Zdexby TheHolyOneZ
5,221 classes
Class

URoNAnimInstance_PlayerFP

: UReadyOrNotAnimInstance : UAnimInstance : UObject
/Script/ReadyOrNot.RoNAnimInstance_PlayerFP 0x0680 (1,664 B) align 16 inherited 0x05A0 vtable /Script/ReadyOrNot
0x00x0680

Members 17

OffsetSizeNameTypeFlagsDefault
0x08LastWeaponAnimDataUReadyOrNotWeaponAnimData*5 flagsnullptr
0x08EditorWeaponAnimDataUReadyOrNotWeaponAnimData*7 flagsnullptr
0x04LeanAngleYfloat9 flags0
0x04LeanAngleZfloat9 flags0
0x18MeshControlRotationFRotator7 flags{Pitch=0, Yaw=0, Roll=0}
0x18MeshPostureLeanOffsetFVector8 flags{X=0, Y=0, Z=0}
0x18MeshWeaponOffsetFVector8 flags{X=0, Y=0, Z=0}
0x18MeshWeaponRotationFRotator7 flags{Pitch=0, Yaw=0, Roll=0}
0x18MeshWeaponFreeAimRotationFRotator7 flags{Pitch=0, Yaw=0, Roll=0}
0x18MeshWeaponLeanOffsetFVector8 flags{X=0, Y=0, Z=0}
0x18MeshWeaponLeanRotationFRotator7 flags{Pitch=0, Yaw=0, Roll=0}
0x08TPMeshReferenceUSkeletalMeshComponent*11 flagsnullptr
0x04LazySpringStrengthfloat9 flags0
0x04ADS_Movement_Weightfloat9 flags0
0x04InteractionSlotAlphafloat9 flags0
0x04DefaultSlotAlphafloat9 flags0
0x04RollMoveInputfloat9 flags0
0x06740x0Cunreflected bytes to end of URoNAnimInstance_PlayerFP
Inherited from UReadyOrNotAnimInstance 71
OffsetSizeNameTypeFlagsDefault
0x18VelocityFVector8 flags—
0x04Speedfloat8 flags—
0x04SpeedHorizontalfloat8 flags—
0x04SpeedVerticalfloat8 flags—
0x04MaxSpeedfloat8 flags—
0x04Directionfloat8 flags—
0x04ViewPitchfloat8 flags—
0x04ViewYawfloat8 flags—
0x01bIsMovingbool8 flags—
0x01bIsInAirbool8 flags—
0x03860x02padding / unreflected
0x18HeadLookRotationFRotator7 flags—
0x60ActorTransformFTransform7 flags—
0x18VelocityLocalNormalizedFVector8 flags—
0x01CurrentDirectionEMoveDirection8 flags—
0x04190x07padding / unreflected
0x10WalkSpeedDatabaseTArray<float>5 flags—
0x10JogSpeedDatabaseTArray<float>5 flags—
0x10CrouchWalkSpeedDatabaseTArray<float>5 flags—
0x04DirDegreesPerSecondfloat8 flags—
0x04ForwardDirAnglefloat8 flags—
0x04BackwardDirAnglefloat8 flags—
0x04LeftDirAnglefloat8 flags—
0x04RightDirAnglefloat8 flags—
0x04ForwardDirDegfloat8 flags—
0x04BackwardDirDegfloat8 flags—
0x04LeftDirDegfloat8 flags—
0x04RightDirDegfloat8 flags—
0x04StrafeForwardDirfloat8 flags—
0x04StrafeBackwardDirfloat8 flags—
0x04StrafeLeftDirfloat8 flags—
0x04StrafeRightDirfloat8 flags—
0x04MovementAlphafloat8 flags—
0x04MovementJogAlphafloat8 flags—
0x04MovementJogThresholdfloat8 flags—
0x18LeftFootIKLocationFVector8 flags—
0x18RightFootIKLocationFVector8 flags—
0x18LeftFootIKRotationFRotator7 flags—
0x18RightFootIKRotationFRotator7 flags—
0x18HipOffsetVectorFVector8 flags—
0x01bCrouchingbool8 flags—
0x01bIsStoppingbool9 flags—
