| Transform get_sourceObject() | Public+1 flags | | 0x08 |
| void set_sourceObject(Transform value) | Public+1 flags | | 0x08 |
| WeightedTransformArray get_twistNodes() | PublicFinal+3 flags | | 0x88 |
| void set_twistNodes(const WeightedTransformArray& value) | Public+1 flags | | 0x88 |
| Axis get_twistAxis() | Public+1 flags | | 0x04 |
| void set_twistAxis(const Axis& value) | Public+1 flags | | 0x04 |
| Transform UnityEngine.Animations.Rigging.ITwistCorrectionData.get_source() | PrivateFinal+3 flags | | 0x08 |
| Vector3 UnityEngine.Animations.Rigging.ITwistCorrectionData.get_twistAxis() | PrivateFinal+3 flags | | 0x0C |
| string UnityEngine.Animations.Rigging.ITwistCorrectionData.get_twistNodesProperty() | PrivateFinal+3 flags | | 0x08 |
| Vector3 Convert(const Axis& axis) | PrivateStatic | | 0x0C |
| bool UnityEngine.Animations.Rigging.IAnimationJobData.IsValid() | PrivateFinal+2 flags | | 0x01 |
| void UnityEngine.Animations.Rigging.IAnimationJobData.SetDefaultValues() | PrivateFinal+2 flags | | 0x00 |