Class
UUWEAICreatureHitData
: UUWEActorDataAsset : UUWEPrimaryDataAssetBase : UPrimaryDataAsset : UDataAsset : UObject0x00x0070
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | HitEffectCount | int32 | 9 flags | 0 | |
| 0x005C | 0x04 | padding / unreflected | |||
| 0x08 | EffectToApplyOnHit | TSubclassOf<UUWEGameplayEffect> | 7 flags | nullptr | |
| 0x08 | EffectToApplyOnHitCountExceeded | TSubclassOf<UUWEGameplayEffect> | 7 flags | nullptr | |
Inherited from UUWEPrimaryDataAssetBase 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | PublishedStatus | EUWEPublishedStatus | 9 flags | Published | |
| 0x0031 | 0x07 | padding / unreflected | |||
| 0x10 | PublishedInRelease | FString | 7 flags | "0.1.0.0" | |
| 0x10 | DeveloperNote | FString | 7 flags | "" | |
Inherited from UDataAsset 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | NativeClass | TSubclassOf<UDataAsset> | 6 flags | /Script/Engine.DataAsset |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
| UUWEAICreatureHitData* GetCreatureHitDataForActor(AActor* Actor) | FinalNative+2 flags | 0x10 |