0x00x0291
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x18 | Title | FText | 3 flags | <FText> | |
| 0x18 | Description | FText | 3 flags | <FText> | |
| 0x01 | IsFirstDigsite | bool | 6 flags | true |
Inherited from UBatchObjective 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | SubObjectiveCount | int32 | Protected+8 flags | 0 | |
| 0x0184 | 0x04 | padding / unreflected | |||
| 0x10 | SubObjectivePool | TArray<TSoftClassPtr<ABatchSubObjective>> | Protected+4 flags | [] | |
| 0x08 | Positioning | UDebrisPositioning* | Protected+9 flags | nullptr | |
| 0x10 | ExcludeRoomIDs | TArray<int32> | Protected+3 flags | [] | |
| 0x04 | InitialMinDistanceToOtherObjectives | float | Protected+6 flags | 10000 | |
| 0x04 | FinalMinDistanceToOtherObjectives | float | Protected+6 flags | 5000 | |
| 0x04 | MinDistanceIterationStepAmount | float | Protected+6 flags | 500 | |
| 0x04 | ImportantLocationRadius | float | Protected+6 flags | 1000 | |
| 0x04 | MinDistanceToImportantLocations | float | Protected+6 flags | 750 | |
| 0x01C4 | 0x04 | padding / unreflected | |||
| 0x08 | CaveInfluencer | UCaveInfluencer* | Protected+6 flags | nullptr | |
| 0x04 | DebrisRadius | float | Protected+6 flags | 1500 | |
| 0x01D4 | 0x04 | padding / unreflected | |||
| 0x50 | ObjectDebris | TMap<TSoftObjectPtr<UDebrisBase>, bool> | Protected+3 flags | <TMap> | |
| 0x04 | SubObjectivesCompleted | int32 | NetTransient+9 flags | 0 | |
| 0x04 | SubObjectivesToComplete | int32 | NetTransient+9 flags | 0 | |
| 0x10 | SpawnedSubObjectives | TArray<ABatchSubObjective*> | TransientProtected+4 flags | [] | |
| 0x10 | ActiveSubObjectives | TArray<ABatchSubObjective*> | TransientProtected+4 flags | [] | |
| 0x08 | BiomeRockMaterial | UTerrainMaterial* | 5 flags | nullptr | |
Inherited from UObjective 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnObjectiveUpdated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x00C0 | 0x08 | padding / unreflected | |||
| 0x08 | ObjectiveWidgetClass | TSubclassOf<UObjectiveWidget> | Protected+9 flags | nullptr | |
| 0x38 | MissionShouts | FMissionShouts | Protected+3 flags | {AfterDropPodExit=nullptr, OnExitPodDescending=nullptr, OnE… | |
| 0x18 | MissionDescription | FText | Protected+4 flags | <FText> | |
| 0x04 | CompletionRewardInCredits | int32 | Protected+8 flags | 0 | |
| 0x04 | CompletionRewardInXP | int32 | Protected+8 flags | 0 | |
| 0x01 | ScaleObjectiveToMission | bool | Protected+8 flags | true | |
| 0x01 | bHasReturnObjective | bool | Protected+8 flags | false | |
| 0x01 | RequiredReturnObjectiveCompleted | bool | TransientProtected+6 flags | false | |
| 0x01 | ShowObjectiveInHUD | bool | Protected+8 flags | true | |
| 0x012C | 0x04 | padding / unreflected | |||
| 0x08 | ObjectiveCompletedStat | UMissionStat* | Protected+8 flags | nullptr | |
| 0x28 | OptionalObjectiveWidgetClass | TSoftClassPtr<UOptionalObjectiveWidget> | Protected+6 flags | <SoftClassProperty> | |
| 0x04 | IsPrimaryObjective | int32 | NetTransient+9 flags | -1 | |
| 0x01 | bIsNeededForMissionCompletion | bool | NetTransient+8 flags | false | |
| 0x0165 | 0x03 | padding / unreflected | |||
| 0x04 | MissionScale | float | TransientProtected+5 flags | 1 | |
| 0x016C | 0x04 | padding / unreflected | |||
| 0x10 | BannedInBiomes | TArray<UBiome*> | Protected+3 flags | [] | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | [] | |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
