Zdexby TheHolyOneZ
6,967 structs
Struct

WeightedTransformArray

: ValueType : Object
UnityEngine.Animations.Rigging.WeightedTransformArray, Unity.Animation.Rigging 0x0088 (136 B) Unity.Animation.Rigging.dll
0x00x0088

Members 10

OffsetSizeNameTypeFlags
0x04k_MaxLengthintPublicStatic+1 flags
0x04m_LengthintPrivate
0x00040x04padding / unreflected
0x10m_Item0WeightedTransformPrivate
0x10m_Item1WeightedTransformPrivate
0x10m_Item2WeightedTransformPrivate
0x10m_Item3WeightedTransformPrivate
0x10m_Item4WeightedTransformPrivate
0x10m_Item5WeightedTransformPrivate
0x10m_Item6WeightedTransformPrivate
0x10m_Item7WeightedTransformPrivate

Functions 36

SignatureFlagsNativeParams
void .ctor(int size)Public+1 flags0x04
IEnumerator<UnityEngine.Animations.Rigging.WeightedTransform> GetEnumerator()PublicFinal+2 flags0x08
IEnumerator System.Collections.IEnumerable.GetEnumerator()PrivateFinal+2 flags0x08
int System.Collections.IList.Add(object value)PrivateFinal+2 flags0x08
void Add(const WeightedTransform& value)PublicFinal+2 flags0x10
void Clear()PublicFinal+2 flags0x00
int System.Collections.IList.IndexOf(object value)PrivateFinal+2 flags0x08
int IndexOf(const WeightedTransform& value)PublicFinal+2 flags0x10
bool System.Collections.IList.Contains(object value)PrivateFinal+2 flags0x08
bool Contains(const WeightedTransform& value)PublicFinal+2 flags0x10
void System.Collections.ICollection.CopyTo(Array array, int arrayIndex)PrivateFinal+2 flags0x08
void CopyTo(const WeightedTransform[]& array, int arrayIndex)PublicFinal+2 flags0x08
void System.Collections.IList.Remove(object value)PrivateFinal+2 flags0x08
bool Remove(const WeightedTransform& value)PublicFinal+2 flags0x10
void RemoveAt(int index)PublicFinal+2 flags0x04
void System.Collections.IList.Insert(int index, object value)PrivateFinal+2 flags0x08
void Insert(int index, const WeightedTransform& value)PublicFinal+2 flags0x10
int ClampSize(int size)PrivateStatic0x04
void CheckOutOfRangeIndex(int index)Private0x04
WeightedTransform Get(int index)Private0x10
void Set(int index, const WeightedTransform& value)Private0x10
void SetWeight(int index, float weight)Public0x04
float GetWeight(int index)Public0x04
void SetTransform(int index, Transform transform)Public0x08
Transform GetTransform(int index)Public0x08
void OnValidate(const WeightedTransformArray&& array, float min, float max)PublicStatic0x88
object System.Collections.IList.get_Item(int index)PrivateFinal+3 flags0x08
void System.Collections.IList.set_Item(int index, object value)PrivateFinal+3 flags0x08
WeightedTransform get_Item(int index)PublicFinal+3 flags0x10
void set_Item(int index, const WeightedTransform& value)PublicFinal+3 flags0x10
int get_Count()PublicFinal+3 flags0x04
bool get_IsReadOnly()PublicFinal+3 flags0x01
bool get_IsFixedSize()PublicFinal+3 flags0x01
bool System.Collections.ICollection.get_IsSynchronized()PrivateFinal+3 flags0x01
object System.Collections.ICollection.get_SyncRoot()PrivateFinal+3 flags0x08
void .cctor()PrivateStatic+1 flags0x00

Used by 12

types with a member, parameter or interface of this type