0x00x02D1
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UWEFoliageDistanceCulling | UUWEFoliageDistanceCulling* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x01 | completed | bool | 6 flags | false |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void ResetPCG()Script25 statements · 582 bytes of bytecode0x0000PushFlow(Label_0243);0x0005completed = false;0x0010Temp_int_Loop_Counter_Variable = 0;0x0027Temp_int_Array_Index_Variable = 0;0x003ELabel_003E:0x003ECallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/PCG.PCGComponent);0x0063CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_K2_GetComponentsByClass_ReturnValue);0x009ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00C4if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00CETemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00E9PushFlow(Label_01F9);0x00EECallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/PCG.PCGComponent);0x0113/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x014ECallFunc_Array_Get_Item.Cleanup(true);0x0173CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/PCG.PCGComponent);0x0198/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01D3CallFunc_Array_Get_Item.Generate(true);0x01F8PopFlow();0x01F9Label_01F9:0x01F9CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0223Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x023Egoto Label_003E;0x0243Label_0243:0x0243return;0x0245// end of script | Public | 0x00 | |
void FullResetALLPCG()Script42 statements · 1,124 bytes of bytecode0x0000PushFlow(Label_0461);0x0005completed = false;0x0010CallFunc_GetAllActorsOfClass_OutActors = {};0x001BGetAllActorsOfClass(this, /UWEPCG/Blueprints/BP_PCG_Actor.BP_PCG_Actor_C, CallFunc_GetAllActorsOfClass_OutActors);0x0038Temp_int_Loop_Counter_Variable_1 = 0;0x004FTemp_int_Array_Index_Variable_1 = 0;0x0066Label_0066:0x0066CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x00A1CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x00C7if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00D1Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x00ECPushFlow(Label_03CD);0x00F1Temp_int_Loop_Counter_Variable = 0;0x0108Temp_int_Array_Index_Variable = 0;0x011FLabel_011F:0x011F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x015ACallFunc_K2_GetComponentsByClass_ReturnValue = CallFunc_Array_Get_Item.K2_GetComponentsByClass(/Script/PCG.PCGComponent);0x0195CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_K2_GetComponentsByClass_ReturnValue);0x01D0CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x01F6if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x0200Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x021BPushFlow(Label_0417);0x0220/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x025BCallFunc_K2_GetComponentsByClass_ReturnValue = CallFunc_Array_Get_Item.K2_GetComponentsByClass(/Script/PCG.PCGComponent);0x0296/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x02D1CallFunc_Array_Get_Item_1.Cleanup(true);0x02F6/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x0331CallFunc_K2_GetComponentsByClass_ReturnValue = CallFunc_Array_Get_Item.K2_GetComponentsByClass(/Script/PCG.PCGComponent);0x036C/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x03A7CallFunc_Array_Get_Item_1.Generate(true);0x03CCPopFlow();0x03CDLabel_03CD:0x03CDCallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x03F7Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0412goto Label_0066;0x0417Label_0417:0x0417CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0441Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x045Cgoto Label_011F;0x0461Label_0461:0x0461return;0x0463// end of script | Public | 0x00 | |
void InitializeViewdistances(const FPCGDataCollection& PCGDataCollection)Script35 statements · 867 bytes of bytecode0x0000PushFlow(Label_0360);0x0005DistanceScale = 1f;0x001Cif (!(completed)) goto Label_0073;0x002APrintString(this, "Hello", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x0072PopFlow();0x0073Label_0073:0x0073Temp_int_Loop_Counter_Variable = 0;0x008ATemp_int_Array_Index_Variable = 0;0x00A1Label_00A1:0x00A1CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/Foliage.FoliageInstancedStaticMeshComponent);0x00C6CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_K2_GetComponentsByClass_ReturnValue);0x0101CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0127if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0274;0x0135Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0150PushFlow(Label_0316);0x0155CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/Foliage.FoliageInstancedStaticMeshComponent);0x017A/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01B5CallFunc_Array_Get_Item.GetCullDistances(CallFunc_GetCullDistances_OutStartCullDistance, CallFunc_GetCullDistances_OutEndCullDistance);0x01E7K2Node_MakeStruct_Int32Interval.min = CallFunc_GetCullDistances_OutStartCullDistance;0x020BK2Node_MakeStruct_Int32Interval.max = CallFunc_GetCullDistances_OutEndCullDistance;0x022FCallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(CullDistances, K2Node_MakeStruct_Int32Interval);0x0273PopFlow();0x0274Label_0274:0x0274/Script/Engine.Default__BlueprintMapLibrary.Map_Clear(UWEFoliageDistanceCulling.InstanceComponents);0x02B3CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/Foliage.FoliageInstancedStaticMeshComponent);0x02D8UWEFoliageDistanceCulling.InitializeComponents(CallFunc_K2_GetComponentsByClass_ReturnValue, CullDistances);0x030Acompleted = true;0x0315PopFlow();0x0316Label_0316:0x0316CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0340Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x035Bgoto Label_00A1;0x0360Label_0360:0x0360return;0x0362// end of script | Public | 0x30 | |
void SendTagsToComponents(const FPCGDataCollection& PCG Data Collection)Script105 statements · 3,081 bytes of bytecode0x0000PushFlow(Label_0C06);0x0005GameplayTags = GameplayTagContainer{{GameplayTag{FName(Activation)}}};0x004ETemp_int_Loop_Counter_Variable_3 = 0;0x0065Temp_int_Array_Index_Variable_2 = 0;0x007CLabel_007C:0x007CCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(PCG Data Collection.TaggedData);0x00C0CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_3, CallFunc_Array_Length_ReturnValue);0x00E6if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00F0Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_3;0x010BPushFlow(Label_045E);0x0110/Script/Engine.Default__KismetArrayLibrary.Array_Get(PCG Data Collection.TaggedData, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item);0x0154BreakTaggedData(CallFunc_Array_Get_Item, CallFunc_BreakTaggedData_Data, CallFunc_BreakTaggedData_Tags, CallFunc_BreakTaggedData_Pin, CallFunc_BreakTaggedData_bIsUsedMultipleTimes);0x018BCallFunc_Set_ToArray_Result = {};0x0196/Script/Engine.Default__BlueprintSetLibrary.Set_ToArray(CallFunc_BreakTaggedData_Tags, CallFunc_Set_ToArray_Result);0x01C8/Script/Engine.Default__KismetArrayLibrary.Array_Clear(TagArray);0x01F1ComponentName = "";0x0205GameplayTags = GameplayTagContainer{{}};0x0233Temp_int_Loop_Counter_Variable = 0;0x024ATemp_int_Array_Index_Variable = 0;0x0261Label_0261:0x0261CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Set_ToArray_Result);0x029CCallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_2);0x02C2if (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_04A8;0x02D0Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x02EBPushFlow(Label_09AB);0x02F0/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Set_ToArray_Result, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x032BCallFunc_ParseIntoArray_ReturnValue_1 = ParseIntoArray(CallFunc_Array_Get_Item_1, ".", true);0x0354CallFunc_EqualEqual_StrStr_ReturnValue_1 = EqualEqual_StrStr(CallFunc_ParseIntoArray_ReturnValue_1[0], "ComponentReference");0x038Bif (!(CallFunc_EqualEqual_StrStr_ReturnValue_1)) goto Label_09F5;0x0399/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Set_ToArray_Result, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x03D4CallFunc_ParseIntoArray_ReturnValue_1 = ParseIntoArray(CallFunc_Array_Get_Item_1, ".", true);0x03FDCallFunc_Array_LastIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_LastIndex(CallFunc_ParseIntoArray_ReturnValue_1);0x0438ComponentName = CallFunc_ParseIntoArray_ReturnValue_1[CallFunc_Array_LastIndex_ReturnValue];0x045DPopFlow();0x045ELabel_045E:0x045ECallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Loop_Counter_Variable_3, 1);0x0488Temp_int_Loop_Counter_Variable_3 = CallFunc_Add_IntInt_ReturnValue_3;0x04A3goto Label_007C;0x04A8Label_04A8:0x04A8Temp_int_Loop_Counter_Variable_2 = 0;0x04BFTemp_int_Array_Index_Variable_1 = 0;0x04D6Label_04D6:0x04D6CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/UWEVolumeTracker.BoxVolumeComponent);0x04FBCallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_K2_GetComponentsByClass_ReturnValue);0x0536CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_1);0x055Cif (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x0566Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_2;0x0581PushFlow(Label_0961);0x0586CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/UWEVolumeTracker.BoxVolumeComponent);0x05AB/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_2);0x05E6CallFunc_GetDisplayName_ReturnValue = GetDisplayName(CallFunc_Array_Get_Item_2);0x060BCallFunc_Contains_ReturnValue = Contains(CallFunc_GetDisplayName_ReturnValue, ComponentName, true, true);0x0633if (!