0x00x06D0
Members 42
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | DroneWidgetClass | TSubclassOf<UUserWidget> | Protected+8 flags | nullptr | |
| 0x08 | FPCameraRotationCurve | UCurveFloat* | Protected+8 flags | /Game/Curves/C_DroneFPCameraReset.C_DroneFPCameraReset | |
| 0x04 | FPCameraRotationResetSpeed | float | Protected+8 flags | 1 | |
| 0x0384 | 0x04 | padding / unreflected | |||
| 0x08 | FPDamageCurve | UCurveVector* | Protected+8 flags | /Game/Curves/C_DroneFPCameraDamage.C_DroneFPCameraDamage | |
| 0x04 | FPDamageSpeed | float | Protected+8 flags | 1 | |
| 0x04 | MaxPitchTilt | float | Protected+8 flags | 30 | |
| 0x04 | MaxRollTilt | float | Protected+8 flags | 30 | |
| 0x04 | MaxRPM | float | Protected+8 flags | 2000 | |
| 0x04 | IdleRPM | float | Protected+8 flags | 800 | |
| 0x04 | RPMThrottleMultiplier | float | Protected+8 flags | 100 | |
| 0x04 | ThrottleInterpSpeed | float | Protected+8 flags | 20 | |
| 0x04 | RotationInterpSpeed | float | Protected+8 flags | 5 | |
| 0x04 | TurnSpeed | float | Protected+8 flags | 5 | |
| 0x04 | RotationInterpSpeedWhenSteady | float | Protected+8 flags | 5 | |
| 0x04 | TurnSpeedWhenSteady | float | Protected+8 flags | 3 | |
| 0x04 | MinSpeed | float | Protected+8 flags | 300 | |
| 0x04 | MaxSpeed | float | Protected+8 flags | 1200 | |
| 0x04 | SpeedIncrementRate | float | Protected+8 flags | 20 | |
| 0x50 | DroneSpeedToDamageValues | TMap<EDroneDamageSpeed, float> | Protected+4 flags | <TMap> | |
| 0x04 | InvincibilityTimeAfterDamageApplied | float | Protected+8 flags | 1 | |
| 0x041C | 0x04 | padding / unreflected | |||
| 0x18 | RotorRotation | FRotator | NetProtected+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x04 | RPM | float | NetProtected+7 flags | 0 | |
| 0x04 | CurrentAltitude | float | Protected+7 flags | 0 | |
| 0x04 | CurrentPilotDistance | float | Protected+7 flags | 0 | |
| 0x0444 | 0x0C | padding / unreflected | |||
| 0x60 | DroneTransform | FTransform | NetProtected+6 flags | {Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}… | |
| 0x18 | TargetRotation | FRotator | NetProtected+4 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x18 | TargetSteadyCameraRotation | FRotator | NetProtected+4 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x01 | bApplyingInput | bool | NetProtected+7 flags | false | |
| 0x01 | bSteadyDrone | bool | NetProtected+7 flags | false | |
| 0x01 | bDroneThirdPerson | bool | Protected+7 flags | false | |
| 0x04E3 | 0x05 | padding / unreflected | |||
| 0x08 | World | UWorld* | Protected+7 flags | nullptr | |
| 0x08 | DroneController | AReadyOrNotPlayerController* | Protected+7 flags | nullptr | |
| 0x08 | OriginalController | AReadyOrNotPlayerController* | NetProtected+7 flags | nullptr | |
| 0x0500 | 0x38 | padding / unreflected | |||
| 0x08 | FlightBox | UBoxComponent* | 11 flags | /Script/ReadyOrNot.Default__Drone.FlightBox | |
| 0x08 | Mesh | USkeletalMeshComponent* | 11 flags | /Script/ReadyOrNot.Default__Drone.DroneMesh | |
| 0x08 | DetectionSphere | USphereComponent* | 11 flags | /Script/ReadyOrNot.Default__Drone.DetectionSphere | |
| 0x08 | FloatingMovementComponent | UFloatingPawnMovement* | 11 flags | /Script/ReadyOrNot.Default__Drone.MovementComponent | |
| 0x08 | TPCameraArm | USpringArmComponent* | 11 flags | /Script/ReadyOrNot.Default__Drone.ThirdPersonCameraArm | |
| 0x08 | TPCamera | UCameraComponent* | 11 flags | /Script/ReadyOrNot.Default__Drone.ThirdPersonCamera | |
| 0x08 | Audio | UAudioComponent* | 11 flags | /Script/ReadyOrNot.Default__Drone.Audio | |
| 0x08 | FPCamera | UCameraComponent* | 11 flags | /Script/ReadyOrNot.Default__Drone.FirstPersonCamera | |
| 0x08 | DroneWidgetHUD | UUserWidget* | 9 flags | nullptr | |
| 0x0580 | 0x150 | unreflected bytes to end of ADrone | |||
Inherited from AUnmannedVehicle 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Pilot | APlayerCharacter* | NetProtected+6 flags | nullptr | |
| 0x04 | Health | float | Protected+6 flags | 0 | |
| 0x01 | bDead | bool | Protected+7 flags | false | |
| 0x033D | 0x03 | padding / unreflected | |||
| 0x04 | MaxHealth | float | 8 flags | 100 | |
| 0x0344 | 0x04 | padding / unreflected | |||
| 0x18 | VehicleTabletName | FText | 3 flags | <FText> | |
| 0x08 | PreviousHUD | TSubclassOf<AHUD> | 7 flags | nullptr | |
| 0x08 | VehicleHUD | TSubclassOf<AHUD> | 8 flags | nullptr | |
Inherited from APawn 19
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bUseControllerRotationPitch : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bUseControllerRotationYaw : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bUseControllerRotationRoll : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bCanAffectNavigationGeneration : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bIsLocalViewTarget : 1bit 6 | bool | TransientProtected+3 flags | false | |
| 0x02A9 | 0x03 | padding / unreflected | |||
| 0x04 | BaseEyeHeight | float | 7 flags | 64 | |
| 0x01 | AutoPossessPlayer | EAutoReceiveInput | 6 flags | Disabled | |
| 0x01 | AutoPossessAI | EAutoPossessAI | 6 flags | PlacedInWorld | |
| 0x01 | RemoteViewPitch | uint8 | Net+5 flags | 0 | |
| 0x02B3 | 0x05 | padding / unreflected | |||
| 0x08 | AIControllerClass | TSubclassOf<AController> | 7 flags | /Script/AIModule.AIController | |
| 0x08 | PlayerState | APlayerState* | NetRepNotify+7 flags | nullptr | |
| 0x02C8 | 0x08 | padding / unreflected | |||
| 0x08 | LastHitBy | AController* | Transient+7 flags | nullptr | |
| 0x08 | Controller | AController* | NetRepNotify+5 flags | nullptr | |
| 0x08 | PreviousController | AController* | Transient+5 flags | nullptr | |
| 0x02E8 | 0x04 | padding / unreflected | |||
| 0x01 | ReceiveControllerChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | ReceiveRestartedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x02EE | 0x02 | padding / unreflected | |||
| 0x18 | ControlInputVector | FVector | TransientProtected+5 flags | {X=0, Y=0, Z=0} | |
| 0x18 | LastControlInputVector | FVector | TransientProtected+5 flags | {X=0, Y=0, Z=0} | |
| 0x08 | OverrideInputComponentClass | TSubclassOf<UInputComponent> | Protected+7 flags | nullptr | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0071 | 0x03 | padding / unreflected | |||
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x70 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0160 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0185 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x01B0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01F0 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 35
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UpdatePilotingInfo() | FinalNative+1 flags | 0x00 | |
| void ToggleThirdPerson() | FinalNative+1 flags | 0x00 | |
| void Tick_CameraReset() | FinalNative+1 flags | 0x00 | |
| void Tick_CameraDamage() | FinalNative+1 flags | 0x00 | |
| void SteadyDrone() | FinalNative+1 flags | 0x00 | |
| void Server_UpdateDrone(const FTransform& NewTransform, float InRPM) | NativeEvent+1 flags | 0x64 | |
| void RetrieveLastHitDamageInfo(const EDroneDamageSpeed& InDroneDamageSpeed, const float& InDamageAmount) | FinalNative+1 flags | 0x08 | |
| void QuickTurn() | FinalNative+1 flags | 0x00 | |
| void OnDroneHit(UPrimitiveComponent* HitComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, const FVector& NormalImpulse, FHitResult& Hit) | FinalNative+1 flags | 0x118 | |
| void OnDetectionSphereOverlapped(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult) | FinalNative+1 flags | 0x108 | |
| bool IsStabilized() | FinalNative+1 flags | 0x01 | |
| bool IsSpeedThresholdMet(float InSpeedAsPercentage) | FinalNative+1 flags | 0x05 | |
| bool IsMovingRight() | FinalNative+1 flags | 0x01 | |
| bool IsMovingLeft() | FinalNative+1 flags | 0x01 | |
| bool IsMovingForward() | FinalNative+1 flags | 0x01 | |
| bool IsMovingBackward() | FinalNative+1 flags | 0x01 | |
| bool IsMoving() | FinalNative+1 flags | 0x01 | |
| bool IsInvincible() | FinalNative+1 flags | 0x01 | |
| bool IsInThirdPersonMode() | FinalNative+1 flags | 0x01 | |
| bool IsApplyingInput() | FinalNative+1 flags | 0x01 | |
| void IncrementSpeed(float Value) | FinalNative+1 flags | 0x04 | |
| bool HasPilot() | FinalNative+1 flags | 0x01 | |
| float GetMinSpeed() | FinalNative+1 flags | 0x04 | |
| float GetMaxSpeed() | FinalNative+1 flags | 0x04 | |
| float GetMaxRPM() | FinalNative+1 flags | 0x04 | |
| float GetIdleRPM() | FinalNative+1 flags | 0x04 | |
| AReadyOrNotPlayerController* GetDroneController() | FinalNative+1 flags | 0x08 | |
| float GetDistanceToPilot() | FinalNative+1 flags | 0x04 | |
| float GetCurrentSpeedAsPercentage() | FinalNative+1 flags | 0x04 | |
| float GetCurrentRPM() | FinalNative+1 flags | 0x04 | |
| FVector GetCurrentMovementDirection() | FinalNative+1 flags | 0x18 | |
| float GetAltitude() | FinalNative+1 flags | 0x04 | |
| void Finished_CameraDamage() | FinalNative+1 flags | 0x00 | |
| void ExitDrone() | FinalNative+1 flags | 0x00 | |
| void Client_UpdateDrone(const FTransform& NewTransform, float InRPM) | NativeEvent+1 flags | 0x64 |