Zdexby TheHolyOneZ
5,372 classes
Class

UUI_TeamDisplay_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/HUD_SpaceRig/UI_TeamDisplay.UI_TeamDisplay_C 0x02B3 (691 B) align 8 inherited 0x0260 14 scripted vtable /Game/UI/HUD_SpaceRig/UI_TeamDisplay
0x00x02B3

Members 12

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Holder_FriendInviteUSizeBox*9 flagsnullptr
0x08HUD_PlayerClass_SpaceRigUITEM_SpaceRig_PersonalCharacterLevel_C*9 flagsnullptr
0x08InviteLabelUUI_AdvancedLabel_C*9 flagsnullptr
0x08TeamMember_01UITEM_SpaceRig_TeamMember_C*9 flagsnullptr
0x08TeamMember_02UITEM_SpaceRig_TeamMember_C*9 flagsnullptr
0x08TeamMember_03UITEM_SpaceRig_TeamMember_C*9 flagsnullptr
0x10TeamIconsTArray<UITEM_SpaceRig_TeamMember_C*>4 flags[]
0x08GameModeAFSDGameModeSpaceRig*8 flagsnullptr
0x01IsSoloSessionbool6 flagsfalse
0x01IsSessionStartedbool6 flagsfalse
0x01WidgetDestroyedbool6 flagsfalse
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 14

SignatureFlagsNativeParams
void GetParents(TArray<FString>& Names1)
Script17 statements · 289 bytes of bytecode
0x0000PushFlow(Label_011E);0x0005CallFunc_GetParent_ReturnValue_1 = GetParent();0x0019Parent = CallFunc_GetParent_ReturnValue_1;0x002CLabel_002C:0x002CCallFunc_IsValid_ReturnValue = IsValid(Parent);0x0049if (!(CallFunc_IsValid_ReturnValue)) goto Label_0103;0x0057PushFlow(Label_002C);0x005CCallFunc_GetDisplayName_ReturnValue = GetDisplayName(Parent);0x0081CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Names, CallFunc_GetDisplayName_ReturnValue);0x00C5CallFunc_GetParent_ReturnValue = Parent.GetParent();0x00EFParent = CallFunc_GetParent_ReturnValue;0x0102PopFlow();0x0103Label_0103:0x0103Names1 = Names;0x011ELabel_011E:0x011Ereturn;0x0120// end of script
Public0x10
void GetTeam(TArray<AFSDPlayerState*>& OutTeamMembers)
Script36 statements · 804 bytes of bytecode
0x0000PushFlow(Label_0321);0x0005CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x001DMyState = CallFunc_GetOwningPlayer_ReturnValue.PlayerState;0x0046CallFunc_IsValid_ReturnValue = IsValid(MyState);0x0063if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x006DCallFunc_GetGameState_ReturnValue = GetGameState(this);0x0082CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetGameState_ReturnValue);0x009Fif (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x00A9Temp_int_Loop_Counter_Variable = 0;0x00C0Temp_int_Array_Index_Variable = 0;0x00D7Label_00D7:0x00D7CallFunc_GetGameState_ReturnValue = GetGameState(this);0x00ECCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetGameState_ReturnValue.PlayerArray);0x013DCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0163if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_02B7;0x0171Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x018CPushFlow(Label_02D7);0x0191CallFunc_GetGameState_ReturnValue = GetGameState(this);0x01A6/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetGameState_ReturnValue.PlayerArray, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01F7K2Node_DynamicCast_AsFSDPlayer_State = Cast<FSDPlayerState>(CallFunc_Array_Get_Item);0x021BK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsFSDPlayer_State);0x0238if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0242CallFunc_NotEqual_ObjectObject_ReturnValue = NotEqual_ObjectObject(K2Node_DynamicCast_AsFSDPlayer_State, MyState);0x0268if (!(CallFunc_NotEqual_ObjectObject_ReturnValue)) PopFlow();0x0272CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(TeamMembers, K2Node_DynamicCast_AsFSDPlayer_State);0x02B6PopFlow();0x02B7Label_02B7:0x02B7OutTeamMembers = TeamMembers;0x02D2goto Label_0321;0x02D7Label_02D7:0x02D7CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0301Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x031Cgoto Label_00D7;0x0321Label_0321:0x0321return;0x0323// end of script
Public0x10
void UpdateIcons()
Script74 statements · 1,700 bytes of bytecode
