Zdexby TheHolyOneZ
9,486 classes
Class

UUWEAbilityTask_WaitDelaySynced

: UUWEAbilityTask_WaitTargetDataBase : UAbilityTask : UGameplayTask : UObject
/Script/UWEAbilityTask.UWEAbilityTask_WaitDelaySynced 0x0100 (256 B) align 8 inherited 0x00A8 vtable /Script/UWEAbilityTask
0x00x0100

Members 4

OffsetSizeNameTypeFlagsDefault
0x10completedFMulticastScriptDelegate4 flags<delegate>
0x10OnTimeSyncedFMulticastScriptDelegate4 flags<delegate>
0x10CancelledFMulticastScriptDelegate4 flags<delegate>
0x10DelayDataFUWEWaitDelayData2 flags{DelayStartTime=0, TargetDelayTime=0}
0x00E80x18unreflected bytes to end of UUWEAbilityTask_WaitDelaySynced
Inherited from UUWEAbilityTask_WaitTargetDataBase 1
OffsetSizeNameTypeFlagsDefault
0x08TargetActorAGameplayAbilityTargetActor*Protected+4 flagsnullptr
Inherited from UAbilityTask 2
OffsetSizeNameTypeFlagsDefault
0x08AbilityUGameplayAbility*6 flagsnullptr
0x08AbilitySystemComponentTWeakObjectPtr<UAbilitySystemComponent>8 flagsnullptr
Inherited from UGameplayTask 3
OffsetSizeNameTypeFlagsDefault
0x08InstanceNameFNameProtected+5 flagsNone
0x00380x02padding / unreflected
0x01ResourceOverlapPolicyETaskResourceOverlapPolicyProtected+6 flagsStartOnTop
0x003B0x25padding / unreflected
0x08ChildTaskUGameplayTask*Protected+6 flagsnullptr

Functions 3

SignatureFlagsNativeParams
UUWEAbilityTask_WaitDelaySynced* WaitDelaySynced(UGameplayAbility* OwningAbility, float InDelay)FinalNative+2 flags0x18
void WaitDelayCompleted__DelegateSignature(float TimeLeft)Public0x04
float GetTimeLeft()FinalNative+1 flags0x04

Used by 1

types with a member, parameter or interface of this type