Class
UUWEAbilityTask_WaitActorList
: UUWEAbilityTask_WaitTargetDataBase : UAbilityTask : UGameplayTask : UObject0x00x00D8
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ValidData | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | Cancelled | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | Actors | TArray<TWeakObjectPtr<AActor>> | 3 flags | [] |
Inherited from UUWEAbilityTask_WaitTargetDataBase 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | TargetActor | AGameplayAbilityTargetActor* | Protected+4 flags | nullptr |
Inherited from UAbilityTask 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Ability | UGameplayAbility* | 6 flags | nullptr | |
| 0x08 | AbilitySystemComponent | TWeakObjectPtr<UAbilitySystemComponent> | 8 flags | nullptr |
Inherited from UGameplayTask 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | InstanceName | FName | Protected+5 flags | None | |
| 0x0038 | 0x02 | padding / unreflected | |||
| 0x01 | ResourceOverlapPolicy | ETaskResourceOverlapPolicy | Protected+6 flags | StartOnTop | |
| 0x003B | 0x25 | padding / unreflected | |||
| 0x08 | ChildTask | UGameplayTask* | Protected+6 flags | nullptr | |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| UUWEAbilityTask_WaitActorList* WaitActorListSynced(UGameplayAbility* OwningAbility, const TArray<AActor*>& InActors) | FinalNative+2 flags | 0x20 | |
| TArray<AActor*> GetActors() | FinalNative+1 flags | 0x10 | |
| void ActorListDelegate__DelegateSignature(const TArray<AActor*>& OutActors) | Public | 0x10 |