void GetNumberOfSpecialDigsites(TArray<AActor*>& TargetArray, const int32& Count)Script6 statements · 170 bytes of bytecode0x0000CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(TargetArray);0x003BCallFunc_Less_IntInt_ReturnValue = Less_IntInt(CallFunc_Array_Length_ReturnValue, 4);0x005DCallFunc_SelectInt_ReturnValue = SelectInt(1, 2, CallFunc_Less_IntInt_ReturnValue);0x008CCount = CallFunc_SelectInt_ReturnValue;0x00A7return;0x00A9// end of script | Public | 0x14 | |
void MarkSpecialDigsites()Script31 statements · 756 bytes of bytecode0x0000PushFlow(Label_02F1);0x0005SpecialDigsitesCount = 0;0x001CCallFunc_LoadClass_ReturnValue = LoadClass(SoftObject("/Game/GameElements/Objectives/Excavation/AmberDeposits/BP_AmberDepositBase.BP_AmberDepositBase_C"));0x0093K2Node_ClassDynamicCast_AsActor = Cast<Actor>(CallFunc_LoadClass_ReturnValue);0x00B7K2Node_ClassDynamicCast_bSuccess = Cast<71>(K2Node_ClassDynamicCast_AsActor);0x00D4if (!(K2Node_ClassDynamicCast_bSuccess)) PopFlow();0x00DECallFunc_GetAllActorsOfClass_OutActors = {};0x00E9GetAllActorsOfClass(this, K2Node_ClassDynamicCast_AsActor, CallFunc_GetAllActorsOfClass_OutActors);0x0106AllDigsites = CallFunc_GetAllActorsOfClass_OutActors;0x0121/Script/Engine.Default__KismetArrayLibrary.Array_Shuffle(AllDigsites);0x014AGetNumberOfSpecialDigsites(AllDigsites, CallFunc_GetNumberOfSpecialDigsites_Count);0x016ASpecialDigsitesCount = CallFunc_GetNumberOfSpecialDigsites_Count;0x0185Temp_int_Variable = 0;0x019CLabel_019C:0x019CCallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(SpecialDigsitesCount, 1);0x01C6CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, CallFunc_Subtract_IntInt_ReturnValue);0x01ECif (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x01F6PushFlow(Label_02A7);0x01FB/Script/Engine.Default__KismetArrayLibrary.Array_Get(AllDigsites, Temp_int_Variable, CallFunc_Array_Get_Item);0x0236K2Node_DynamicCast_AsIAmber_Deposit = Cast<IAmberDeposit_C>(CallFunc_Array_Get_Item);0x025AK2Node_DynamicCast_bSuccess = Cast<73>(K2Node_DynamicCast_AsIAmber_Deposit);0x0277if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0281K2Node_DynamicCast_AsIAmber_Deposit.SetIsSpecial();0x02A6PopFlow();0x02A7Label_02A7:0x02A7CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x02D1Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x02ECgoto Label_019C;0x02F1Label_02F1:0x02F1return;0x02F3// end of script | Public | 0x00 | |
UTexture2D* GetInMissionCounterIcon()Script3 statements · 30 bytes of bytecode0x0000ReturnValue = /Game/UI/Art/Icons/Icons_Resources/New_Resource_Icons/Icons_Resources_Detailed_Outline_Resinite_Deposit.Icons_Resources_Detailed_Outline_Resinite_Deposit;0x0013return ReturnValue;0x001D// end of script | EventPublic | 0x08 | |
FText GetInMissionCounterText()Script17 statements · 511 bytes of bytecode0x0000K2Node_MakeStruct_FormatArgumentData.ArgumentName = "Required";0x0025K2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 0;0x0042K2Node_MakeStruct_FormatArgumentData.ArgumentValue = FText();0x005FK2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = SubObjectivesToComplete;0x0083K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x00A3K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x00C0K2Node_MakeStruct_FormatArgumentData_1.ArgumentName = "Current";0x00E4K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueType = 0;0x0101K2Node_MakeStruct_FormatArgumentData_1.ArgumentValue = FText();0x011EK2Node_MakeStruct_FormatArgumentData_1.ArgumentValueInt = SubObjectivesCompleted;0x0142K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueFloat = 0f;0x0162K2Node_MakeStruct_FormatArgumentData_1.ArgumentValueGender = 0;0x017FK2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData_1, K2Node_MakeStruct_FormatArgumentData};0x019CCallFunc_Format_ReturnValue = Format(FText::AsCultureInvariant("{Current}/{Required}"), K2Node_MakeArray_Array);0x01D9ReturnValue = CallFunc_Format_ReturnValue;0x01F4return ReturnValue;0x01FE// end of script | EventPublic | 0x18 | |
