Zdexby TheHolyOneZ
5,372 classes
Class

UITEM_SpaceRig_TeamMember_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/HUD_SpaceRig/ITEM_SpaceRig_TeamMember.ITEM_SpaceRig_TeamMember_C 0x0340 (832 B) align 8 inherited 0x0260 5 scripted vtable /Game/UI/HUD_SpaceRig/ITEM_SpaceRig_TeamMember
0x00x0340

Members 28

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Border_CharacterLevelUBorder*9 flagsnullptr
0x08Border_CharacterNameUBorder*9 flagsnullptr
0x08Border_PlayerNameUBorder*9 flagsnullptr
0x08Border_PlayerRankUBorder*9 flagsnullptr
0x08CharIconUUI_MaskedImage_C*9 flagsnullptr
0x08ClassLevelUTextBlock*9 flagsnullptr
0x08Icon_CharacterLevelUImage*9 flagsnullptr
0x08Icon_HostUImage*9 flagsnullptr
0x08Icon_PlayerRankUImage*9 flagsnullptr
0x08Icon_SonyTeamLeaderUImage*9 flagsnullptr
0x08Image_0UImage*9 flagsnullptr
0x08IncomingPlayerNameTxtUTextBlock*9 flagsnullptr
0x08Overlay_0UOverlay*9 flagsnullptr
0x08PlayerIconBGUImage*9 flagsnullptr
0x08PlayerIconBorderUImage*9 flagsnullptr
0x08PlayerOnHisWayIndicatorUCircularThrobber*9 flagsnullptr
0x08PlayerRankUTextBlock*9 flagsnullptr
0x08PlayerSpeaking_IncomingUUI_PlayerSpeaking_C*9 flagsnullptr
0x08PlayerSpeaking_NormalUUI_PlayerSpeaking_C*9 flagsnullptr
0x08PromotionBadgeUITM_RetirementBadge_C*9 flagsnullptr
0x08StateSwitcherUWidgetSwitcher*9 flagsnullptr
0x08TXT_CharacterNameUTextBlock*9 flagsnullptr
0x08TXT_PlayerNameUTextBlock*9 flagsnullptr
0x08UI_NameTagsUUI_NameTags_C*9 flagsnullptr
0x08UI_NameTags_C_0UUI_NameTags_C*9 flagsnullptr
0x08PlayerCharacterAPlayerCharacter*8 flagsnullptr
0x08PlayerStateAFSDPlayerState*8 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 5

SignatureFlagsNativeParams
void SetPlayerName()
Script41 statements · 1,276 bytes of bytecode
0x0000Temp_bool_Variable = true;0x000BTemp_bool_Variable_1 = false;0x0016Temp_bool_Variable_2 = false;0x0021Temp_bool_Variable_3 = false;0x002CTemp_bool_Variable_4 = false;0x0037Temp_bool_Variable_5 = true;0x0042CallFunc_FSDTargetPlatform_ReturnValue = FSDTargetPlatform();0x005ETemp_byte_Variable = CallFunc_FSDTargetPlatform_ReturnValue;0x0079if (!(Switch(Temp_byte_Variable, 0 => Temp_bool_Variable_5, 1 => Temp_bool_Variable_4, 2 => Temp_bool_Variable_3, 3 => Temp_bool_Variable_2, 4 => Temp_bool_Variable_1, 5 => Temp_bool_Variable, default => K2Node_Select_Default))) goto Label_0475;0x00F1CallFunc_GetUGCRegistry_ReturnValue = GetUGCRegistry(this);0x0106CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetUGCRegistry_ReturnValue);0x0123if (!(CallFunc_IsValid_ReturnValue)) goto Label_0475;0x0131Temp_text_Variable = FText();0x0145Temp_text_Variable_1 = NSLOCTEXT("AA92F78846185BE3CECD9EA91DBE22BC", "", "(modded)");0x0187CallFunc_GetGameOwnerStatus_ReturnValue = PlayerState.GetGameOwnerStatus(3);0x01B3Temp_bool_Variable_6 = CallFunc_GetGameOwnerStatus_ReturnValue;0x01C6K2Node_MakeStruct_FormatArgumentData.ArgumentName = "modded";0x01E9K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 4;0x0206K2Node_MakeStruct_FormatArgumentData.ArgumentValue = Switch(Temp_bool_Variable_6, false => Temp_text_Variable, true => Temp_text_Variable_1, default => K2Node_Select_Default_1);0x0256K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = 0;0x0276K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x0296K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x02B3CallFunc_GetPlayerName_ReturnValue_1 = PlayerState.GetPlayerName();0x02E5CallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(CallFunc_GetPlayerName_ReturnValue_1);0x030AK2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "name";0x032BK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 4;0x0348K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = CallFunc_Conv_StringToText_ReturnValue_1;0x036CK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = 0;0x038CK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x03ACK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x03C9K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData_1, K2Node_MakeStruct_FormatArgumentData};0x03E6CallFunc_Format_ReturnValue = Format(NSLOCTEXT("A81CB30941529FE7BBC8ECBD14ABD0B8", "", "{name} {modded} "), K2Node_MakeArray_Array);0x0443TXT_PlayerName.SetText(CallFunc_Format_ReturnValue);0x0470goto Label_04F9;0x0475Label_0475:0x0475CallFunc_GetPlayerName_ReturnValue = PlayerState.GetPlayerName();0x04A7CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_GetPlayerName_ReturnValue);0x04CCTXT_PlayerName.SetText(CallFunc_Conv_StringToText_ReturnValue);0x04F9Label_04F9:0x04F9return;0x04FB// end of script
Public0x00
void Update(APlayerCharacter* Character, AFSDPlayerState* Player)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Character = Character;0x0012PersistentFrame.K2Node_CustomEvent_Player = Player;0x0024ExecuteUbergraph_ITEM_SpaceRig_TeamMember(15);0x0033return;0x0035// end of script
0x10
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_ITEM_SpaceRig_TeamMember(2432);0x0021return;0x0023// end of script
EventPublic0x01
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ITEM_SpaceRig_TeamMember(3367);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_ITEM_SpaceRig_TeamMember(int32 EntryPoint)
Script115 statements · 3,371 bytes of bytecode
0x0000PushFlow(Label_0D28);0x0005goto [EntryPoint];0x000FPlayerCharacter = K2Node_CustomEvent_Character;0x0022PlayerState = K2Node_CustomEvent_Player;0x0035SetVisibility(3);0x0045PlayerSpeaking_Normal.SetPlayerState(PlayerState);0x0072PlayerSpeaking_Incoming.SetPlayerState(PlayerState);0x009FUI_NameTags.SetData(PlayerState);0x00CCUI_NameTags_C_0.SetData(PlayerState);0x00F9Temp_int_Variable = 0;0x0110Temp_int_Variable_1 = 2;0x0127Temp_int_Variable_2 = 1;0x013ECallFunc_IsValid_ReturnValue = IsValid(PlayerCharacter);0x015BTemp_bool_Variable_2 = CallFunc_IsValid_ReturnValue;0x016ECallFunc_IsValid_ReturnValue_3 = IsValid(PlayerState);0x018BTemp_bool_Variable = CallFunc_IsValid_ReturnValue_3;0x019EStateSwitcher.SetActiveWidgetIndex(Switch(Temp_bool_Variable_2, false => Switch(Temp_bool_Variable, false => Temp_int_Variable_2, true => Temp_int_Variable_1, default => K2Node_Select_Default), true => Temp_int_Variable, default => K2Node_Select_Default_1));0x0223CallFunc_IsValid_ReturnValue_1 = IsValid(PlayerCharacter);0x0240if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0341;0x024EOverlay_0.SetRenderOpacity(1f);0x0273PlayerOnHisWayIndicator.SetVisibility(1);0x0299PushFlow(Label_0952);0x029EPushFlow(Label_08BE);0x02A3PushFlow(Label_082D);0x02A8PushFlow(Label_06EE);0x02ADPushFlow(Label_06DF);0x02B2PushFlow(Label_05D9);0x02B7PushFlow(Label_0580);0x02BCCallFunc_GetHeroName_ReturnValue = PlayerCharacter.GetHeroName();0x02EECallFunc_TextToUpper_ReturnValue = TextToUpper(CallFunc_GetHeroName_ReturnValue);0x0313TXT_CharacterName.SetText(CallFunc_TextToUpper_ReturnValue);0x0340PopFlow();0x0341Label_0341:0x0341Overlay_0.SetRenderOpacity(0.2f);0x0366CharIcon.SetImage(/Game/UI/Art/MainOnScreenHUD/ClassIcon/Icon_Character_None.Icon_Character_None, false);0x0394Icon_Host.SetVisibility(1);0x03BAIcon_SonyTeamLeader.SetVisibility(1);0x03E0/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(4, this, CallFunc_MenuColors_OutputColor_6);0x0410PlayerIconBorder.SetColorAndOpacity(CallFunc_MenuColors_OutputColor_6);0x0439CallFunc_IsValid_ReturnValue_2 = IsValid(PlayerState);0x0456if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_0534;0x0464PlayerOnHisWayIndicator.SetVisibility(3);0x048ACallFunc_GetPlayerName_ReturnValue = PlayerState.GetPlayerName();0x04BCCallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_GetPlayerName_ReturnValue);0x04E1IncomingPlayerNameTxt.SetText(CallFunc_Conv_StringToText_ReturnValue);0x050EPromotionBadge.SetData(nullptr);0x0533PopFlow();0x0534Label_0534:0x0534PlayerOnHisWayIndicator.SetVisibility(1);0x055APromotionBadge.SetData(nullptr);0x057FPopFlow();0x0580Label_0580:0x0580CallFunc_GetHeroIcon_ReturnValue = PlayerCharacter.GetHeroIcon();0x05AACharIcon.SetImage(CallFunc_GetHeroIcon_ReturnValue, false);0x05D8PopFlow();0x05D9Label_05D9:0x05D9Temp_byte_Variable_2 = 1;0x05EDTemp_byte_Variable_3 = 3;0x0601Temp_bool_Variable_3 = PlayerState.bIsServer;0x062AIcon_Host.SetVisibility(Switch(Temp_bool_Variable_3, false => Temp_byte_Variable_2, true => Temp_byte_Variable_3, default => K2Node_Select_Default_2));0x0683CallFunc_GetHeroColor_ReturnValue = PlayerCharacter.GetHeroColor();0x06B5PlayerIconBorder.SetColorAndOpacity(CallFunc_GetHeroColor_ReturnValue);0x06DEPopFlow();0x06DFLabel_06DF:0x06DFSetPlayerName();0x06EDPopFlow();0x06EELabel_06EE:0x06EETemp_byte_Variable = 3;0x0702Temp_byte_Variable_1 = 1;0x0716CallFunc_GetFSDGameState_ReturnValue = GetFSDGameState(this);0x072BCallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_GetFSDGameState_ReturnValue.CurrentPlayerSessionLeader, PlayerState);0x0767CallFunc_Not_PreBool_ReturnValue = Not_PreBool(PlayerState.bIsServer);0x079ACallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_ObjectObject_ReturnValue, CallFunc_Not_PreBool_ReturnValue);0x07C0Temp_bool_Variable_1 = CallFunc_BooleanAND_ReturnValue;0x07D3Icon_SonyTeamLeader.SetVisibility(Switch(Temp_bool_Variable_1, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default_3));0x082CPopFlow();0x082DLabel_082D:0x082DCallFunc_GetSelectedCharacterLevel_ReturnValue = PlayerState.GetSelectedCharacterLevel();0x085FCallFunc_Conv_IntToText_ReturnValue_1 = Conv_IntToText(CallFunc_GetSelectedCharacterLevel_ReturnValue, false, false, 3, 324);0x0890ClassLevel.SetText(CallFunc_Conv_IntToText_ReturnValue_1);0x08BDPopFlow();0x08BELabel_08BE:0x08BECallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(PlayerState.SaveGameStateComponent.PlayerProgress.PlayerRank, false, false, 3, 324);0x0924PlayerRank.SetText(CallFunc_Conv_IntToText_ReturnValue);0x0951PopFlow();0x0952Label_0952:0x0952PromotionBadge.SetData(PlayerState);0x097FPopFlow();0x0980/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(0, this, CallFunc_MenuColors_OutputColor);0x09B0PlayerIconBorder.SetColorAndOpacity(CallFunc_MenuColors_OutputColor);0x09D9Icon_Host.SetColorAndOpacity(CallFunc_MenuColors_OutputColor);0x0A02Icon_SonyTeamLeader.SetColorAndOpacity(CallFunc_MenuColors_OutputColor);0x0A2B/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(8, this, CallFunc_MenuColors_OutputColor_1);0x0A5BK2Node_MakeStruct_SlateColor.SpecifiedColor = CallFunc_MenuColors_OutputColor_1;0x0A7FK2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x0A9CTXT_PlayerName.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x0AC5PlayerRank.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x0AEETXT_CharacterName.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x0B17ClassLevel.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x0B40/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(8, this, CallFunc_MenuColors_OutputColor_1);0x0B70Icon_PlayerRank.SetColorAndOpacity(CallFunc_MenuColors_OutputColor_1);0x0B99Icon_CharacterLevel.SetColorAndOpacity(CallFunc_MenuColors_OutputColor_1);0x0BC2/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(20, this, CallFunc_MenuColors_OutputColor_2);0x0BF2Border_CharacterLevel.SetBrushColor(CallFunc_MenuColors_OutputColor_2);0x0C1B/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(18, this, CallFunc_MenuColors_OutputColor_3);0x0C4BBorder_PlayerRank.SetBrushColor(CallFunc_MenuColors_OutputColor_3);0x0C74/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(19, this, CallFunc_MenuColors_OutputColor_4);0x0CA4Border_PlayerName.SetBrushColor(CallFunc_MenuColors_OutputColor_4);0x0CCD/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(21, this, CallFunc_MenuColors_OutputColor_5);0x0CFDBorder_CharacterName.SetBrushColor(CallFunc_MenuColors_OutputColor_5);0x0D26PopFlow();0x0D27PopFlow();0x0D28Label_0D28:0x0D28return;0x0D2A// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type