Class
ABP_AirVolume_C
: ABP_UWEWaterBiomeRegionActor_C : AUWEWaterBiomeRegionActor : AActor : UObject0x00x04A8
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Caustics Decal | UDecalComponent* | 6 flags | nullptr | |
| 0x08 | StaticMesh | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x04 | Priority | int32 | 6 flags | 1000 | |
| 0x049C | 0x04 | padding / unreflected | |||
| 0x08 | Caustics Max Height | double | 6 flags | 2 | |
Inherited from ABP_UWEWaterBiomeRegionActor_C 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | WaterDepthAlpha | double | 7 flags | 0 | |
| 0x08 | OceanMI | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x08 | SedimentDensity | double | 6 flags | 1 | |
| 0x08 | SedimentSize | double | 6 flags | 1 | |
| 0x08 | SedimentStyle_Blurry | double | 6 flags | 1 | |
| 0x08 | SedimentStyle_Stringy | double | 6 flags | 0 | |
| 0x08 | SedimentStyle_Sharp | double | 6 flags | 0 | |
| 0x08 | SedimentColor_DefaultLightBlue | double | 6 flags | 1 | |
| 0x08 | SedimentColor_AlgueGreen | double | 6 flags | 0 | |
| 0x08 | SedimentColor_SulfurYellow | double | 6 flags | 0 | |
| 0x08 | SedimentColor_LuminescentBlue | double | 6 flags | 0 | |
| 0x08 | BubbleDensity | double | 6 flags | 1 | |
| 0x08 | BubbleSize | double | 6 flags | 1 | |
| 0x08 | SedimentMarineSnow | double | 6 flags | 0 |
Inherited from AUWEWaterBiomeRegionActor 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | BiomeRegionType | EBiomeRegionType | 8 flags | BRT_Water | |
| 0x01 | bHasWaterSurface | bool | 8 flags | false | |
| 0x01 | bMaskOceanSurface | bool | 8 flags | false | |
| 0x02C3 | 0x05 | padding / unreflected | |||
| 0x08 | WaterSurfaceMeshComponent | UStaticMeshComponent* | 8 flags | nullptr | |
| 0x01 | BiomeRegionVolumeType | EBiomeRegionVolumeType | 5 flags | BRVT_Shape | |
| 0x01 | bUseDistanceFieldMask : 1bit 0 | bool | Deprecated+3 flags | false | |
| 0x01 | bIsOcean : 1bit 1 | bool | 7 flags | false | |
| 0x02D2 | 0x06 | padding / unreflected | |||
| 0xE8 | WaterLightingSettings | FUWEWaterLightSettings | Protected+4 flags | {BiomeExtinction={R=1, G=1, B=1, A=1}, BiomeExtinctionSkyli… | |
| 0x08 | WaterStaticMeshComponent | UStaticMeshComponent* | Protected+9 flags | /Script/UWEWater.Default__UWEWaterBiomeRegionActor.WaterSta… | |
| 0x08 | WaterBrushVolumeComponent | UBrushVolumeComponent* | Protected+9 flags | /Script/UWEWater.Default__UWEWaterBiomeRegionActor.WaterVol… | |
| 0x08 | WaterBoxVolumeComponent | UBoxVolumeComponent* | Protected+9 flags | /Script/UWEWater.Default__UWEWaterBiomeRegionActor.WaterBox… | |
| 0x08 | BiomeVolumeComponent | UUWEBiomeVolumeComponent* | Protected+9 flags | /Script/UWEWater.Default__UWEWaterBiomeRegionActor.BiomeVol… | |
| 0x08 | PostProcessComponent | UUWEBiomePostProcessComponent* | Protected+9 flags | /Script/UWEWater.Default__UWEWaterBiomeRegionActor.PostProc… | |
| 0x08 | InternalVolumeModel | UModel* | Protected+10 flags | nullptr | |
| 0x08 | InternalVolumeMesh | UStaticMesh* | Protected+9 flags | nullptr | |
| 0x08 | InternalWaterPlaneMesh | UStaticMesh* | Protected+9 flags | nullptr | |
| 0x10 | UserDefinedProperties | TArray<FName> | Protected+2 flags | [] | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
void UserConstructionScript()Script10 statements · 284 bytes of bytecode0x0000WaterSurfaceMeshComponent = StaticMesh;0x0013SetupAirVolume();0x0021UserConstructionScript();0x002BCallFunc_K2_GetComponentScale_ReturnValue = Caustics Decal.K2_GetComponentScale();0x005DBreakVector(CallFunc_K2_GetComponentScale_ReturnValue, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x008BCallFunc_FMax_ReturnValue = FMax(CallFunc_BreakVector_Z, Caustics Max Height);0x00B9CallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_FMax_ReturnValue);0x00F0Caustics Decal.SetWorldScale3D(CallFunc_MakeVector_ReturnValue);0x0119return;0x011B// end of script | EventPublic | 0x00 |