| bool get_IsComplete() | Public+1 flags | | 0x01 |
| void set_IsComplete(bool value) | Private+1 flags | | 0x01 |
| void OnCompleted(Action action, bool involvesNetwork) | Public | | 0x08 |
| void RemoveOnCompleted(Action action) | Public | | 0x08 |
| void OnAfterCompletion(Action action) | Public | | 0x08 |
| void RemoveOnAfterCompletion(Action action) | Public | | 0x08 |
| void Clear() | Public | | 0x00 |
| void Complete(Action lastAction) | Public | | 0x08 |
| IEnumerator Complete(int batchSize, float minWaitTime, Action lastAction) | Public | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |