0x00x0028
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 15
| Signature | Flags | Native | Params |
|---|---|---|---|
| TSubclassOf<UUserWidget> GetLazyLoadedWidget(const TSoftClassPtr<UUserWidget>& Widget) | FinalNative+2 flags | 0x30 | |
| TSubclassOf<ABaseWeapon> GetLazyLoadedWeapon(const TSoftClassPtr<ABaseWeapon>& Item) | FinalNative+2 flags | 0x30 | |
| USoundCue* GetLazyLoadedSoundCue(const TSoftObjectPtr<USoundCue>& Cue) | FinalNative+2 flags | 0x30 | |
| USkeletalMesh* GetLazyLoadedSkeletalMesh(const TSoftObjectPtr<USkeletalMesh>& Mesh) | FinalNative+2 flags | 0x30 | |
| TArray<TSubclassOf<AReadyOrNotGameMode>> GetLazyLoadedReadyOrNotGameModeArray(const TArray<TSoftClassPtr<AReadyOrNotGameMode>>& Array) | FinalNative+2 flags | 0x20 | |
| UParticleSystem* GetLazyLoadedParticleSystem(const TSoftObjectPtr<UParticleSystem>& Particle) | FinalNative+2 flags | 0x30 | |
| UObject* GetLazyLoadedObject(const TSoftObjectPtr<UObject>& Object) | FinalNative+2 flags | 0x30 | |
| UStaticMesh* GetLazyLoadedMesh(const TSoftObjectPtr<UStaticMesh>& Mesh) | FinalNative+2 flags | 0x30 | |
| UMaterialInstance* GetLazyLoadedMaterialInstance(const TSoftObjectPtr<UMaterialInstance>& Material) | FinalNative+2 flags | 0x30 | |
| TSubclassOf<ABaseItem> GetLazyLoadedItem(const TSoftClassPtr<ABaseItem>& Item) | FinalNative+2 flags | 0x30 | |
| UTexture2D* GetLazyLoadedImage(const TSoftObjectPtr<UTexture2D>& Texture) | FinalNative+2 flags | 0x30 | |
| TArray<TSubclassOf<UClass>> GetLazyLoadedClassArray(const TArray<TSoftClassPtr<UClass>>& Array) | FinalNative+2 flags | 0x20 | |
| TSubclassOf<UObject> GetLazyLoadedClass(const TSoftClassPtr<UClass>& Class) | FinalNative+2 flags | 0x30 | |
| UAnimSequence* GetLazyLoadedAnimSequence(const TSoftObjectPtr<UAnimSequence>& Anim) | FinalNative+2 flags | 0x30 | |
| UAnimMontage* GetLazyLoadedAnimMontage(const TSoftObjectPtr<UAnimMontage>& Montage) | FinalNative+2 flags | 0x30 |