Zdexby TheHolyOneZ
5,221 classes
Class

URootMotionModifier_SkewWarp

: URootMotionModifier_Warp : URootMotionModifier : UObject
/Script/MotionWarping.RootMotionModifier_SkewWarp 0x0260 (608 B) align 16 inherited 0x0260 vtable /Script/MotionWarping
0x00x0260

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from URootMotionModifier_Warp 14
OffsetSizeNameTypeFlagsDefault
0x08WarpTargetNameFName8 flagsNone
0x01WarpPointAnimProviderEWarpPointAnimProvider7 flagsNone
0x00F10x0Fpadding / unreflected
0x60WarpPointAnimTransformFTransform6 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x08WarpPointAnimBoneNameFName7 flagsNone
0x01bWarpTranslationbool7 flagstrue
0x01bIgnoreZAxisbool7 flagstrue
0x01AddTranslationEasingFuncEAlphaBlendOption7 flagsLinear
0x016B0x05padding / unreflected
0x08AddTranslationEasingCurveUCurveFloat*7 flagsnullptr
0x01bWarpRotationbool7 flagstrue
0x01RotationTypeEMotionWarpRotationType7 flagsDefault
0x01RotationMethodEMotionWarpRotationMethod7 flagsSlerp
0x017B0x01padding / unreflected
0x04WarpRotationTimeMultiplierfloat7 flags1
0x04WarpMaxRotationRatefloat7 flags0
0x01840x0Cpadding / unreflected
0x60CachedTargetTransformFTransformProtected+4 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
Inherited from URootMotionModifier 12
OffsetSizeNameTypeFlagsDefault
0x08AnimationTWeakObjectPtr<UAnimSequenceBase>8 flagsnullptr
0x04StartTimefloat7 flags0
0x04EndTimefloat7 flags0
0x04PreviousPositionfloat7 flags0
0x04CurrentPositionfloat7 flags0
0x04Weightfloat7 flags0
0x00440x0Cpadding / unreflected
0x60StartTransformFTransformTransient+6 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x04ActualStartTimefloatTransient+7 flags0
0x10OnActivateDelegateFScriptDelegate5 flags<delegate>
0x10OnUpdateDelegateFScriptDelegate5 flags<delegate>
0x10OnDeactivateDelegateFScriptDelegate5 flags<delegate>
0x01StateERootMotionModifierState5 flagsWaiting

Functions 1

SignatureFlagsNativeParams
URootMotionModifier_SkewWarp* AddRootMotionModifierSkewWarp(UMotionWarpingComponent* InMotionWarpingComp, UAnimSequenceBase* InAnimation, float InStartTime, float InEndTime, const FName& InWarpTargetName, const EWarpPointAnimProvider& InWarpPointAnimProvider, const FTransform& InWarpPointAnimTransform, const FName& InWarpPointAnimBoneName, bool bInWarpTranslation, bool bInIgnoreZAxis, bool bInWarpRotation, const EMotionWarpRotationType& InRotationType, const EMotionWarpRotationMethod& InRotationMethod, float InWarpRotationTimeMultiplier, float InWarpMaxRotationRate)FinalNative+2 flags0xB0