Zdexby TheHolyOneZ
9,486 classes
Class

UUWEAbilityTask_WaitAnimationNotify

: UAbilityTask : UGameplayTask : UObject
/Script/UWEAbilitySystem.UWEAbilityTask_WaitAnimationNotify 0x00A0 (160 B) align 8 inherited 0x0080 vtable /Script/UWEAbilitySystem
0x00x00A0

Members 1

OffsetSizeNameTypeFlagsDefault
0x10OnNotifyBeginFMulticastScriptDelegate4 flags<delegate>
0x00900x10unreflected bytes to end of UUWEAbilityTask_WaitAnimationNotify
Inherited from UAbilityTask 2
OffsetSizeNameTypeFlagsDefault
0x08AbilityUGameplayAbility*6 flagsnullptr
0x08AbilitySystemComponentTWeakObjectPtr<UAbilitySystemComponent>8 flagsnullptr
Inherited from UGameplayTask 3
OffsetSizeNameTypeFlagsDefault
0x08InstanceNameFNameProtected+5 flagsNone
0x00380x02padding / unreflected
0x01ResourceOverlapPolicyETaskResourceOverlapPolicyProtected+6 flagsStartOnTop
0x003B0x25padding / unreflected
0x08ChildTaskUGameplayTask*Protected+6 flagsnullptr

Functions 3

SignatureFlagsNativeParams
UUWEAbilityTask_WaitAnimationNotify* WaitAnimationNotify(UGameplayAbility* OwningAbility, const FName& TaskInstanceName, const FName& NotifyName, bool bOnce)FinalNative+2 flags0x28
void OnNotifyBeginReceived(const FName& InNotifyName, FBranchingPointNotifyPayload& BranchingPointPayload)FinalNative+1 flags0x28
void OnAbilityAnimNotify(const FName& InNotifyName)FinalNative+1 flags0x08