0x00x00A8
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PlayerState | TWeakObjectPtr<ASN2PlayerState> | Protected+6 flags | nullptr | |
| 0x10 | PlayerName | FString | Protected+5 flags | "" | |
| 0x04 | Ping | float | Protected+7 flags | 0 | |
| 0x0084 | 0x04 | padding / unreflected | |||
| 0x10 | Cheats | FString | Protected+5 flags | "" | |
| 0x01 | bUnStuckAllowed | bool | Protected+7 flags | true | |
| 0x01 | bShouldShowCheats | bool | Protected+7 flags | true | |
| 0x01 | bPlaytestBuild | bool | Protected+7 flags | false | |
| 0x009B | 0x0D | unreflected bytes to end of USN2PlayerInfoViewModel | |||
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Shutdown() | FinalNative+1 flags | 0x00 | |
| void OnCheatTagChanged(const FGameplayTag& GameplayTag, int32 I) | FinalNative+1 flags | 0x0C | |
| void Initialize(ASN2PlayerState* InPlayerState) | FinalNative+1 flags | 0x08 | |
| void HandlePlayerNameChanged(const FString& NewName) | FinalNative+1 flags | 0x10 |