Zdexby TheHolyOneZ
5,372 classes
Class

ABP_HUD_SpaceRig_C

: ASpaceRigHUD : AFSDHUD : AHUD : AActor : UObject
/Game/UI/HUD_SpaceRig/BP_HUD_SpaceRig.BP_HUD_SpaceRig_C 0x03A8 (936 B) align 8 inherited 0x0350 38 scripted vtable /Game/UI/HUD_SpaceRig/BP_HUD_SpaceRig
0x00x03A8

Members 9

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08DefaultSceneRootUSceneComponent*7 flagsnullptr
0x08PlayerCharacterAPlayerCharacter*8 flagsnullptr
0x08HUDUHUD_SpaceRig_C*8 flagsnullptr
0x10OwnedWidgetsTArray<UUserWidget*>4 flags[]
0x10PendingPromotionRewardsTArray<FClaimableRewardEntry>4 flags[]
0x01PendingFirstPromotionbool6 flagsfalse
0x03910x07padding / unreflected
0x08DLCSettingsUGameDLCSettings*7 flags/Game/Game/DLC/GameDLCSettings.GameDLCSettings
0x08CheatMenuUWindowWidget*8 flagsnullptr
Inherited from ASpaceRigHUD 2
OffsetSizeNameTypeFlagsDefault
0x10NotificationQueueTArray<FNotificationEntry>TransientProtected+2 flags[]
0x01bNotificationQueueActiveboolProtected+7 flagsfalse
Inherited from AFSDHUD 3
OffsetSizeNameTypeFlagsDefault
0x10SetObjectivesVisibleFMulticastScriptDelegateBlueprintCallable+4 flags<delegate>
0x10OnHUDVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01IsVisibleFlagsuint8TransientProtected+7 flags0
Inherited from AHUD 16
OffsetSizeNameTypeFlagsDefault
0x08PlayerOwnerAPlayerController*7 flagsnullptr
0x01bLostFocusPaused : 1bit 0bool5 flagsfalse
0x01bShowHUD : 1bit 1bool5 flagstrue
0x01bShowDebugInfo : 1bit 2bool4 flagsfalse
0x02290x03padding / unreflected
0x04CurrentTargetIndexint32Transient+5 flags0
0x01bShowHitBoxDebugInfo : 1bit 0bool4 flagsfalse
0x01bShowOverlays : 1bit 1bool4 flagsfalse
0x01bEnableDebugTextShadow : 1bit 2bool5 flagsfalse
0x02310x07padding / unreflected
0x10PostRenderedActorsTArray<AActor*>2 flags[]
0x02480x08padding / unreflected
0x10DebugDisplayTArray<FName>4 flags[1 item]
0x10ToggledDebugCategoriesTArray<FName>4 flags[]
0x08CanvasUCanvas*Protected+5 flagsnullptr
0x08DebugCanvasUCanvas*Protected+5 flagsnullptr
0x10DebugTextListTArray<FDebugTextInfo>Protected+2 flags[]
0x08ShowDebugTargetDesiredClassTSubclassOf<AActor>Protected+6 flagsnullptr
0x08ShowDebugTargetActorAActor*Protected+5 flagsnullptr
Inherited from AActor 76
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bHidden : 1bit 5boolNet+7 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 7bool3 flagsfalse
0x01bExchangedRoles : 1bit 0boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 1bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 2bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 3bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 4bool5 flagstrue
0x01bReplayRewindable : 1bit 5bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 6bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 7bool4 flagsfalse
0x01bCanBeDamaged : 1bit 0boolNet+6 flagstrue
0x01bBlockInput : 1bit 1bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 2bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 3bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 4bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 5bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 6bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 7bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 0bool3 flagsfalse
0x01bReplicates : 1bit 1boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 2boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 3boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 3bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 4boolTransient+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleuint8NetTransient+5 flags0
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x009C0x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01Roleuint8Net+5 flags3
0x01NetDormancyuint89 flags1
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputuint86 flags0
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01140x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+2 flags[]
0x01480x08padding / unreflected
0x10LayersTArray<FName>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01680x08padding / unreflected
