| Vector3 GetPointOnSegment(const Vector3& startPoint, const Vector3& startControlPoint, const Vector3& endPoint, const Vector3& endControlPoint, float factor) | PublicStatic | — | 0x0C |
| Vector3[] GetSegmentPointCloud(const Vector3& startPoint, const Vector3& startControlPoint, const Vector3& endPoint, const Vector3& endControlPoint, int resolution) | PublicStatic | — | 0x0C |
| void GetSegmentPointCloud(List<UnityEngine.Vector3> addToList, const Vector3& startPoint, const Vector3& startControlPoint, const Vector3& endPoint, const Vector3& endControlPoint, int resolution) | PublicStatic | — | 0x0C |