0x00x01B8
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x18 | MissionText | FText | 4 flags | <FText> |
Inherited from UKillEnemiesObjective 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | EnemyCount | int32 | Protected+8 flags | 0 | |
| 0x04 | ExtraEnemies | int32 | Protected+8 flags | 0 | |
| 0x08 | Positioning | UDebrisPositioning* | Protected+9 flags | nullptr | |
| 0x08 | EnemyTarget | UEnemyDescriptor* | Protected+8 flags | nullptr | |
| 0x04 | EnemiesKilled | int32 | NetTransient+9 flags | 0 | |
| 0x04 | EnemiesToKill | int32 | NetTransient+9 flags | 0 |
Inherited from UObjective 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnObjectiveUpdated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x00C0 | 0x08 | padding / unreflected | |||
| 0x08 | ObjectiveWidgetClass | TSubclassOf<UObjectiveWidget> | Protected+9 flags | nullptr | |
| 0x38 | MissionShouts | FMissionShouts | Protected+3 flags | {AfterDropPodExit=nullptr, OnExitPodDescending=nullptr, OnE… | |
| 0x18 | MissionDescription | FText | Protected+4 flags | <FText> | |
| 0x04 | CompletionRewardInCredits | int32 | Protected+8 flags | 0 | |
| 0x04 | CompletionRewardInXP | int32 | Protected+8 flags | 0 | |
| 0x01 | ScaleObjectiveToMission | bool | Protected+8 flags | true | |
| 0x01 | bHasReturnObjective | bool | Protected+8 flags | false | |
| 0x01 | RequiredReturnObjectiveCompleted | bool | TransientProtected+6 flags | false | |
| 0x01 | ShowObjectiveInHUD | bool | Protected+8 flags | true | |
| 0x012C | 0x04 | padding / unreflected | |||
| 0x08 | ObjectiveCompletedStat | UMissionStat* | Protected+8 flags | nullptr | |
| 0x28 | OptionalObjectiveWidgetClass | TSoftClassPtr<UOptionalObjectiveWidget> | Protected+6 flags | <SoftClassProperty> | |
| 0x04 | IsPrimaryObjective | int32 | NetTransient+9 flags | -1 | |
| 0x01 | bIsNeededForMissionCompletion | bool | NetTransient+8 flags | false | |
| 0x0165 | 0x03 | padding / unreflected | |||
| 0x04 | MissionScale | float | TransientProtected+5 flags | 1 | |
| 0x016C | 0x04 | padding / unreflected | |||
| 0x10 | BannedInBiomes | TArray<UBiome*> | Protected+3 flags | [] | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
UTexture2D* GetInMissionCounterIcon()Script12 statements · 218 bytes of bytecode0x0000CallFunc_GetEnemyClass_ReturnValue = EnemyTarget.GetEnemyClass(nullptr, false);0x002CCallFunc_GetComponentFromClass_ReturnValue = GetComponentFromClass(CallFunc_GetEnemyClass_ReturnValue, /Script/FSD.ObjectInfoComponent);0x0052CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetComponentFromClass_ReturnValue);0x006Fif (!(CallFunc_IsValid_ReturnValue)) goto Label_00C4;0x007DCallFunc_GetInGameIcon_ReturnValue = CallFunc_GetComponentFromClass_ReturnValue.GetInGameIcon(nullptr);0x00ACReturnValue = CallFunc_GetInGameIcon_ReturnValue;0x00BFgoto Label_00CF;0x00C4Label_00C4:0x00C4ReturnValue = nullptr;0x00CFLabel_00CF:0x00CFreturn ReturnValue;0x00D9// end of script | EventPublic | 0x08 | |
FText GetInMissionCounterText()Script17 statements · 511 bytes of bytecode0x0000K2Node_MakeStruct_FormatArgumentData.ArgumentName = "Current";0x0024K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 0;0x0041K2Node_MakeStruct_FormatArgumentData.ArgumentValue = FText();0x005EK2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = EnemiesKilled;0x0082K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x00A2K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x00BFK2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "Required";0x00E4K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 0;0x0101K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = FText();0x011EK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = EnemiesToKill;0x0142K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x0162K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x017FK2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData, K2Node_MakeStruct_FormatArgumentData_1};0x019CCallFunc_Format_ReturnValue = Format(FText::AsCultureInvariant("{Current}/{Required}"), K2Node_MakeArray_Array);0x01D9ReturnValue = CallFunc_Format_ReturnValue;0x01F4return ReturnValue;0x01FE// end of script | EventPublic | 0x18 | |
FObjectiveMissionIcon GetMissionIcon()Script5 statements · 127 bytes of bytecode0x0000K2Node_MakeStruct_ObjectiveMissionIcon.Texture = /Game/UI/Menu_MissionSelectionMK3/Assets/MissionIcon_Type_Elimination.MissionIcon_Type_Elimination;0x001CK2Node_MakeStruct_ObjectiveMissionIcon.Tint = LinearColor{0.709804f, 0.694118f, 0f, 1f};0x0059ReturnValue = K2Node_MakeStruct_ObjectiveMissionIcon;0x0074return ReturnValue;0x007E// end of script | EventPublic | 0x18 | |
UTexture2D* GetObjectiveIcon()Script3 statements · 30 bytes of bytecode0x0000ReturnValue = /Game/UI/Menu_MissionSelectionMK3/Assets/MissionIcon_Type_Elimination.MissionIcon_Type_Elimination;0x0013return ReturnValue;0x001D// end of script | EventPublic | 0x08 | |
int32 GetObjectiveAmount(float missionLength)Script8 statements · 244 bytes of bytecode0x0000Temp_float_Variable = 1f;0x0017CallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(EnemyCount);0x003CTemp_bool_Variable = ScaleObjectiveToMission;0x004FCallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(Switch(Temp_bool_Variable, false => Temp_float_Variable, true => missionLength, default => K2Node_Select_Default), CallFunc_Conv_IntToFloat_ReturnValue);0x00A9CallFunc_FFloor_ReturnValue = FFloor(CallFunc_Multiply_FloatFloat_ReturnValue);0x00CEReturnValue = CallFunc_FFloor_ReturnValue;0x00E9return ReturnValue;0x00F3// end of script | EventPublic | 0x08 | |
FText GetInMissionText()Script3 statements · 38 bytes of bytecode0x0000ReturnValue = MissionText;0x001Breturn ReturnValue;0x0025// end of script | EventPublic | 0x18 | |
FText GetObjectiveDescription(float missionLength)Script12 statements · 390 bytes of bytecode0x0000CallFunc_GetObjectiveAmount_ReturnValue = GetObjectiveAmount(missionLength);0x0029K2Node_MakeStruct_FormatArgumentData.ArgumentName = "count";0x004BK2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 0;0x0068K2Node_MakeStruct_FormatArgumentData.ArgumentValue = FText();0x0085K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = CallFunc_GetObjectiveAmount_ReturnValue;0x00A9K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x00C9K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x00E6K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData};0x00FACallFunc_Format_ReturnValue = Format(NSLOCTEXT("1AE33F3E4EEA8CC557AAAD958F3EA0D8", "", "Exterminate {count} Fleas"), K2Node_MakeArray_Array);0x0160ReturnValue = CallFunc_Format_ReturnValue;0x017Breturn ReturnValue;0x0185// end of script | EventPublic | 0x20 |