0x00x0050
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnTagCountChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | WorldContext | UObject* | 4 flags | nullptr | |
| 0x08 | GameplayTag | FGameplayTag | 3 flags | {TagName=None} |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
| USN2WaitForLocalPlayerGameplayTagCount* WaitForLocalPlayerGameplayTagCount(UObject* WorldContextObject, const FGameplayTag& GameplayTag) | FinalNative+2 flags | 0x18 | |
| void SN2WaitForPlayerGameplayTagCountEvent__DelegateSignature(int32 Count) | Public | 0x04 | |
| void OnLocalPlayerReady() | FinalNative+1 flags | 0x00 | |
| void OnAbilitySystemTagCountChanged(const FGameplayTag& Tag, int32 NewCount) | FinalNative+1 flags | 0x0C |