0x00x0088
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnCancelled | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnCompleted | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | TargetActor | TWeakObjectPtr<AActor> | Protected+6 flags | nullptr | |
| 0x0058 | 0x30 | unreflected bytes to end of USN2WaitAnyTagAdded | |||
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| USN2WaitAnyTagAdded* WaitAnyTagAdded(UObject* WorldContextObject, const FGameplayTagContainer& InGameplayTags, AActor* InTargetActor) | FinalNative+2 flags | 0x38 | |
| void OnTagChanged(const FGameplayTag& GameplayTag, int32 TagCount) | FinalNative+1 flags | 0x0C | |
| void OnEnded__DelegateSignature() | Public | 0x00 |