(CallFunc_Contains_ReturnValue)) PopFlow();0x063DTemp_int_Loop_Counter_Variable_1 = 0;0x0654Temp_int_Array_Index_Variable_3 = 0;0x066BLabel_066B:0x066BCallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(TagArray);0x06A6CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_3);0x06CCif (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_0815;0x06DATemp_int_Array_Index_Variable_3 = Temp_int_Loop_Counter_Variable_1;0x06F5PushFlow(Label_0BBC);0x06FACallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/UWEVolumeTracker.BoxVolumeComponent);0x071F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_2);0x075A/Script/Engine.Default__KismetArrayLibrary.Array_Get(TagArray, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_3);0x0795CallFunc_Conv_StringToName_ReturnValue = Conv_StringToName(CallFunc_Array_Get_Item_3);0x07BACallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(CallFunc_Array_Get_Item_2.ComponentTags, CallFunc_Conv_StringToName_ReturnValue);0x0814PopFlow();0x0815Label_0815:0x0815CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/UWEVolumeTracker.BoxVolumeComponent);0x083A/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_2);0x0875CallFunc_GetTrackedVolumeData_ReturnValue = CallFunc_Array_Get_Item_2.GetTrackedVolumeData();0x08ABCallFunc_GetTrackedVolumeData_ReturnValue.VolumeTags = GameplayTags;0x08CFCallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/UWEVolumeTracker.BoxVolumeComponent);0x08F4/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_2);0x092FCallFunc_Array_Get_Item_2.VolumeData = CallFunc_GetTrackedVolumeData_ReturnValue;0x0960PopFlow();0x0961Label_0961:0x0961CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x098BTemp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x09A6goto Label_04D6;0x09ABLabel_09AB:0x09ABCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x09D5Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x09F0goto Label_0261;0x09F5Label_09F5:0x09F5/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Set_ToArray_Result, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0A30CallFunc_ParseIntoArray_ReturnValue_1 = ParseIntoArray(CallFunc_Array_Get_Item_1, ".", true);0x0A59CallFunc_EqualEqual_StrStr_ReturnValue = EqualEqual_StrStr(CallFunc_ParseIntoArray_ReturnValue_1[0], "GT");0x0A80if (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_0B3C;0x0A8E/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Set_ToArray_Result, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0AC9CallFunc_ParseIntoArray_ReturnValue = ParseIntoArray(CallFunc_Array_Get_Item_1, "GT.", true);0x0AF4CallFunc_GameplayTagFromString_ReturnValue = GameplayTagFromString(CallFunc_ParseIntoArray_ReturnValue[0]);0x0B1FAddGameplayTag(GameplayTags, CallFunc_GameplayTagFromString_ReturnValue);0x0B3BPopFlow();0x0B3CLabel_0B3C:0x0B3C/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Set_ToArray_Result, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0B77CallFunc_Array_Add_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(TagArray, CallFunc_Array_Get_Item_1);0x0BBBPopFlow();0x0BBCLabel_0BBC:0x0BBCCallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0BE6Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0C01goto Label_066B;0x0C06Label_0C06:0x0C06return;0x0C08// end of script | Private | 0x30 | |
void GetAssetData()Script30 statements · 888 bytes of bytecode0x0000PushFlow(Label_0375);0x0005Temp_int_Loop_Counter_Variable = 0;0x001CTemp_int_Array_Index_Variable = 0;0x0033Label_0033:0x0033CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/Engine.InstancedStaticMeshComponent);0x0058CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_K2_GetComponentsByClass_ReturnValue);0x0093CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00B9if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00C3Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00DEPushFlow(Label_032B);0x00E3CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/Engine.InstancedStaticMeshComponent);0x0108/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0143CallFunc_GetAllAssetUserDataFromMesh_ReturnValue = GetAllAssetUserDataFromMesh(CallFunc_Array_Get_Item.StaticMesh);0x017ECallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/Engine.InstancedStaticMeshComponent);0x01A3/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01DEPCGAddAssetUserDataArray(CallFunc_Array_Get_Item, CallFunc_GetAllAssetUserDataFromMesh_ReturnValue);0x01FACallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/Engine.InstancedStaticMeshComponent);0x021F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x025ACallFunc_Array_Get_Item.GetCullDistances(CallFunc_GetCullDistances_OutStartCullDistance, CallFunc_GetCullDistances_OutEndCullDistance);0x028CCallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(CallFunc_GetCullDistances_OutEndCullDistance);0x02B1CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Spawned:", CallFunc_Conv_IntToString_ReturnValue);0x02E0PrintString(this, CallFunc_Concat_StrStr_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x032APopFlow();0x032BLabel_032B:0x032BCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0355Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0370goto Label_0033;0x0375Label_0375:0x0375return;0x0377// end of script | Private | 0x00 |