0x00x00F0
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnFailed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnAttributeGain | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | ASC | UAbilitySystemComponent* | 6 flags | nullptr | |
| 0x00A8 | 0x48 | unreflected bytes to end of USN2AbilityTask_WaitAttributeGain | |||
Inherited from UAbilityTask 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Ability | UGameplayAbility* | 6 flags | nullptr | |
| 0x08 | AbilitySystemComponent | TWeakObjectPtr<UAbilitySystemComponent> | 8 flags | nullptr |
Inherited from UGameplayTask 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | InstanceName | FName | Protected+5 flags | None | |
| 0x0038 | 0x02 | padding / unreflected | |||
| 0x01 | ResourceOverlapPolicy | ETaskResourceOverlapPolicy | Protected+6 flags | StartOnTop | |
| 0x003B | 0x25 | padding / unreflected | |||
| 0x08 | ChildTask | UGameplayTask* | Protected+6 flags | nullptr | |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| USN2AbilityTask_WaitAttributeGain* WaitAttributeGain(UGameplayAbility* OwningAbility, const FGameplayAttribute& Attribute, bool OnlyOnce, float MinChange) | FinalNative+2 flags | 0x50 | |
| void OnFailed__DelegateSignature(float AttributeValueLost, float NewAttributeValue) | Public | 0x08 | |
| void OnAttributeLoss__DelegateSignature(float AttributeValueLost, float NewAttributeValue) | Public | 0x08 |