Zdexby TheHolyOneZ
9,486 classes
Class

UUWEAbilityTask_UpdateGravitize

: UAbilityTask : UGameplayTask : UObject
/Script/UWEGravitizeable.UWEAbilityTask_UpdateGravitize 0x0100 (256 B) align 8 inherited 0x0080 vtable /Script/UWEGravitizeable
0x00x0100

Members 3

OffsetSizeNameTypeFlagsDefault
0x00800x08padding / unreflected
0x10OnCancelledFMulticastScriptDelegate4 flags<delegate>
0x00980x18padding / unreflected
0x08GravitizeableActorTWeakObjectPtr<AActor>Net+6 flagsnullptr
0x18OffsetFVectorNet+5 flags{X=0, Y=0, Z=0}
0x00D00x30unreflected bytes to end of UUWEAbilityTask_UpdateGravitize
Inherited from UAbilityTask 2
OffsetSizeNameTypeFlagsDefault
0x08AbilityUGameplayAbility*6 flagsnullptr
0x08AbilitySystemComponentTWeakObjectPtr<UAbilitySystemComponent>8 flagsnullptr
Inherited from UGameplayTask 3
OffsetSizeNameTypeFlagsDefault
0x08InstanceNameFNameProtected+5 flagsNone
0x00380x02padding / unreflected
0x01ResourceOverlapPolicyETaskResourceOverlapPolicyProtected+6 flagsStartOnTop
0x003B0x25padding / unreflected
0x08ChildTaskUGameplayTask*Protected+6 flagsnullptr

Functions 4

SignatureFlagsNativeParams
void UWEGravitizetaskCancelled__DelegateSignature()Public0x00
UUWEAbilityTask_UpdateGravitize* UpdateGravitize(UGameplayAbility* OwningAbility, AActor* InGravitizeableActor, const FVector& InOffset, const FGameplayTag& InGravitizeCueTag, float InBreakLength, float InAttractionForce, float AngularDamping, float LinearDamping, const FName& TaskInstanceName)FinalNative+2 flags0x50
UUWEChaosPhysicsController* GetGravitizeablePhysicsController()FinalNative+1 flags0x08
AActor* GetGravitizeableActor()FinalNative+1 flags0x08

Used by 1

types with a member, parameter or interface of this type