Zdexby TheHolyOneZ
5,221 classes
Class

UMotionWarpingComponent

: UActorComponent : UObject
/Script/MotionWarping.MotionWarpingComponent 0x00E8 (232 B) align 8 inherited 0x00A8 vtable /Script/MotionWarping
0x00x00E8

Members 5

OffsetSizeNameTypeFlagsDefault
0x01bSearchForWindowsInAnimsWithinMontagesbool7 flagsfalse
0x00A90x07padding / unreflected
0x10OnPreUpdateFMulticastScriptDelegate4 flags<delegate>
0x08CharacterOwnerTWeakObjectPtr<ACharacter>TransientProtected+6 flagsnullptr
0x10ModifiersTArray<URootMotionModifier*>TransientProtected+3 flags[]
0x10WarpTargetsTArray<FMotionWarpingTarget>NetTransient+4 flags[]
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+7 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 4boolProtected+9 flagsfalse
0x01bReplicates : 1bit 5boolNet+7 flagsfalse
0x00910x01padding / unreflected
0x01bAutoActivate : 1bit 1bool6 flagsfalse
0x01bIsActive : 1bit 2boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 3bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 5boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 7bool6 flagsfalse
0x00930x02padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 7

SignatureFlagsNativeParams
int32 RemoveWarpTarget(const FName& WarpTargetName)FinalNative+1 flags0x0C
void DisableAllRootMotionModifiers()FinalNative+1 flags0x00
void AddOrUpdateWarpTargetFromTransform(const FName& WarpTargetName, const FTransform& TargetTransform)FinalNative+1 flags0x70
void AddOrUpdateWarpTargetFromLocationAndRotation(const FName& WarpTargetName, const FVector& TargetLocation, const FRotator& TargetRotation)FinalNative+1 flags0x38
void AddOrUpdateWarpTargetFromLocation(const FName& WarpTargetName, const FVector& TargetLocation)FinalNative+1 flags0x20
void AddOrUpdateWarpTargetFromComponent(const FName& WarpTargetName, USceneComponent* Component, const FName& BoneName, bool bFollowComponent)FinalNative+1 flags0x19
void AddOrUpdateWarpTarget(FMotionWarpingTarget& WarpTarget)FinalNative+1 flags0x50

Used by 4

types with a member, parameter or interface of this type