Zdexby TheHolyOneZ
9,486 classes
/Script/UWESculpturalBase.UWEBaseModule 0x0470 (1,136 B) align 16 inherited 0x0058 vtable /Script/UWESculpturalBase
0x00x0470

Members 26

OffsetSizeNameTypeFlagsDefault
0x01EnabledboolProtected+7 flagstrue
0x00590x03padding / unreflected
0x08CachedOverlapMeshTWeakObjectPtr<UStaticMesh>Protected+6 flagsnullptr
0x00640x04padding / unreflected
0x50PiecesTMap<FIntVector, FUWEBaseModulePiece>Protected+3 flags<TMap>
0x04EditorReferenceHeightint32Protected+7 flags2
0x01AllowToSpanFloorsboolProtected+7 flagsfalse
0x00BD0x03padding / unreflected
0x04BaseHeightInFloorint32Protected+7 flags0
0x00C40x04padding / unreflected
0x10VariantMeshesTArray<FUWEBaseModuleVariant>Protected+5 flags[]
0x10HeightBasedMeshOverridesTArray<FUWEBaseModuleHeightVariant>Protected+5 flags[]
0x01OverrideDefaultSelectionboolProtected+8 flagsfalse
0x00E90x07padding / unreflected
0x50DefaultSelectionOverrideTMap<FGameplayTag, FUWESelectionOverride>Protected+4 flags<TMap>
0x10BuildAheadCollisionsTArray<FUWEBuildAheadCollisions>Protected+5 flags[]
0x50BuildaheadRequiredEmptyCellsTSet<FIntVector>Protected+4 flags<TSet>
0x10GhostMeshesTArray<FUWEModuleGhostMesh>Protected+5 flags[]
0x90OverlapMeshFUWEOverlapMeshProtected+3 flags{Mesh=<SoftObjectProperty>, Transform={Rotation={X=0, Y=0, …
0x18MeshOffsetFVectorProtected+8 flags{X=0, Y=0, Z=0}
0x07RuleGenerationParamsFUWEBaseModuleRuleGenParamsProtected+5 flags{UseManualRules=false, UseVertexColors=false, SkipAutogen=f…
0x025F0x01padding / unreflected
0x10AllowedRotationsTArray<FRotator>Protected+5 flags[1 item]
0x50BrushTypeRequirementsTMap<FIntVector, FUWEBrushTypeRequirements>Protected+3 flags<TMap>
0x50ManualAdjacentModuleRulesTMap<FIntVector, FUWEAdjacentModuleRules>Protected+3 flags<TMap>
0x50ManualInteriorCornersTMap<FIntVector, bool>Protected+3 flags<TMap>
0x01ManuallySpecifyMeshHolderCoordsboolProtected+7 flagsfalse
0x03610x03padding / unreflected
0x0CManualMeshHolderCoordsFIntVectorProtected+7 flags{X=0, Y=0, Z=0}
0x50CoordToSupportOverridesTMap<FIntVector, FUWESupportOverrides>Protected+3 flags<TMap>
0x04Versionuint32Protected+5 flags0
0x03C40x04padding / unreflected
0x50MainLevelVariantMeshesTMap<int32, FUWEBaseModuleHeightVariant>Protected+1 flags<TMap>
0x50HeightVariantMeshesTMap<int32, FUWEBaseModuleHeightVariant>Protected+1 flags<TMap>
0x04680x08unreflected bytes to end of UUWEBaseModule
Inherited from UUWEPrimaryDataAssetBase 3
OffsetSizeNameTypeFlagsDefault
0x01PublishedStatusEUWEPublishedStatus9 flagsPublished
0x00310x07padding / unreflected
0x10PublishedInReleaseFString7 flags"0.1.0.0"
0x10DeveloperNoteFString7 flags""
Inherited from UDataAsset 1
OffsetSizeNameTypeFlagsDefault
0x08NativeClassTSubclassOf<UDataAsset>6 flags/Script/Engine.DataAsset

Functions 2

SignatureFlagsNativeParams
void RefreshPieceRules()FinalNative+1 flags0x00
uint32 GetVersion()FinalNative+1 flags0x04

Used by 11

types with a member, parameter or interface of this type