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01900x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>4 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>6 flags[]

Functions 38

SignatureFlagsNativeParams
void TryShowNextNotification()
Script53 statements · 1,254 bytes of bytecode
0x0000PushFlow(Label_04E3);0x0005CallFunc_IsValid_ReturnValue_1 = IsValid(PlayerCharacter);0x0022if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x002CCallFunc_IsMissionControlSpeaking_ReturnValue = PlayerCharacter.CommunicationComponent.IsMissionControlSpeaking();0x006CCallFunc_GetWindowManager_ReturnValue_2 = GetWindowManager(this);0x0081CallFunc_AnyWindowsOpen_ReturnValue = CallFunc_GetWindowManager_ReturnValue_2.AnyWindowsOpen();0x00ABCallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_AnyWindowsOpen_ReturnValue, CallFunc_IsMissionControlSpeaking_ReturnValue);0x00D1CallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(CallFunc_BooleanOR_ReturnValue);0x00EECallFunc_BooleanAND_ReturnValue = BooleanAND(bNotificationQueueActive, CallFunc_Not_PreBool_ReturnValue_1);0x0114if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x011ELabel_011E:0x011ECallFunc_IsNotificationQueueEmpty_ReturnValue = IsNotificationQueueEmpty();0x0132CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_IsNotificationQueueEmpty_ReturnValue);0x014Fif (!(CallFunc_Not_PreBool_ReturnValue)) PopFlow();0x0159PushFlow(Label_011E);0x015ECallFunc_DequeueNotificationObject_ReturnValue = DequeueNotificationObject();0x0172NotificationObject = CallFunc_DequeueNotificationObject_ReturnValue;0x0185CallFunc_IsValid_ReturnValue = IsValid(NotificationObject);0x01A2if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x01ACPushFlow(Label_02BC);0x01B1PushFlow(Label_0246);0x01B6K2Node_DynamicCast_AsWindow_Widget = Cast<WindowWidget>(NotificationObject);0x01DAK2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsWindow_Widget);0x01F7if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x0201CallFunc_GetWindowManager_ReturnValue_1 = GetWindowManager(this);0x0216CallFunc_GetWindowManager_ReturnValue_1.OpenWindow(K2Node_DynamicCast_AsWindow_Widget, true, true);0x0241goto Label_04E3;0x0246Label_0246:0x0246K2Node_DynamicCast_AsDialog_Data_Asset = Cast<DialogDataAsset>(NotificationObject);0x026AK2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsDialog_Data_Asset);0x0287if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0291CallFunc_MissionShoutLocally_ReturnValue = MissionShoutLocally(this, K2Node_DynamicCast_AsDialog_Data_Asset);0x02B7goto Label_04E3;0x02BCLabel_02BC:0x02BCK2Node_DynamicCast_AsFSDEvent = Cast<FSDEvent>(NotificationObject);0x02E0K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsFSDEvent);0x02FDif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0307FSDEvent = K2Node_DynamicCast_AsFSDEvent;0x031ACallFunc_HasUnseenClaimableRewards_ReturnValue = FSDEvent.HasUnseenClaimableRewards(this);0x0345if (!(CallFunc_HasUnseenClaimableRewards_ReturnValue)) PopFlow();0x034FCallFunc_GetOwningPlayerController_ReturnValue = this.GetOwningPlayerController();0x0371CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/ClaimableRewards/WND_ClaimableRewards.WND_ClaimableRewards_C, CallFunc_GetOwningPlayerController_ReturnValue);0x03AE/Script/Engine.Default__KismetSystemLibrary.SetStructurePropertyByName(CallFunc_Create_ReturnValue, FName(Data), FSDEvent.ClaimableRewards);0x0403Window = CallFunc_Create_ReturnValue;0x0416Window.AddToViewport(100);0x043BWindow.bIsFocusable = true;0x045CWindow.SetVisibility(4);0x0482CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x0497CallFunc_GetWindowManager_ReturnValue.OpenWindow(Window, true, true);0x04C2FSDEvent.MarkClaimableRewardsSeen(this);0x04E3Label_04E3:0x04E3return;0x04E5// end of script
Public0x00
void FetchPromotionRewards(const bool& OutSuccess)
Script8 statements · 147 bytes of bytecode