0x0000PushFlow(Label_06A1);0x0005CallFunc_IsValid_ReturnValue = IsValid(GameMode);0x0022if (!(CallFunc_IsValid_ReturnValue)) goto Label_01B7;0x0030CallFunc_GetFSDGameInstance_ReturnValue = GetFSDGameInstance(this);0x0045IsSoloSession = CallFunc_GetFSDGameInstance_ReturnValue.SoloSession;0x006EIsSessionStarted = GameMode.StartedSession;0x0097Label_0097:0x0097PushFlow(Label_01D2);0x009CTemp_int_Loop_Counter_Variable = 0;0x00B3Temp_int_Array_Index_Variable_1 = 0;0x00CALabel_00CA:0x00CACallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(TeamIcons);0x0105CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_3);0x012Bif (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x0135Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x0150PushFlow(Label_0657);0x0155/Script/Engine.Default__KismetArrayLibrary.Array_Get(TeamIcons, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_3);0x0190CallFunc_Array_Get_Item_3.SetVisibility(1);0x01B6PopFlow();0x01B7Label_01B7:0x01B7IsSoloSession = false;0x01C2IsSessionStarted = true;0x01CDgoto Label_0097;0x01D2Label_01D2:0x01D2CallFunc_IsInActiveSession_ReturnValue = IsInActiveSession();0x01E6CallFunc_Not_PreBool_ReturnValue = Not_PreBool(IsSoloSession);0x0203CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_IsInActiveSession_ReturnValue);0x0229if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x0233Temp_int_Loop_Counter_Variable_1 = 0;0x024ATemp_int_Array_Index_Variable = 0;0x0261Label_0261:0x0261GetTeam(CallFunc_GetTeam_OutTeamMembers);0x0278CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetTeam_OutTeamMembers);0x02B3CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_1);0x02D9if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_04A4;0x02E7Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x0302PushFlow(Label_045A);0x0307GetTeam(CallFunc_GetTeam_OutTeamMembers);0x031E/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetTeam_OutTeamMembers, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_2);0x0359CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_Array_Get_Item_2);0x0376if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x0380/Script/Engine.Default__KismetArrayLibrary.Array_Get(TeamIcons, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x03BBGetTeam(CallFunc_GetTeam_OutTeamMembers);0x03D2/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetTeam_OutTeamMembers, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_2);0x040DCallFunc_Array_Get_Item_1.Update(CallFunc_Array_Get_Item_2.PlayerCharacter, CallFunc_Array_Get_Item_2);0x0459PopFlow();0x045ALabel_045A:0x045ACallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0484Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_2;0x049Fgoto Label_0261;0x04A4Label_04A4:0x04A4GetTeam(CallFunc_GetTeam_OutTeamMembers);0x04BBCallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetTeam_OutTeamMembers);0x04F6Temp_int_Variable = CallFunc_Array_Length_ReturnValue_2;0x0511Label_0511:0x0511CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(TeamIcons);0x054CCallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_Array_Length_ReturnValue, 1);0x0576CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, CallFunc_Subtract_IntInt_ReturnValue);0x059Cif (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x05A6PushFlow(Label_060D);0x05AB/Script/Engine.Default__KismetArrayLibrary.Array_Get(TeamIcons, Temp_int_Variable, CallFunc_Array_Get_Item);0x05E6CallFunc_Array_Get_Item.Update(nullptr, nullptr);0x060CPopFlow();0x060DLabel_060D:0x060DCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x0637Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0652goto Label_0511;0x0657Label_0657:0x0657CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0681Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x069Cgoto Label_00CA;0x06A1Label_06A1:0x06A1return;0x06A3// end of script
Public0x00
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_TeamDisplay(1677);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnFirstWindowOpened()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_TeamDisplay(1682);0x000Freturn;0x0011// end of script
0x00
void OnLastWindowClosed()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_TeamDisplay(2076);0x000Freturn;0x0011// end of script