UTexture2D* GetObjectiveIcon()Script3 statements · 30 bytes of bytecode0x0000ReturnValue = /Game/UI/Art/Icons/Icons_Resources/New_Resource_Icons/Icons_Resources_Detailed_Outline_Resinite_Deposit.Icons_Resources_Detailed_Outline_Resinite_Deposit;0x0013return ReturnValue;0x001D// end of script | EventPublic | 0x08 | |
int32 GetObjectiveAmount(float missionLength)Script5 statements · 121 bytes of bytecode0x0000CallFunc_Multiply_IntFloat_ReturnValue = Multiply_IntFloat(SubObjectiveCount, missionLength);0x002ECallFunc_FFloor_ReturnValue = FFloor(CallFunc_Multiply_IntFloat_ReturnValue);0x0053ReturnValue = CallFunc_FFloor_ReturnValue;0x006Ereturn ReturnValue;0x0078// end of script | EventPublic | 0x08 | |
FText GetInMissionText()Script3 statements · 38 bytes of bytecode0x0000ReturnValue = Title;0x001Breturn ReturnValue;0x0025// end of script | EventPublic | 0x18 | |
FText GetObjectiveDescription(float missionLength)Script12 statements · 334 bytes of bytecode0x0000CallFunc_GetObjectiveAmount_ReturnValue = GetObjectiveAmount(missionLength);0x0029K2Node_MakeStruct_FormatArgumentData.ArgumentName = "count";0x004BK2Node_MakeStruct_FormatArgumentData.ArgumentValueType = 0;0x0068K2Node_MakeStruct_FormatArgumentData.ArgumentValue = FText();0x0085K2Node_MakeStruct_FormatArgumentData.ArgumentValueInt = CallFunc_GetObjectiveAmount_ReturnValue;0x00A9K2Node_MakeStruct_FormatArgumentData.ArgumentValueFloat = 0f;0x00C9K2Node_MakeStruct_FormatArgumentData.ArgumentValueGender = 0;0x00E6K2Node_MakeArray_Array = {K2Node_MakeStruct_FormatArgumentData};0x00FACallFunc_Format_ReturnValue = Format(Description, K2Node_MakeArray_Array);0x0128ReturnValue = CallFunc_Format_ReturnValue;0x0143return ReturnValue;0x014D// end of script | EventPublic | 0x20 | |
void ReceiveSubObjectiveActivated(ABatchSubObjective* SubObjective, APlayerCharacter* instigatingPlayer)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_subObjective_1 = SubObjective;0x0012PersistentFrame.K2Node_Event_instigatingPlayer_1 = instigatingPlayer;0x0024ExecuteUbergraph_OBJ_Excavation(36);0x0033return;0x0035// end of script | EventProtected | 0x10 | |
void ReceiveSubObjectiveCompleted(ABatchSubObjective* SubObjective, APlayerCharacter* instigatingPlayer)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_subObjective = SubObjective;0x0012PersistentFrame.K2Node_Event_instigatingPlayer = instigatingPlayer;0x0024ExecuteUbergraph_OBJ_Excavation(155);0x0033return;0x0035// end of script | EventProtected | 0x10 | |
void Receive_StartTracking()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_OBJ_Excavation(912);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_OBJ_Excavation(int32 EntryPoint)Script67 statements · 993 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000AMissionShout(this, /Game/Character/Shouts/MissionControl/MissionObjective/Excavation/Shout_ExcavationMission_NonFinal_Resinite_Mass_Done.Shout_ExcavationMission_NonFinal_Resinite_Mass_Done, false);0x001Fgoto Label_03DE;0x0024if (!(IsFirstDigsite)) goto Label_0057;0x0032IsFirstDigsite = false;0x003DMissionShout(this, /Game/Character/Shouts/MissionControl/MissionObjective/Excavation/Shout_ExcavationMission_Approaching1stDeposit.Shout_ExcavationMission_Approaching1stDeposit, false);0x0052goto Label_03DE;0x0057Label_0057:0x0057K2Node_Event_instigatingPlayer_1.CommunicationComponent.ShoutCustom(/Game/Character/Shouts/Mission_Excavation/Shout_ApproachingDigsite.Shout_ApproachingDigsite);0x0096goto Label_03DE;0x009BCallFunc_NotEqual_IntInt_ReturnValue = NotEqual_IntInt(SubObjectivesCompleted, SubObjectiveCount);0x00C1if (!