0x0000CallFunc_GetOwningPlayerController_ReturnValue = GetOwningPlayerController();0x0014CallFunc_ClaimPromotionRewards_OutRewards = {};0x001FCallFunc_ClaimPromotionRewards_ReturnValue = ClaimPromotionRewards(this, CallFunc_GetOwningPlayerController_ReturnValue, CallFunc_ClaimPromotionRewards_OutRewards, CallFunc_ClaimPromotionRewards_OutFirstPromotion);0x004FPendingPromotionRewards = CallFunc_ClaimPromotionRewards_OutRewards;0x006APendingFirstPromotion = CallFunc_ClaimPromotionRewards_OutFirstPromotion;0x007DOutSuccess = CallFunc_ClaimPromotionRewards_ReturnValue;0x0090return;0x0092// end of script
Public0x01
void EnqueueWindow(const TSoftClassPtr<UWindowWidget>& WidgetClass)
Script3 statements · 22 bytes of bytecode
0x0000QueueWindowClass(WidgetClass);0x0013return;0x0015// end of script
Public0x28
void PlayerSpawned(APlayerCharacter* Player)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_player = Player;0x0012ExecuteUbergraph_BP_HUD_SpaceRig(2059);0x0021return;0x0023// end of script
EventPublic0x08
void OnVisibilityChanged()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(2246);0x000Freturn;0x0011// end of script
EventProtected0x00
void ReceiveDestroyed()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(2261);0x000Freturn;0x0011// end of script
EventPublic0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(2312);0x000Freturn;0x0011// end of script
EventProtected0x00
void OnCountdownCompleted()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(2327);0x000Freturn;0x0011// end of script
0x00
void Update Visibility()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(2602);0x000Freturn;0x0011// end of script
0x00
void Handle Count Down()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(2811);0x000Freturn;0x0011// end of script
0x00
void Setup Campaign Notifications()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(2816);0x000Freturn;0x0011// end of script
0x00
void OnCampaignNotification_Event(UCampaignNotification* Notification)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Notification = Notification;0x0012ExecuteUbergraph_BP_HUD_SpaceRig(3105);0x0021return;0x0023// end of script
0x08
void Setup Retirement Shouts()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(3228);0x000Freturn;0x0011// end of script
0x00
void OnEligibleForRetirementAssignment(UBP_GameInstance_C* GameInstance)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_GameInstance = GameInstance;0x0012ExecuteUbergraph_BP_HUD_SpaceRig(3467);0x0021return;0x0023// end of script
0x08
void Setup Spacerig Notifications()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(4028);0x000Freturn;0x0011// end of script
0x00
void Setup UI Notifications()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(4215);0x000Freturn;0x0011// end of script
0x00
void Setup Promotion Rewards()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(4342);0x000Freturn;0x0011// end of script
0x00
void Setup First Infused Core()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(4478);0x000Freturn;0x0011// end of script
0x00
void Setup Pending Rewards()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(4644);0x000Freturn;0x0011// end of script
0x00
void Setup FSD Events()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(4776);0x000Freturn;0x0011// end of script
0x00
void OnFSDEventActiveChanged(UFSDEvent* InFsdEvent, bool InIsActive)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_InFsdEvent = InFsdEvent;0x0012PersistentFrame.K2Node_CustomEvent_InIsActive = InIsActive;0x0024ExecuteUbergraph_BP_HUD_SpaceRig(4898);0x0033return;0x0035// end of script
0x09
void SetupTutorialMessage()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(5057);0x000Freturn;0x0011// end of script
0x00
void CheckForTutorialPrompt()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(5157);0x000Freturn;0x0011// end of script
0x00
void Stop Check For Tutorial Prompt()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(5284);0x000Freturn;0x0011// end of script
0x00
void Setup Game DLC Announcements()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(5370);0x000Freturn;0x0011// end of script
0x00
void ReceiveNotificationQueueActivated()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(5375);0x000Freturn;0x0011// end of script
