| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| TweenerCore<T1 GetTweener() | Static+1 flags | — | 0x08 |
| Sequence GetSequence() | Static+1 flags | | 0x08 |
| void SetUpdateType(Tween t, const UpdateType& updateType, bool isIndependentUpdate) | Static+1 flags | | 0x08 |
| void AddActiveTweenToSequence(Tween t) | Static+1 flags | | 0x08 |
| int DespawnAll() | Static+1 flags | | 0x04 |
| void Despawn(Tween t, bool modifyActiveLists) | Static+1 flags | | 0x08 |
| void PurgeAll(bool isApplicationQuitting) | Static+1 flags | | 0x01 |
| void PurgePools() | Static+1 flags | | 0x00 |
| void AddTweenLink(Tween t, TweenLink tweenLink) | Static+1 flags | | 0x08 |
| void RemoveTweenLink(Tween t) | PrivateStatic | | 0x08 |
| void ResetCapacities() | Static+1 flags | | 0x00 |
| void SetCapacities(int tweenersCapacity, int sequencesCapacity) | Static+1 flags | | 0x04 |
| int Validate() | Static+1 flags | | 0x04 |
| void Update(const UpdateType& updateType, float deltaTime, float independentTime) | Static+1 flags | | 0x04 |
| bool Update(Tween t, float deltaTime, float independentTime, bool isSingleTweenManualUpdate) | Static+1 flags | | 0x08 |
| int FilteredOperation(const OperationType& operationType, const FilterType& filterType, object id, bool optionalBool, float optionalFloat, object optionalObj, const object[]& optionalArray) | Static+1 flags | | 0x08 |
| bool Complete(Tween t, bool modifyActiveLists, const UpdateMode& updateMode) | Static+1 flags | | 0x08 |
| bool Flip(Tween t) | Static+1 flags | | 0x08 |
| void ForceInit(Tween t, bool isSequenced) | Static+1 flags | | 0x08 |
| bool Goto(Tween t, float to, bool andPlay, const UpdateMode& updateMode) | Static+1 flags | | 0x08 |
| bool Pause(Tween t) | Static+1 flags | | 0x08 |
| bool Play(Tween t) | Static+1 flags | | 0x08 |
| bool PlayBackwards(Tween t) | Static+1 flags | | 0x08 |
| bool PlayForward(Tween t) | Static+1 flags | | 0x08 |
| bool Restart(Tween t, bool includeDelay, float changeDelayTo) | Static+1 flags | | 0x08 |
| bool Rewind(Tween t, bool includeDelay) | Static+1 flags | | 0x08 |
| bool SmoothRewind(Tween t) | Static+1 flags | | 0x08 |
| bool TogglePause(Tween t) | Static+1 flags | | 0x08 |
| int TotalPooledTweens() | Static+1 flags | | 0x04 |
| int TotalPlayingTweens() | Static+1 flags | | 0x04 |
| int TotalTweensById(object id, bool playingOnly) | Static+1 flags | | 0x08 |
| List<DG.Tweening.Tween> GetActiveTweens(bool playing, List<DG.Tweening.Tween> fillableList) | Static+1 flags | | 0x08 |
| List<DG.Tweening.Tween> GetTweensById(object id, bool playingOnly, List<DG.Tweening.Tween> fillableList) | Static+1 flags | | 0x08 |
| int DoGetTweensById(object id, bool playingOnly, bool addToList, List<DG.Tweening.Tween> fillableList) | PrivateStatic | | 0x08 |
| List<DG.Tweening.Tween> GetTweensByTarget(object target, bool playingOnly, List<DG.Tweening.Tween> fillableList) | Static+1 flags | | 0x08 |
| void MarkForKilling(Tween t, bool isSingleTweenManualUpdate) | PrivateStatic | | 0x08 |
| void EvaluateTweenLink(Tween t) | PrivateStatic | | 0x08 |
| void AddActiveTween(Tween t) | PrivateStatic | | 0x08 |
| void ReorganizeActiveTweens() | PrivateStatic | | 0x00 |
| void DespawnActiveTweens(List<DG.Tweening.Tween> tweens) | PrivateStatic | | 0x08 |
| void RemoveActiveTween(Tween t) | PrivateStatic | | 0x08 |
| void ClearTweenArray(const Tween[]& tweens) | PrivateStatic | | 0x08 |
| void IncreaseCapacities(const CapacityIncreaseMode& increaseMode) | PrivateStatic | | 0x04 |
| void ManageOnRewindCallbackWhenAlreadyRewinded(Tween t, bool isPlayBackwardsOrSmoothRewind) | PrivateStatic | | 0x08 |