0x00x0028
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
| TArray<UUWEDialogueNode*> SN2GetAllDialogues() | FinalNative+2 flags | 0x10 | |
| void RebuildAssetRegistryCachedData() | FinalNative+2 flags | 0x00 | |
| TArray<UUWEStoryGoal*> GetAllStoryGoals() | FinalNative+2 flags | 0x10 | |
| TArray<UUWEScanData*> GetAllScanDatas() | FinalNative+2 flags | 0x10 | |
| TArray<UUWEItemType*> GetAllItemTypes() | FinalNative+2 flags | 0x10 | |
| TArray<UUWEDatabankEntry*> GetAllDatabankEntries() | FinalNative+2 flags | 0x10 | |
| TArray<UUWECraftingRecipe*> GetAllCraftingRecipes() | FinalNative+2 flags | 0x10 | |
| TArray<USN2BuilderActionData*> GetAllBuilderActions() | FinalNative+2 flags | 0x10 | |
| UUWEScanData* FindScanDataByTag(const FGameplayTag& FilterTag) | FinalNative+2 flags | 0x10 |