0x00x0030
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | lootPrefabs | List<UnityEngine.GameObject> | Public | — | |
| 0x08 | firstItemRarity | Nullable<Rarity> | Public | — | |
| 0x08 | <>9__0 | Predicate<UnityEngine.GameObject> | Public | — | |
| 0x08 | <>9__1 | Func<UnityEngine.GameObject | Public | — |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | Public+1 flags | — | 0x00 |
| bool <SetLootedChest>b__0(GameObject x) | 1 flags | — | 0x08 |
| bool <SetLootedChest>b__1(GameObject x) | 1 flags | — | 0x08 |