| void Reset(TweenerCore<UnityEngine.Vector4 t) | Public+1 flags | — | 0x08 |
| void SetFrom(TweenerCore<UnityEngine.Vector4 t, bool isRelative) | Public+1 flags | | 0x08 |
| void SetFrom(TweenerCore<UnityEngine.Vector4 t, const Vector4& fromValue, bool setImmediately, bool isRelative) | Public+1 flags | | 0x10 |
| Vector4 ConvertToStartValue(TweenerCore<UnityEngine.Vector4 t, const Vector4& value) | Public+1 flags | | 0x10 |
| void SetRelativeEndValue(TweenerCore<UnityEngine.Vector4 t) | Public+1 flags | | 0x08 |
| void SetChangeValue(TweenerCore<UnityEngine.Vector4 t) | Public+1 flags | | 0x08 |
| float GetSpeedBasedDuration(const VectorOptions& options, float unitsXSecond, const Vector4& changeValue) | Public+1 flags | | 0x10 |
| void EvaluateAndApply(const VectorOptions& options, Tween t, bool isRelative, DOGetter<UnityEngine.Vector4> getter, DOSetter<UnityEngine.Vector4> setter, float elapsed, const Vector4& startValue, const Vector4& changeValue, float duration, bool usingInversePosition, int newCompletedSteps, const UpdateNotice& updateNotice) | Public+1 flags | | 0x10 |
| void .ctor() | Public+1 flags | | 0x00 |