0x00
void Setup Invite Friends()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_TeamDisplay(2091);0x000Freturn;0x0011// end of script
0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_UI_TeamDisplay(2215);0x0021return;0x0023// end of script
EventPublic0x01
void UpdateFriendInviteVisibility()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_TeamDisplay(2402);0x000Freturn;0x0011// end of script
0x00
void OnPlayerJoined_Event(AFSDPlayerState* PlayerState)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_PlayerState_2 = PlayerState;0x0012ExecuteUbergraph_UI_TeamDisplay(2452);0x0021return;0x0023// end of script
0x08
void OnPlayerLeave_Event(AFSDPlayerState* PlayerState)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_PlayerState_1 = PlayerState;0x0012ExecuteUbergraph_UI_TeamDisplay(2467);0x0021return;0x0023// end of script
0x08
void OnSessionLeaderChanged(APlayerState* PlayerState)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_PlayerState = PlayerState;0x0012ExecuteUbergraph_UI_TeamDisplay(2482);0x0021return;0x0023// end of script
0x08
void Destruct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_TeamDisplay(2497);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_UI_TeamDisplay(int32 EntryPoint)
Script116 statements · 2,512 bytes of bytecode
0x0000PushFlow(Label_09CD);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FWidgetDestroyed = false;0x001APushFlow(Label_011A);0x001FSetup Invite Friends();0x002DCallFunc_GetFSDSRGameMode_ReturnValue = GetFSDSRGameMode(this);0x0042GameMode = CallFunc_GetFSDSRGameMode_ReturnValue;0x0055K2Node_MakeArray_Array = {TeamMember_01, TeamMember_02, TeamMember_03};0x007BTeamIcons = K2Node_MakeArray_Array;0x0096Label_0096:0x0096UpdateIcons();0x00A4CallFunc_GetOwningPlayer_ReturnValue_2 = GetOwningPlayer();0x00BCCallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetOwningPlayer_ReturnValue_2);0x00D9if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x00E3Delay(this, 0.5f, LatentActionInfo{0x170, 473534836, FName(ExecuteUbergraph_UI_TeamDisplay), this});0x0119PopFlow();0x011ALabel_011A:0x011AK2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnSessionLeaderChanged);0x0131CallFunc_GetFSDGameState_ReturnValue_2 = GetFSDGameState(this);0x0146CallFunc_GetFSDGameState_ReturnValue_2.SessionLeaderChanged += K2Node_CreateDelegate_OutputDelegate_2;0x016FPopFlow();0x0170goto Label_0096;0x0175IsTearingDown(this, CallFunc_IsTearingDown_isTearingDown);0x0189CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_IsTearingDown_isTearingDown, WidgetDestroyed);0x01AFCallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(CallFunc_BooleanOR_ReturnValue);0x01CCif (!(CallFunc_Not_PreBool_ReturnValue_1)) PopFlow();0x01D6Temp_int_Loop_Counter_Variable = 0;0x01EDTemp_int_Array_Index_Variable = 0;0x0204Label_0204:0x0204CallFunc_GetWindowManager_ReturnValue_3 = GetWindowManager(this);0x0219CallFunc_GetGameState_ReturnValue_1 = GetGameState(this);0x022ECallFunc_GetOwningPlayer_ReturnValue_3 = GetOwningPlayer();0x0246CallFunc_GetWindowManager_ReturnValue_4 = GetWindowManager(this);0x025BK2Node_MakeArray_Array_1 = {CallFunc_GetWindowManager_ReturnValue_3, CallFunc_GetGameState_ReturnValue_1, CallFunc_GetOwningPlayer_ReturnValue_3, CallFunc_GetWindowManager_ReturnValue_4};0x028ACallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(K2Node_MakeArray_Array_1);0x02C5CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x02EBif (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_044C;0x02F9Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0314PushFlow(Label_0402);0x0319CallFunc_GetWindowManager_ReturnValue_3 = GetWindowManager(this);0x032ECallFunc_GetGameState_ReturnValue_1 = GetGameState(this);0x0343CallFunc_GetOwningPlayer_ReturnValue_3 = GetOwningPlayer();0x035BCallFunc_GetWindowManager_ReturnValue_4 = GetWindowManager(this);0x0370K2Node_MakeArray_Array_1 = {CallFunc_GetWindowManager_ReturnValue_3, CallFunc_GetGameState_ReturnValue_1, CallFunc_GetOwningPlayer_ReturnValue_3, CallFunc_GetWindowManager_ReturnValue_4};0x039F/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_MakeArray_Array_1, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x03DACallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_Array_Get_Item);0x03F7if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x0401PopFlow();0x0402Label_0402:0x0402CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x042CTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0447goto Label_0204;0x044CLabel_044C:0x044CTemp_byte_Variable = 4;0x0460Temp_byte_Variable_1 = 1;0x0474CallFunc_GetGameState_ReturnValue = GetGameState(this);0x0489CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetGameState_ReturnValue.PlayerArray);0x04DACallFunc_Less_IntInt_ReturnValue = Less_IntInt(CallFunc_Array_Length_ReturnValue, 4);0x04FCCallFunc_GetWindowManager_ReturnValue_2 = GetWindowManager(this);0x0511CallFunc_AnyWindowsOpen_ReturnValue = CallFunc_GetWindowManager_ReturnValue_2.AnyWindowsOpen();0x053BCallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_AnyWindowsOpen_ReturnValue);0x0558CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Less_IntInt_ReturnValue, CallFunc_Not_PreBool_ReturnValue);0x057ECallFunc_GetOwningPlayer_ReturnValue_1 = GetOwningPlayer();0x0596CallFunc_IsInActiveSession_ReturnValue = IsInActiveSession();0x05AACallFunc_HasAuthority_ReturnValue_1 = CallFunc_GetOwningPlayer_ReturnValue_1.HasAuthority();0x05D4CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_BooleanAND_ReturnValue, CallFunc_HasAuthority_ReturnValue_1);0x05FACallFunc_BooleanAND_ReturnValue_2 = BooleanAND(CallFunc_BooleanAND_ReturnValue_1, CallFunc_IsInActiveSession_ReturnValue);0x0620Temp_bool_Variable = CallFunc_BooleanAND_ReturnValue_2;0x0633Holder_FriendInvite.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x068CPopFlow();0x068Dgoto Label_000F;0x0692Holder_FriendInvite.SetVisibility(1);0x06B8PopFlow();0x06B9Label_06B9:0x06B9K2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnFirstWindowOpened);0x06D0CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x06E5CallFunc_GetWindowManager_ReturnValue.OnFirstWindowOpened += K2Node_CreateDelegate_OutputDelegate_3;0x070ECallFunc_GetWindowManager_ReturnValue_1 = GetWindowManager(this);0x0723K2Node_CreateDelegate_OutputDelegate_4.Bind(this, OnLastWindowClosed);0x073ACallFunc_GetWindowManager_ReturnValue_1.OnLastWindowClosed += K2Node_CreateDelegate_OutputDelegate_4;0x0763K2Node_CreateDelegate_OutputDelegate.Bind(this, OnPlayerJoined_Event);0x077ACallFunc_GetFSDGameState_ReturnValue = GetFSDGameState(this);0x078FCallFunc_GetFSDGameState_ReturnValue.OnPlayerJoined += K2Node_CreateDelegate_OutputDelegate;0x07B8K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnPlayerLeave_Event);0x07CFCallFunc_GetFSDGameState_ReturnValue_1 = GetFSDGameState(this);0x07E4CallFunc_GetFSDGameState_ReturnValue_1.OnPlayerLeave += K2Node_CreateDelegate_OutputDelegate_1;0x080DUpdateFriendInviteVisibility();0x081BPopFlow();0x081CUpdateFriendInviteVisibility();0x082APopFlow();0x082BCallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x0843CallFunc_HasAuthority_ReturnValue = CallFunc_GetOwningPlayer_ReturnValue.HasAuthority();0x086Dif (!(CallFunc_HasAuthority_ReturnValue)) goto Label_0880;0x087Bgoto Label_06B9;0x0880Label_0880:0x0880Holder_FriendInvite.SetVisibility(1);0x08A6PopFlow();0x08A7/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(8, this, CallFunc_MenuColors_OutputColor);0x08D7InviteLabel.SetTextTint(CallFunc_MenuColors_OutputColor);0x0904/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(0, this, CallFunc_MenuColors_OutputColor_1);0x0934InviteLabel.SetTextTint(CallFunc_MenuColors_OutputColor_1);0x0961PopFlow();0x0962WaitOneFrame(this, LatentActionInfo{0x175, -315775578, FName(ExecuteUbergraph_UI_TeamDisplay), this});0x0993PopFlow();0x0994UpdateFriendInviteVisibility();0x09A2PopFlow();0x09A3UpdateFriendInviteVisibility();0x09B1PopFlow();0x09B2UpdateIcons();0x09C0PopFlow();0x09C1WidgetDestroyed = true;0x09CCPopFlow();0x09CDLabel_09CD:0x09CDreturn;0x09CF// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type