Zdexby TheHolyOneZ
9,486 classes
Class

USN2AbilityTask_WaitForHarvest

: UAbilityTask : UGameplayTask : UObject
/Script/Subnautica2.SN2AbilityTask_WaitForHarvest 0x0118 (280 B) align 8 inherited 0x0080 vtable /Script/Subnautica2
0x00x0118

Members 3

OffsetSizeNameTypeFlagsDefault
0x10OnPerfectHitFMulticastScriptDelegate4 flags<delegate>
0x10OnImperfectHitFMulticastScriptDelegate4 flags<delegate>
0x10OnTickFMulticastScriptDelegate4 flags<delegate>
0x00B00x68unreflected bytes to end of USN2AbilityTask_WaitForHarvest
Inherited from UAbilityTask 2
OffsetSizeNameTypeFlagsDefault
0x08AbilityUGameplayAbility*6 flagsnullptr
0x08AbilitySystemComponentTWeakObjectPtr<UAbilitySystemComponent>8 flagsnullptr
Inherited from UGameplayTask 3
OffsetSizeNameTypeFlagsDefault
0x08InstanceNameFNameProtected+5 flagsNone
0x00380x02padding / unreflected
0x01ResourceOverlapPolicyETaskResourceOverlapPolicyProtected+6 flagsStartOnTop
0x003B0x25padding / unreflected
0x08ChildTaskUGameplayTask*Protected+6 flagsnullptr

Functions 8

SignatureFlagsNativeParams
USN2AbilityTask_WaitForHarvest* WaitForHarvest(UGameplayAbility* OwningAbility, const FFloatRange& InPerfectHitRange, double InHarvestCycleTime, AActor* TargetActor)FinalNative+2 flags0x30
void SetNewHarvestTarget(const FFloatRange& InPerfectHitRange, double InHarvestCycleTime, AActor* TargetActor)FinalNative+1 flags0x20
void ResumeHarvest()FinalNative+1 flags0x00
void ResetHarvestTime()FinalNative+1 flags0x00
void PauseHarvest()FinalNative+1 flags0x00
void OnInputPressed()FinalNative+1 flags0x00
void HarvestHit__DelegateSignature(float HarvestTime)Public0x04
float GetHarvestTime()FinalNative+1 flags0x04