Zdexby TheHolyOneZ
9,486 classes
Class

UUWESculpturalBaseModuleSettings

: UObject
/Script/UWESculpturalBase.UWESculpturalBaseModuleSettings 0x0788 (1,928 B) align 8 inherited 0x0028 vtable /Script/UWESculpturalBase
0x00x0788

Members 49

OffsetSizeNameTypeFlagsDefault
0x04UWESelectionSphereTraceRadiusfloat7 flags25
0x01SculptedBaseTraceChannelECollisionChannel7 flagsECC_GameTraceChannel1
0x002D0x03padding / unreflected
0x04CellSizefloat7 flags100
0x00340x04padding / unreflected
0x28SelectionMaterialTSoftObjectPtr<UMaterialInstance>5 flags<SoftObjectProperty>
0x28BlockingHighlightMaterialTSoftObjectPtr<UMaterialInstance>5 flags<SoftObjectProperty>
0x28PlayerBlockingHighlightMaterialTSoftObjectPtr<UMaterialInstance>5 flags<SoftObjectProperty>
0x04BlockingHighlightFadeInDurationfloat7 flags0.5
0x04BlockingHighlightFadeOutDurationfloat7 flags0.5
0x50ConstructionProgressMaterialOverridesTMap<TSoftObjectPtr<UMaterialInterface>, FUWEConstructionProgressMaterial>3 flags<TMap>
0x28ModuleEditorVisualizeMaterialTSoftObjectPtr<UMaterialInterface>5 flags<SoftObjectProperty>
0x28CellOverlapMeshTSoftObjectPtr<UStaticMesh>5 flags<SoftObjectProperty>
0x28CellOverlapDebugMaterialTSoftObjectPtr<UMaterialInterface>5 flags<SoftObjectProperty>
0x90BaseOverlapVolumeDataFTrackedVolumeData3 flags{VolumeType=EVolumeType_Air, Priority=0, TagsToAdd={Gamepla…
0x50BrushTypeSettingsTMap<FGameplayTag, FUWEBrushTypeSettings>3 flags<TMap>
0x04FloorHeightint327 flags5
0x04BottomSnappingOffsetfloat7 flags0
0x50EditActionLegalityToReasonTagTMap<EUWEEditActionLegality, FGameplayTag>3 flags<TMap>
0x04CellDebugDefaultColorFColor7 flags{B=95, G=255, R=0, A=255}
0x02BC0x04padding / unreflected
0x50BrushTypeDebugColorsTMap<FGameplayTag, FColor>3 flags<TMap>
0x28NoMatchDebugMeshTSoftObjectPtr<UStaticMesh>5 flags<SoftObjectProperty>
0x04GhostGrowValidColorFColor7 flags{B=3, G=255, R=0, A=255}
0x04GhostShrinkValidColorFColor7 flags{B=3, G=255, R=0, A=255}
0x01RenderAirVolumesForBasebool7 flagstrue
0x03410x07padding / unreflected
0x10DebugRuleGenTArray<TSoftObjectPtr<UUWEBaseModule>>5 flags[]
0x04AutoGenErrorRangefloat7 flags0.5
0x04BaseCorePowerDrainPerSecondfloat7 flags2
0x50BrushTypePowerEfficiencyModifierTMap<FGameplayTag, FUWEBrushTypePowerEfficiencyMultipliers>3 flags<TMap>
0x58SculptGhostMaterialsFUWESculpturalEditGhostMaterials6 flags{OverlayMaterial=<SoftObjectProperty>, DoubleSidedOverlayMa…
0x28SupportActorTSoftClassPtr<AUWEBaseSupportActor>5 flags<SoftClassProperty>
0x50PieceToSupportOverridesTMap<FUWEBaseModulePieceID, FUWESupportOverrides>3 flags<TMap>
0x50ExcludeSupportsTSet<FUWEBaseModulePieceID>3 flags<TSet>
0x28ProxyClassTSoftClassPtr<AUWESculpturalBaseProxy>5 flags<SoftClassProperty>
0x28RefundContainerActorTSoftClassPtr<AUWEBaseRefundActor>5 flags<SoftClassProperty>
0x28RefundBeaconActorTSoftClassPtr<AUWEPingMarker>5 flags<SoftClassProperty>
0x10BaseSignalTextFText3 flags<FText>
0x28BasePingDataTSoftObjectPtr<UUWEPingData>5 flags<SoftObjectProperty>
0x28RefundPingDataTSoftObjectPtr<UUWEPingData>5 flags<SoftObjectProperty>
0x50BuildablesToShowInRefundMenuTSet<TSoftObjectPtr<UDataAsset>>4 flags<TSet>
0x10RefundTextFText3 flags<FText>
0x10PingRefundTextFText3 flags<FText>
0x04MaxSupportLengthfloat7 flags1000
0x061C0x04padding / unreflected
0x08MaxGlobalCellCountuint647 flags315000
0x28EmptyInitialBaseActorTSoftClassPtr<AUWESculpturalBaseActor>5 flags<SoftClassProperty>
0x50BuilderCannotActivateReasonPrioritiesTMap<FGameplayTag, int32>3 flags<TMap>
0x20GroundSurfaceTagsFGameplayTagContainer3 flags{GameplayTags=[17 items], ParentTags=[4 items]}
0x28SupportPreviewFXTSoftObjectPtr<UNiagaraSystem>5 flags<SoftObjectProperty>
0x28PowerConnectionPreviewFXTSoftObjectPtr<UNiagaraSystem>5 flags<SoftObjectProperty>
0x28AlignmentPreviewFXTSoftObjectPtr<UNiagaraSystem>5 flags<SoftObjectProperty>
0x50DisallowedBrushTypesForSupportBaseTSet<FGameplayTag>3 flags<TSet>

Functions 0

SignatureFlagsNativeParams
No reflected functions.

Used by 1

types with a member, parameter or interface of this type