0x050A0x06padding / unreflected
0x18HeadRotationFRotator7 flags—
0x08CarryArrestedAnimStateFCarryArrestedAnimState6 flags—
0x01bIsCarriedbool9 flags—
0x01bIsCarryingbool9 flags—
0x01CurMotionBlockEMotionBlockType9 flags—
0x01bIsFallingbool7 flags—
0x01bHasPrelandedbool7 flags—
0x01bJumpRecoveryActivebool7 flags—
0x05360x02padding / unreflected
0x04JumpRecoveryAnimTimefloat7 flags—
0x04JumpRecoveryStrengthfloat7 flags—
0x04JumpRecoveryTimefloat7 flags—
0x05440x0Cpadding / unreflected
0x04DirAnglefloat9 flags—
0x04DirAngleDegreesfloat9 flags—
0x01CurrentDirectionExtEMoveDirectionExt8 flags—
0x01bIsTeamMLObool8 flags—
0x055A0x02padding / unreflected
0x04LeftHandIKAlphafloat8 flags—
0x04SprintAlphafloat8 flags—
0x01bIsDeployableEquippedbool8 flags—
0x01bIsPistolbool8 flags—
0x01bIsRiflebool8 flags—
0x01bIsItembool8 flags—
0x01bItemOneHandedbool8 flags—
0x01bIsC2Chargebool8 flags—
0x01bLevel1MovementTriggerbool8 flags—
0x01bLevel2MovementTriggerbool8 flags—
0x01bLevel3MovementTriggerbool8 flags—
0x01bCrouchLevel1MovementTriggerbool8 flags—
0x01bRotationRateReachedbool8 flags—
0x056F0x01padding / unreflected
0x04DeltaRotationfloat8 flags—
0x05740x1Cpadding / unreflected
0x04SprintFPAlphafloat8 flags—
0x04PelvisMovementBobAlphafloat9 flags—
Inherited from UAnimInstance 15
OffsetSizeNameTypeFlagsDefault
0x08CurrentSkeletonUSkeleton*Transient+5 flagsnullptr
0x01RootMotionModeERootMotionMode7 flagsRootMotionFromMontagesOnly
0x01bUseMultiThreadedAnimationUpdate : 1bit 0bool3 flagstrue
0x01bUsingCopyPoseFromMesh : 1bit 1bool3 flagsfalse
0x01bReceiveNotifiesFromLinkedInstances : 1bit 4bool5 flagsfalse
0x01bPropagateNotifiesToLinkedInstances : 1bit 5bool5 flagsfalse
0x01bUseMainInstanceMontageEvaluationData : 1bit 6bool5 flagsfalse
0x01bQueueMontageEvents : 1bit 7boolTransient+3 flagsfalse
0x00320x06padding / unreflected
0x10OnMontageBlendingOutFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnAllMontageInstancesEndedFMulticastScriptDelegate4 flags<delegate>
0x00780xD8padding / unreflected
0x70NotifyQueueFAnimNotifyQueueTransient+1 flags{AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>}
0x10ActiveAnimNotifyStateTArray<FAnimNotifyEvent>Transient+3 flags[]
0x10ActiveAnimNotifyEventReferenceTArray<FAnimNotifyEventReference>Transient+2 flags[]

Functions 5

SignatureFlagsNativeParams
void OnReloadComplete()FinalNative+1 flags0x00
void OnHolsterComplete()FinalNative+1 flags0x00
void OnC2Detonation()FinalNative+1 flags0x00
UBlendSpace* GetPlayerBlendspace_FP(const EBaseBlendspaces_FP& BlendspaceName)FinalNative+1 flags0x10
UAnimSequenceBase* GetPlayerAnimation_FP(const EBaseAnimType_FP& AnimName)FinalNative+1 flags0x10