Zdexby TheHolyOneZ
9,486 classes
Class

UUWEAIArchetypeComponent

: UActorComponent : UObject
/Script/UWEAI.UWEAIArchetypeComponent 0x0210 (528 B) align 8 inherited 0x00C0 vtable /Script/UWEAI
0x00x0210

Members 8

OffsetSizeNameTypeFlagsDefault
0x00C00x20padding / unreflected
0x08BehaviorTreeOverrideUBehaviorTree*8 flagsnullptr
0x88DecisionTargetInfoOverrideFUWEAIDecisionTargetInfo5 flags{Target=nullptr, Location={X=0, Y=0, Z=0}, SmartObjectData=…
0x01bForceDisableLODsbool7 flagsfalse
0x01710x07padding / unreflected
0x08ArchetypeDataUUWEAIArchetypeDataAsset*Protected+9 flagsnullptr
0x08LoadedArchetypeDataUUWEAIArchetypeDataAsset*TransientProtected+6 flagsnullptr
0x08ProfilesDataTableUDataTable*TransientProtected+6 flagsnullptr
0x08CurrentProfileNameFNameTransientProtected+5 flagsDefault
0x28ActiveProfileFUWEAIProfileDataRowTransientProtected+1 flags{DamageMultiplier=1, AccelerationAwarenessMultiplier=1, Dec…
0x01C00x50unreflected bytes to end of UUWEAIArchetypeComponent
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00980x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x009D0x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A00x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 21

SignatureFlagsNativeParams
void SwitchProfile(const FName& ProfileName)FinalNative+1 flags0x08
void LoadArchetypeData(UUWEAIArchetypeDataAsset* ArchetypeData)FinalNative+1 flags0x08
FUWEAITrailData GetTrailData()FinalNative+1 flags0x58
float GetSightRadiusMultiplier()FinalNative+1 flags0x04
float GetSightRadius()FinalNative+1 flags0x04
float GetPeripheralVisionAngleDegreesMultiplier()FinalNative+1 flags0x04
float GetPeripheralVisionAngleDegrees()FinalNative+1 flags0x04
TMap<FGameplayTag, TSoftObjectPtr<UAnimMontage>> GetOldAnimMontageMap()FinalNative+1 flags0x50
float GetLoseSightRadiusMultiplier()FinalNative+1 flags0x04
float GetLoseSightRadius()FinalNative+1 flags0x04
UUWEAIArchetypeDataAsset* GetLoadedArchetypeData()FinalNative+1 flags0x08
float GetHabitatRadiusMultiplier()FinalNative+1 flags0x04
UFMODEvent* GetFMODEvent(const FGameplayTag& InGameplayTag)FinalNative+1 flags0x10
UUWEAIArchetypeDataAsset* GetDefaultArchetypeData()FinalNative+1 flags0x08
float GetDecelerationAwarenessPerSecond()FinalNative+1 flags0x04
float GetDamageMultiplier()FinalNative+1 flags0x04
FUWEAIProfileDataRow GetCurrentProfile()FinalNative+1 flags0x28
FUWEAttackData GetAttackData(const FGameplayTag& AttackTag)FinalNative+1 flags0x48
TSoftObjectPtr<UAnimMontage> GetAnimMontage(const FGameplayTag& InGameplayTag)FinalNative+1 flags0x30
FUWEAISoundData GetAISoundData(const FGameplayTag& InGameplayTag)FinalNative+1 flags0x38
float GetAccelerationAwarenessPerSecond()FinalNative+1 flags0x04

Used by 3

types with a member, parameter or interface of this type