Zdexby TheHolyOneZ
9,486 classes
Class

UUWEAbilityTask_WaitAimTransform

: UUWEAbilityTask_WaitTargetDataBase : UAbilityTask : UGameplayTask : UObject
/Script/UWEAbilityTask.UWEAbilityTask_WaitAimTransform 0x0130 (304 B) align 16 inherited 0x00A8 vtable /Script/UWEAbilityTask
0x00x0130

Members 2

OffsetSizeNameTypeFlagsDefault
0x10ValidDataFMulticastScriptDelegate4 flags<delegate>
0x10CancelledFMulticastScriptDelegate4 flags<delegate>
0x00C80x68unreflected bytes to end of UUWEAbilityTask_WaitAimTransform
Inherited from UUWEAbilityTask_WaitTargetDataBase 1
OffsetSizeNameTypeFlagsDefault
0x08TargetActorAGameplayAbilityTargetActor*Protected+4 flagsnullptr
Inherited from UAbilityTask 2
OffsetSizeNameTypeFlagsDefault
0x08AbilityUGameplayAbility*6 flagsnullptr
0x08AbilitySystemComponentTWeakObjectPtr<UAbilitySystemComponent>8 flagsnullptr
Inherited from UGameplayTask 3
OffsetSizeNameTypeFlagsDefault
0x08InstanceNameFNameProtected+5 flagsNone
0x00380x02padding / unreflected
0x01ResourceOverlapPolicyETaskResourceOverlapPolicyProtected+6 flagsStartOnTop
0x003B0x25padding / unreflected
0x08ChildTaskUGameplayTask*Protected+6 flagsnullptr

Functions 2

SignatureFlagsNativeParams
UUWEAbilityTask_WaitAimTransform* WaitAimTransformSynced(UGameplayAbility* OwningAbility, FTransform& AimTransform, const FName& TaskInstanceName)FinalNative+2 flags0x80
void AimTransformDelegate__DelegateSignature(FTransform& AimTransform)Public0x60