0x00x0058
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnUnlocked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | StoryGoalToCheck | TWeakObjectPtr<UUWEStoryGoal> | 6 flags | nullptr | |
| 0x08 | WorldContext | TWeakObjectPtr<UObject> | 6 flags | nullptr | |
| 0x01 | bTriggerImmediate | bool | 5 flags | false | |
| 0x0051 | 0x07 | unreflected bytes to end of USN2WaitForStoryGoal | |||
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
| USN2WaitForStoryGoal* WaitForStoryGoal(UObject* WorldContextObject, UUWEStoryGoal* StoryGoal, bool bTriggerImmediateIfUnlocked) | FinalNative+2 flags | 0x20 | |
| void SN2WaitForStoryGoalEvent__DelegateSignature(bool bUnlockedImmediate) | Public | 0x01 | |
| void OnUnlockedStoryGoal(UUWEStoryGoal* UnlockedStoryGoal, AActor* ReceivingActor) | FinalNative+1 flags | 0x10 | |
| void OnLocalPlayerReady() | FinalNative+1 flags | 0x00 |