0x0000PushFlow(Label_0684);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FFadeScreenToBlack(this, 0.5f, 0f, true, false, false, false, nullptr);0x0029Label_0029:0x0029CallFunc_HasAuthority_ReturnValue = HasAuthority();0x003Dif (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x0047Delay(this, respawnDelay, LatentActionInfo{0x82, -1498493738, FName(ExecuteUbergraph_BP_DeadState), this});0x0081PopFlow();0x0082CallFunc_GetStateActive_ReturnValue = GetStateActive();0x0096if (!(CallFunc_GetStateActive_ReturnValue)) PopFlow();0x00A0CallFunc_K2_SetActorTransform_ReturnValue = Character.K2_SetActorTransform(Start Transform, false, CallFunc_K2_SetActorTransform_SweepHitResult, false);0x00DECharacter.ChangeState(0);0x0100PopFlow();0x0101CallFunc_GetStateActive_ReturnValue_1 = GetStateActive();0x0115if (!(CallFunc_GetStateActive_ReturnValue_1)) PopFlow();0x011FCallFunc_IsValid_ReturnValue_1 = IsValid(deathMontage);0x013Cif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_01BC;0x014ACallFunc_GetTPAnimInstance_ReturnValue = Character.GetTPAnimInstance();0x0174CallFunc_Montage_Play_ReturnValue = CallFunc_GetTPAnimInstance_ReturnValue.Montage_Play(deathMontage, 1f, 0, 0f, true);0x01BCLabel_01BC:0x01BCCallFunc_IsValid_ReturnValue_2 = IsValid(deathEffect);0x01D9if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x01E3CallFunc_GetTransform_ReturnValue_2 = Character.GetTransform();0x0215BreakTransform(CallFunc_GetTransform_ReturnValue_2, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0243CallFunc_SpawnEmitterAtLocation_ReturnValue = SpawnEmitterAtLocation(this, deathEffect, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, FVector(1, 1, 1), true, 0, true);0x0284Active DeathParticle system = CallFunc_SpawnEmitterAtLocation_ReturnValue;0x0297CallFunc_IsLocallyControlled_ReturnValue_1 = IsLocallyControlled();0x02ABif (!(CallFunc_IsLocallyControlled_ReturnValue_1)) goto Label_0029;0x02B9goto Label_000F;0x02BECallFunc_GetTransform_ReturnValue = Character.GetTransform();0x02F0Start Transform = CallFunc_GetTransform_ReturnValue;0x030BCallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x0320K2Node_DynamicCast_AsFSDGame_Mode_Space_Rig = Cast<FSDGameModeSpaceRig>(CallFunc_GetGameMode_ReturnValue);0x0344K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsFSDGame_Mode_Space_Rig);0x0361if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x036BCallFunc_GetController_ReturnValue = Character.GetController();0x0395K2Node_DynamicCast_AsFSDPlayer_Controller = Cast<FSDPlayerController>(CallFunc_GetController_ReturnValue);0x03B9K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsFSDPlayer_Controller);0x03D6if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x03E0CallFunc_GetFreeSpawnOfType_ReturnValue = K2Node_DynamicCast_AsFSDGame_Mode_Space_Rig.GetFreeSpawnOfType(1, K2Node_DynamicCast_AsFSDPlayer_Controller);0x0419CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetFreeSpawnOfType_ReturnValue);0x0436if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0440K2Node_DynamicCast_AsSpacerig_Start = Cast<SpacerigStart>(CallFunc_GetFreeSpawnOfType_ReturnValue);0x0464K2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsSpacerig_Start);0x0481if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x048BCallFunc_GetTransform_ReturnValue_1 = K2Node_DynamicCast_AsSpacerig_Start.GetTransform();0x04BDStart Transform = CallFunc_GetTransform_ReturnValue_1;0x04D8PopFlow();0x04D9Delay(this, 0.5f, LatentActionInfo{0x2BE, -389118044, FName(ExecuteUbergraph_BP_DeadState), this});0x050FPopFlow();0x0510CallFunc_IsLocallyControlled_ReturnValue = IsLocallyControlled();0x0524if (!(CallFunc_IsLocallyControlled_ReturnValue)) PopFlow();0x052EFadeScreenFromBlack(this, 4f, 0f, true, false, false, false);0x0547SetDeathParameters(0.1f, 0.1f, nullptr, nullptr, false);0x0562Active DeathParticle system = nullptr;0x056DPopFlow();0x056ECharacter.CharacterMovement.SetMovementMode(3, 0);0x05ACDelay(this, Effect start delay, LatentActionInfo{0x101, -702200232, FName(ExecuteUbergraph_BP_DeadState), this});0x05E6PopFlow();0x05E7Label_05E7:0x05E7respawnDelay = deathMontage.SequenceLength;0x0618PopFlow();0x0619respawnDelay = K2Node_Event_respawnDelay;0x0634Effect start delay = K2Node_Event_effectDelay;0x064FdeathMontage = K2Node_Event_deathMontage;0x0662deathEffect = K2Node_Event_deathEffect;0x0675if (!(K2Node_Event_useAnimationTimeAsRespawnTime)) PopFlow();0x067Fgoto Label_05E7;0x0684Label_0684:0x0684return;