(CallFunc_NotEqual_IntInt_ReturnValue)) goto Label_03DE;0x00CFCallFunc_RandomFloat_ReturnValue = RandomFloat();0x00EBCallFunc_Less_FloatFloat_ReturnValue = Less_FloatFloat(CallFunc_RandomFloat_ReturnValue, 0.8f);0x010Dif (!(CallFunc_Less_FloatFloat_ReturnValue)) goto Label_01B0;0x011BK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(SubObjectiveCount, 2);0x013Dif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_01CA;0x014BK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(SubObjectiveCount, 3);0x016Dif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_0214;0x017BK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(SubObjectiveCount, 4);0x019Dif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_02AD;0x01ABgoto Label_000A;0x01B0Label_01B0:0x01B0MissionShout(this, /Game/Character/Shouts/MissionControl/MissionObjective/Excavation/Shout_ExcavationMission_NonFinal_Resinite_Mass_Done.Shout_ExcavationMission_NonFinal_Resinite_Mass_Done, false);0x01C5goto Label_03DE;0x01CALabel_01CA:0x01CACallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(SubObjectivesCompleted, 1);0x01ECif (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_000A;0x01FAMissionShout(this, /Game/Character/Shouts/MissionControl/MissionObjective/Excavation/Shout_ExcavationMission_DepositDone1Of2.Shout_ExcavationMission_DepositDone1Of2, false);0x020Fgoto Label_03DE;0x0214Label_0214:0x0214K2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(SubObjectivesCompleted, 1);0x0236if (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_0293;0x0244K2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(SubObjectivesCompleted, 2);0x0266if (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_0279;0x0274goto Label_000A;0x0279Label_0279:0x0279MissionShout(this, /Game/Character/Shouts/MissionControl/MissionObjective/Excavation/Shout_ExcavationMission_DepositDone2Of3.Shout_ExcavationMission_DepositDone2Of3, false);0x028Egoto Label_03DE;0x0293Label_0293:0x0293MissionShout(this, /Game/Character/Shouts/MissionControl/MissionObjective/Excavation/Shout_ExcavationMission_DepositDone1Of3.Shout_ExcavationMission_DepositDone1Of3, false);0x02A8goto Label_03DE;0x02ADLabel_02AD:0x02ADK2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(SubObjectivesCompleted, 1);0x02CFif (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_0376;0x02DDK2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(SubObjectivesCompleted, 2);0x02FFif (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_035C;0x030DK2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(SubObjectivesCompleted, 3);0x032Fif (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_0342;0x033Dgoto Label_000A;0x0342Label_0342:0x0342MissionShout(this, /Game/Character/Shouts/MissionControl/MissionObjective/Excavation/Shout_ExcavationMission_DepositDone3Of4.Shout_ExcavationMission_DepositDone3Of4, false);0x0357goto Label_03DE;0x035CLabel_035C:0x035CMissionShout(this, /Game/Character/Shouts/MissionControl/MissionObjective/Excavation/Shout_ExcavationMission_DepositDone2Of4.Shout_ExcavationMission_DepositDone2Of4, false);0x0371goto Label_03DE;0x0376Label_0376:0x0376MissionShout(this, /Game/Character/Shouts/MissionControl/MissionObjective/Excavation/Shout_ExcavationMission_DepositDone1Of4.Shout_ExcavationMission_DepositDone1Of4, false);0x038Bgoto Label_03DE;0x0390CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x03A5CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetGameMode_ReturnValue);0x03C2if (!(CallFunc_IsValid_ReturnValue)) goto Label_03DE;0x03D0MarkSpecialDigsites();0x03DELabel_03DE:0x03DEreturn;0x03E0// end of script | Final | 0x04 |