EventProtected0x00
void ReceiveNotificationAdded()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(5390);0x000Freturn;0x0011// end of script
EventProtected0x00
void Setup Notification Queue()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(5405);0x000Freturn;0x0011// end of script
0x00
void CheatMenuRequest()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(5817);0x000Freturn;0x0011// end of script
0x00
void Shouting Done()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(6047);0x000Freturn;0x0011// end of script
0x00
void SetupModWarnings]()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(6067);0x000Freturn;0x0011// end of script
0x00
void Setup Vanity Mastery Notification()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(6295);0x000Freturn;0x0011// end of script
0x00
void Handle Event Rewards(UFSDEvent* InEvent)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_InEvent_1 = InEvent;0x0012ExecuteUbergraph_BP_HUD_SpaceRig(6472);0x0021return;0x0023// end of script
0x08
void WaitAndTryNextNotification(float WaitDuration)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_WaitDuration = WaitDuration;0x0012ExecuteUbergraph_BP_HUD_SpaceRig(6784);0x0021return;0x0023// end of script
0x04
void OnLastWindowClosed()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_HUD_SpaceRig(6863);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BP_HUD_SpaceRig(int32 EntryPoint)
Script306 statements · 6,871 bytes of bytecode
0x0000PushFlow(Label_1AD4);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_MissionShoutLocally_ReturnValue = MissionShoutLocally(this, /Game/Character/Shouts/MissionControl/SpaceRig/Shout_Mission_Tutorial_FirsttimeOnSpacerig.Shout_Mission_Tutorial_FirsttimeOnSpacerig);0x0035Delay(this, 14f, LatentActionInfo{0x6C, 1465633230, FName(ExecuteUbergraph_BP_HUD_SpaceRig), this});0x006BPopFlow();0x006CLabel_006C:0x006CSetup UI Notifications();0x007ASetupTutorialMessage();0x0088SetNotificationQueueActive(true);0x0093PopFlow();0x0094Label_0094:0x0094CallFunc_GetOwningPlayerController_ReturnValue = GetOwningPlayerController();0x00A8CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/HUD_SpaceRig/HUD_SpaceRig.HUD_SpaceRig_C, CallFunc_GetOwningPlayerController_ReturnValue);0x00E5HUD = CallFunc_Create_ReturnValue;0x00F8HUD.AddToViewport(14);0x011DCallFunc_Array_AddUnique_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_AddUnique(OwnedWidgets, HUD);0x0161Update Visibility();0x016FCallFunc_GetFSDSaveGame_ReturnValue_4 = GetFSDSaveGame(this);0x0184CallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(CallFunc_GetFSDSaveGame_ReturnValue_4.HasPlayedIntroMessage);0x01B7if (!(CallFunc_Not_PreBool_ReturnValue_1)) goto Label_01FC;0x01C5Delay(this, 4f, LatentActionInfo{0x238, 79913671, FName(ExecuteUbergraph_BP_HUD_SpaceRig), this});0x01FBPopFlow();0x01FCLabel_01FC:0x01FCDelay(this, 4f, LatentActionInfo{0x233, 212909776, FName(ExecuteUbergraph_BP_HUD_SpaceRig), this});0x0232PopFlow();0x0233goto Label_006C;0x0238CallFunc_GetFSDSaveGame_ReturnValue_5 = GetFSDSaveGame(this);0x024DCallFunc_GetFSDSaveGame_ReturnValue_5.HasPlayedIntroMessage = true;0x026Egoto Label_000F;0x0273CallFunc_GetWindowManager_ReturnValue_2 = GetWindowManager(this);0x0288CallFunc_AnyWindowsOpen_ReturnValue = CallFunc_GetWindowManager_ReturnValue_2.AnyWindowsOpen();0x02B2CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_AnyWindowsOpen_ReturnValue);0x02CFCallFunc_IsNotificationQueueEmpty_ReturnValue = IsNotificationQueueEmpty();0x02E3CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_IsNotificationQueueEmpty_ReturnValue);0x0309if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x0313CallFunc_GetOwningPlayerController_ReturnValue_2 = GetOwningPlayerController();0x0327K2Node_DynamicCast_AsFSDPlayer_Controller = Cast<FSDPlayerController>(CallFunc_GetOwningPlayerController_ReturnValue_2);0x034BK2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsFSDPlayer_Controller);0x0368if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x0372K2Node_DynamicCast_AsFSDPlayer_Controller.ShowTutorialWidget(/Game/UI/Tutorial/W_Tutorial_RestartTutorial.W_Tutorial_RestartTutorial_C, false);0x039CCallFunc_GetFSDSaveGame_ReturnValue_2 = GetFSDSaveGame(this);0x03B1CallFunc_GetFSDSaveGame_ReturnValue_2.ShowHowToRestartTutorialPrompt = false;0x03D2CallFunc_GetFSDSaveGame_ReturnValue_3 = GetFSDSaveGame(this);0x03E7CallFunc_GetFSDSaveGame_ReturnValue_3.SaveToDisk();0x0407Stop Check For Tutorial Prompt();0x0415PopFlow();0x0416TryShowNextNotification();0x0424PopFlow();0x0425Label_0425:0x0425PushFlow(Label_04C6);0x042ACallFunc_GetAnnouncableDLCs_ReturnValue = DLCSettings.GetAnnouncableDLCs(this);0x045D/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAnnouncableDLCs_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0498EnqueueWindow(CallFunc_Array_Get_Item_1.AnnouncementWidget);0x04C5PopFlow();0x04C6Label_04C6:0x04C6CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x04F0Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x050BLabel_050B:0x050BCallFunc_GetAnnouncableDLCs_ReturnValue = DLCSettings.GetAnnouncableDLCs(this);0x053ECallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAnnouncableDLCs_ReturnValue);0x0579CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_2);0x059Fif (!(CallFunc_Less_IntInt_ReturnValue_2)) PopFlow();0x05A9Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x05C4goto Label_0425;0x05C9Label_05C9:0x05C9Temp_int_Array_Index_Variable = 0;0x05E0goto Label_050B;0x05E5Label_05E5:0x05E5PushFlow(Label_070D);0x05EA/Script/Engine.Default__KismetArrayLibrary.Array_Get(OwnedWidgets, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item);0x0625CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_Array_Get_Item);0x0642if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x064C/Script/Engine.Default__KismetArrayLibrary.Array_Get(OwnedWidgets, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item);0x0687CallFunc_Array_Get_Item.SetVisibility(1);0x06AD/Script/Engine.Default__KismetArrayLibrary.Array_Get(OwnedWidgets, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item);0x06E8CallFunc_Array_Get_Item.RemoveFromParent();0x070CPopFlow();0x070DLabel_070D:0x070DCallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0737Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0752Label_0752:0x0752CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(OwnedWidgets);0x078DCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x07B3if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_07E1;0x07C1Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_1;0x07DCgoto Label_05E5;0x07E1Label_07E1:0x07E1/Script/Engine.Default__KismetArrayLibrary.Array_Clear(OwnedWidgets);0x080APopFlow();0x080BPlayerCharacter = K2Node_Event_player;0x081ESetup Notification Queue();0x082CSetup Cheat Menu();0x083ACallFunc_GetCurrentLevelName_ReturnValue = GetCurrentLevelName(this, true);0x0858CallFunc_Contains_ReturnValue = Contains(CallFunc_GetCurrentLevelName_ReturnValue, "spacerig", false, false);0x0881if (!(CallFunc_Contains_ReturnValue)) goto Label_0094;0x088FDelay(this, 1f, LatentActionInfo{0x94, -1356720653, FName(ExecuteUbergraph_BP_HUD_SpaceRig), this});0x08C5PopFlow();0x08C6Update Visibility();0x08D4PopFlow();0x08D5Temp_int_Loop_Counter_Variable_1 = 0;0x08ECTemp_int_Array_Index_Variable_2 = 0;0x0903goto Label_0752;0x0908Handle Count Down();0x0916PopFlow();0x0917CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x092CCallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetWindowManager_ReturnValue);0x0949if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0953CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x0968CallFunc_GetWindowManager_ReturnValue.CloseAllWindows();0x0988PopFlow();0x0989Label_0989:0x0989CallFunc_GetGameState_ReturnValue = GetGameState(this);0x099EK2Node_DynamicCast_AsBP_Game_State_Space_Rig = Cast<BP_GameState_SpaceRig_C>(CallFunc_GetGameState_ReturnValue);0x09C2K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Game_State_Space_Rig);0x09DFif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x09E9K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnCountdownCompleted);0x0A00K2Node_DynamicCast_AsBP_Game_State_Space_Rig.OnCountdownCompleted += K2Node_CreateDelegate_OutputDelegate_1;0x0A29PopFlow();0x0A2ACallFunc_IsValid_ReturnValue_3 = IsValid(HUD);0x0A47if (!