, const string& teamName) | PublicStatic | | 0x08 |
| bool LeaveCurrentTeam(Player player) | PublicStatic | | 0x08 |
| bool TryGetTeamMates(Player player, ref Player[]& teamMates) | PublicStatic | | 0x08 |