(CallFunc_IsValid_ReturnValue_3)) PopFlow();0x0A51Temp_byte_Variable = 1;0x0A65CallFunc_IsHUDVisible_ReturnValue = IsHUDVisible(this);0x0A7ATemp_byte_Variable_1 = 4;0x0A8ETemp_bool_Variable = CallFunc_IsHUDVisible_ReturnValue;0x0AA1HUD.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable, true => Temp_byte_Variable_1, default => K2Node_Select_Default));0x0AFAPopFlow();0x0AFBgoto Label_0989;0x0B00CallFunc_GetGameInstanceSubsystem_ReturnValue_1 = GetGameInstanceSubsystem(this, /Script/FSD.NotificationSubSystem);0x0B1EK2Node_CreateDelegate_OutputDelegate_8.Bind(this, OnCampaignNotification_Event);0x0B35CallFunc_GetGameInstanceSubsystem_ReturnValue_1.OnCampaignNotification += K2Node_CreateDelegate_OutputDelegate_8;0x0B5ECallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.NotificationSubSystem);0x0B7CCallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetGameInstanceSubsystem_ReturnValue.CampaignNotification);0x0BAFif (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x0BB9CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.NotificationSubSystem);0x0BD7OnCampaignNotification_Event(CallFunc_GetGameInstanceSubsystem_ReturnValue.CampaignNotification);0x0C04PopFlow();0x0C05Label_0C05:0x0C05Temp_int_Loop_Counter_Variable = 0;0x0C1Cgoto Label_05C9;0x0C21EnqueueWindow(SoftObject("/Game/UI/HUD_SpaceRig/CampaignNotifications/WND_AssignmentMissionComplete.WND_AssignmentMissionComplete_C"));0x0C9BPopFlow();0x0C9CCallFunc_GetFSDGameInstance_ReturnValue = GetFSDGameInstance(this);0x0CB1K2Node_DynamicCast_AsBP_Game_Instance = Cast<BP_GameInstance_C>(CallFunc_GetFSDGameInstance_ReturnValue);0x0CD5K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsBP_Game_Instance);0x0CF2if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0CFCK2Node_CreateDelegate_OutputDelegate_7.Bind(this, OnEligibleForRetirementAssignment);0x0D13K2Node_DynamicCast_AsBP_Game_Instance.OnEligibleForRetirementAssignment += K2Node_CreateDelegate_OutputDelegate_7;0x0D3CK2Node_DynamicCast_AsBP_Game_Instance.IsEligibleForRetirementAassignment(CallFunc_IsEligibleForRetirementAassignment_EligibleForRetirementAssignment);0x0D69if (!(CallFunc_IsEligibleForRetirementAassignment_EligibleForRetirementAssignment)) PopFlow();0x0D73OnEligibleForRetirementAssignment(K2Node_DynamicCast_AsBP_Game_Instance);0x0D8APopFlow();0x0D8BCallFunc_MissionShoutLocally_ReturnValue_1 = MissionShoutLocally(this, /Game/Character/Shouts/SpaceRig/CampaignNRetirement/Shout_Mission_Campaign_Promotion_Available.Shout_Mission_Campaign_Promotion_Available);0x0DB1K2Node_CustomEvent_GameInstance.SetEligableForRetirementAssignment(false);0x0DD6PopFlow();0x0DD7Label_0DD7:0x0DD7PushFlow(Label_0E80);0x0DDCCallFunc_GetGameInstanceSubsystem_ReturnValue_2 = GetGameInstanceSubsystem(this, /Script/FSD.FSDEventManager);0x0DFACallFunc_GetActiveEventHandlers_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue_2.GetActiveEventHandlers();0x0E2C/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetActiveEventHandlers_ReturnValue, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_2);0x0E67OnFSDEventActiveChanged(CallFunc_Array_Get_Item_2, true);0x0E7FPopFlow();0x0E80Label_0E80:0x0E80CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x0EAATemp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x0EC5Label_0EC5:0x0EC5CallFunc_GetGameInstanceSubsystem_ReturnValue_2 = GetGameInstanceSubsystem(this, /Script/FSD.FSDEventManager);0x0EE3CallFunc_GetActiveEventHandlers_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue_2.GetActiveEventHandlers();0x0F15CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetActiveEventHandlers_ReturnValue);0x0F50CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_1);0x0F76if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x0F80Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_2;0x0F9Bgoto Label_0DD7;0x0FA0Label_0FA0:0x0FA0Temp_int_Array_Index_Variable_1 = 0;0x0FB7goto Label_0EC5;0x0FBCCallFunc_GetOwningPlayerController_ReturnValue_1 = GetOwningPlayerController();0x0FD0CallFunc_Create_ReturnValue_1 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/HUD_SpaceRig/VanityNotification/HUD_SpaceRig_NotificationsManager.HUD_SpaceRig_NotificationsManager_C, CallFunc_GetOwningPlayerController_ReturnValue_1);0x100DCallFunc_Create_ReturnValue_1.AddToViewport(200);0x1032CallFunc_Array_AddUnique_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_AddUnique(OwnedWidgets, CallFunc_Create_ReturnValue_1);0x1076PopFlow();0x1077Setup Retirement Shouts();0x1085Setup Campaign Notifications();0x1093Setup Spacerig Notifications();0x10A1Setup Promotion Rewards();0x10AFSetup First Infused Core();0x10BDSetup Pending Rewards();0x10CBSetup FSD Events();0x10D9Setup Game DLC Announcements();0x10E7Setup Vanity Mastery Notification();0x10F5PopFlow();0x10F6CallFunc_HasPendingPromotionRewards_ReturnValue = HasPendingPromotionRewards(this);0x110Bif (!(CallFunc_HasPendingPromotionRewards_ReturnValue)) PopFlow();0x1115EnqueueWindow(SoftObject("/Game/UI/CharacterSelectionMK2/Retirement/WND_RetirementRewards.WND_RetirementRewards_C"));0x117DPopFlow();0x117ECallFunc_GetFSDSaveGame_ReturnValue = GetFSDSaveGame(this);0x1193CallFunc_ShouldDisplayFirstSchematicMessage_ReturnValue = CallFunc_GetFSDSaveGame_ReturnValue.ShouldDisplayFirstSchematicMessage();0x11BDif (!(CallFunc_ShouldDisplayFirstSchematicMessage_ReturnValue)) PopFlow();0x11C7EnqueueWindow(SoftObject("/Game/UI/HUD_SpaceRig/WND_ForgeAvailableMessage.WND_ForgeAvailableMessage_C"));0x1223PopFlow();0x1224CallFunc_HasPendingReward_ReturnValue = HasPendingReward(this);0x1239if (!(CallFunc_HasPendingReward_ReturnValue)) PopFlow();0x1243EnqueueWindow(SoftObject("/Game/UI/HUD_SpaceRig/WND_PendingMachineEventReward.WND_PendingMachineEventReward_C"));0x12A7PopFlow();0x12A8CallFunc_GetGameInstanceSubsystem_ReturnValue_3 = GetGameInstanceSubsystem(this, /Script/FSD.FSDEventManager);0x12C6K2Node_CreateDelegate_OutputDelegate_6.Bind(this, OnFSDEventActiveChanged);0x12DDCallFunc_GetGameInstanceSubsystem_ReturnValue_3.OnEventActiveChanged += K2Node_CreateDelegate_OutputDelegate_6;0x1306Temp_int_Loop_Counter_Variable_2 = 0;0x131Dgoto Label_0FA0;0x1322if (!(K2Node_CustomEvent_InIsActive)) PopFlow();0x132CHandle Event Rewards(K2Node_CustomEvent_InFsdEvent);0x1343Handle Event Popup(K2Node_CustomEvent_InFsdEvent);0x135APopFlow();0x135BLabel_135B:0x135BCheatMenu.AddToViewport(0);0x1380Label_1380:0x1380CallFunc_GetWindowManager_ReturnValue_5 = GetWindowManager(this);0x1395CallFunc_GetWindowManager_ReturnValue_5.OpenWindow(CheatMenu, true, true);0x13C0PopFlow();0x13C1CallFunc_GetWindowManager_ReturnValue_1 = GetWindowManager(this);0x13D6K2Node_CreateDelegate_OutputDelegate_5.Bind(this, CheckForTutorialPrompt);0x13EDCallFunc_GetWindowManager_ReturnValue_1.OnLastWindowClosed += K2Node_CreateDelegate_OutputDelegate_5;0x1416CheckForTutorialPrompt();0x1424PopFlow();0x1425CallFunc_GetFSDSaveGame_ReturnValue_1 = GetFSDSaveGame(this);0x143Aif (!(CallFunc_GetFSDSaveGame_ReturnValue_1.ShowHowToRestartTutorialPrompt)) goto Label_1495;0x145ERetriggerableDelay(this, 2f, LatentActionInfo{0x273, 871159052, FName(ExecuteUbergraph_BP_HUD_SpaceRig), this});0x1494PopFlow();0x1495Label_1495:0x1495Stop Check For Tutorial Prompt();0x14A3PopFlow();0x14A4CallFunc_GetWindowManager_ReturnValue_3 = GetWindowManager(this);0x14B9K2Node_CreateDelegate_OutputDelegate_4.Bind(this, CheckForTutorialPrompt);0x14D0CallFunc_GetWindowManager_ReturnValue_3.OnLastWindowClosed -= K2Node_CreateDelegate_OutputDelegate_4;0x14F9PopFlow();0x14FAgoto Label_0C05;0x14FFTryShowNextNotification();0x150DPopFlow();0x150ETryShowNextNotification();0x151CPopFlow();0x151DK2Node_CreateDelegate_OutputDelegate.Bind(this, OnLastWindowClosed);0x1534CallFunc_GetWindowManager_ReturnValue_4 = GetWindowManager(this);0x1549CallFunc_GetWindowManager_ReturnValue_4.OnLastWindowClosed += K2Node_CreateDelegate_OutputDelegate;0x1572K2Node_CreateDelegate_OutputDelegate_2.Bind(this, Shouting Done);0x1589PlayerCharacter.CommunicationComponent.OnMissionShoutEnd += K2Node_CreateDelegate_OutputDelegate_2;0x15C8PopFlow();0x15C9Label_15C9:0x15C9CallFunc_IsValid_ReturnValue_4 = IsValid(CheatMenu);0x15E6if (!(CallFunc_IsValid_ReturnValue_4)) goto Label_15F9;0x15F4goto Label_1380;0x15F9Label_15F9:0x15F9CallFunc_LoadWindowWidgetClass_ReturnValue = LoadWindowWidgetClass(SoftObject("/Game/UI/Menu_Cheats/Menu_Cheats_SpaceRig.Menu_Cheats_SpaceRig_C"));0x1650CallFunc_GetOwningPlayerController_ReturnValue_4 = GetOwningPlayerController();0x1664CallFunc_Create_ReturnValue_2 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, CallFunc_LoadWindowWidgetClass_ReturnValue, CallFunc_GetOwningPlayerController_ReturnValue_4);0x16A1CheatMenu = CallFunc_Create_ReturnValue_2;0x16B4goto Label_135B;0x16B9goto Label_15C9;0x16BELabel_16BE:0x16BECallFunc_GetCheatManager_ReturnValue = GetCheatManager(this);0x16D3CallFunc_IsValid_ReturnValue_5 = IsValid(CallFunc_GetCheatManager_ReturnValue);0x16F0if (!(CallFunc_IsValid_ReturnValue_5)) PopFlow();0x16FACallFunc_GetOwningPlayerController_ReturnValue_3 = GetOwningPlayerController();0x170EK2Node_DynamicCast_AsBP_Player_Controller_Space_Rig = Cast<BP_PlayerController_SpaceRig_C>(CallFunc_GetOwningPlayerController_ReturnValue_3);0x1732K2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsBP_Player_Controller_Space_Rig);0x174Fif (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x1759K2Node_CreateDelegate_OutputDelegate_3.Bind(this, CheatMenuRequest);0x1770K2Node_DynamicCast_AsBP_Player_Controller_Space_Rig.OnCheatRequested += K2Node_CreateDelegate_OutputDelegate_3;0x1799PopFlow();0x179Agoto Label_16BE;0x179FWaitAndTryNextNotification(1f);0x17B2PopFlow();0x17B3CallFunc_GetFSDGameInstance_ReturnValue_1 = GetFSDGameInstance(this);0x17C8CallFunc_IsValid_ReturnValue_6 = IsValid(CallFunc_GetFSDGameInstance_ReturnValue_1);0x17E5if (!(CallFunc_IsValid_ReturnValue_6)) PopFlow();0x17EFCallFunc_GetFSDGameInstance_ReturnValue_1 = GetFSDGameInstance(this);0x1804CallFunc_HasTooManyModsEnabled_ReturnValue = CallFunc_GetFSDGameInstance_ReturnValue_1.HasTooManyModsEnabled();0x182Eif (!(CallFunc_HasTooManyModsEnabled_ReturnValue)) PopFlow();0x1838EnqueueWindow(SoftObject("/Game/UI/HUD_SpaceRig/Modding/WND_TooManyModsEnabled.WND_TooManyModsEnabled_C"));0x1896PopFlow();0x1897CallFunc_GetFashionitesAwaredForOldPurchases_ReturnValue = GetFashionitesAwaredForOldPurchases(this);0x18B4CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_GetFashionitesAwaredForOldPurchases_ReturnValue, 0);0x18D6if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x18E0EnqueueWindow(SoftObject("/Game/UI/Menu_Wardrobe/WND_VanityMastery_PendingAward.WND_VanityMastery_PendingAward_C"));0x1947PopFlow();0x1948CallFunc_GetOwningPlayerController_ReturnValue_5 = GetOwningPlayerController();0x195CCallFunc_GiveRewards_ReturnValue = K2Node_CustomEvent_InEvent_1.GiveRewards(CallFunc_GetOwningPlayerController_ReturnValue_5);0x198FCallFunc_HasUnseenClaimableRewards_ReturnValue = K2Node_CustomEvent_InEvent_1.HasUnseenClaimableRewards(this);0x19BACallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_GiveRewards_ReturnValue, CallFunc_HasUnseenClaimableRewards_ReturnValue);0x19E0if (!(CallFunc_BooleanAND_ReturnValue_1)) PopFlow();0x19EAQueueNotificationObject(K2Node_CustomEvent_InEvent_1);0x19FDPopFlow();0x19FECallFunc_GetOwningPlayerController_ReturnValue_6 = GetOwningPlayerController();0x1A12CallFunc_CreatePopupWindow_ReturnValue = K2Node_CustomEvent_InEvent.CreatePopupWindow(CallFunc_GetOwningPlayerController_ReturnValue_6);0x1A45CallFunc_IsValid_ReturnValue_7 = IsValid(CallFunc_CreatePopupWindow_ReturnValue);0x1A62if (!(CallFunc_IsValid_ReturnValue_7)) PopFlow();0x1A6CQueueNotificationObject(CallFunc_CreatePopupWindow_ReturnValue);0x1A7FPopFlow();0x1A80RetriggerableDelay(this, K2Node_CustomEvent_WaitDuration, LatentActionInfo{0x416, -749847886, FName(ExecuteUbergraph_BP_HUD_SpaceRig), this});0x1ABAPopFlow();0x1ABBLabel_1ABB:0x1ABBWaitAndTryNextNotification(0.5f);0x1ACEPopFlow();0x1ACFgoto Label_1ABB;0x1AD4Label_1AD4:0x1AD4return;0x1AD6// end of script
Final0x04